Mario RPG [Possibly Other Games] Sound gleeks.

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d1git
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Mario RPG [Possibly Other Games] Sound gleeks.

Post by d1git »

Hoi. I know this has probably been asked before... but I tried a search and found no solutions so far.

System::

MSI k7n2 delta mainboard [nForce drivers]
ati radeon 9600 pro
amd athlon 2600+
120 gig western digital hd
1gig geil ddr pc3200

My problem is that with certain sounds such as when i use super jump, i get crazy noisy sounds instead of the original jump sound. the strange thing is that it only happens sometimes. if anyone knows if this is just a rom problem and could point me to a good one[note::not a rom request], or i'm an idiot and am missing an option in the sounds, that would be awesome.

thanks dudes
Agozer
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Post by Agozer »

Standard question: Are you using the latest WIP? Providing checksum of the rom image would be nice.
Last edited by Agozer on Mon Aug 09, 2004 8:42 pm, edited 1 time in total.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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snkcube
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Post by snkcube »

Make sure you got the latest drivers for everything. (sound, video card, and others)
Try out CCleaner and other free software at Piriform
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grinvader
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Post by grinvader »

Well, knowing how you configured the sound in zsnes might help.
In case you've missed the menu, it's CONFIG->SOUND.

The snes-accurate settings are 32000Hz samples, gaussian interpolation and no low-pass filter.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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HalfShadow
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Post by HalfShadow »

I was of the impression Mario RPG didn't really work that well anyway...

Or have they fixed that?
grinvader
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Post by grinvader »

Except for some rare flicker issue I never had any trouble the last time I played it.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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d1git
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Post by d1git »

holy crap this forum is active.... i have the newest WIP version, just got it from that ipher site or whatever. my sound and video card drivers are also the newest, and i will be sure to turn off gaussian and no low pass, i'll report back to say if it works, as for the other stuff [checksum] i have no idea what that is.
grinvader
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Post by grinvader »

Crc32 for dummies:

Load a game.
Open your eyes and read the bottom-right part of the screen.
Like:
Image

Ain't there a log file created storing everything about the latest game loaded ?
Nach added this iirc...
Found it: rominfo.txt, located in your save directory.

You can get the crc32 from this file too, if you can't copy it from the screen.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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snkcube
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Post by snkcube »

d1git wrote:holy crap this forum is active.... i have the newest WIP version, just got it from that ipher site or whatever. my sound and video card drivers are also the newest, and i will be sure to turn off gaussian and no low pass, i'll report back to say if it works, as for the other stuff [checksum] i have no idea what that is.
You want to turn on gaussian. :wink: When you start the game, it creates a file called rominfo. Open up the rominfo.txt file and paste the info it gives.

Edit - You beat me to it. :cry:
Try out CCleaner and other free software at Piriform
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d1git
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Post by d1git »

This is the info for the last game you ran.

File: marpg_e.smc Header: No
SUPER MARIO RPG TYPE:SA-1
INTERLEAVED:No BANK:Lo CHKSUM:OK
VIDEO:NTSC CRC32:1B8A0625



there ye go. still can't get it to work and i've tried all the sound options, maybe i need to do a certain combination.
grinvader
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Post by grinvader »

Your ROM is fine.

That's all I can say.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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d1git
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Post by d1git »

...damnit.
HalfShadow
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Post by HalfShadow »

Personally, I find cubic spline sounds better. Gaussian is a bit muffled.
d1git
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Post by d1git »

could i maybe get what you guys think of as the optimum video and sound settings?
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Post by HalfShadow »

Of course, I usually play with headphones on, so I'm sort of closer to the sound.
rage46
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Post by rage46 »

If that is the original nforce, that board was crap. I have one and regret it everyday also the onboard sound is no good try another sound card too.
Some people are like slinky's not really good for anything but you can't help smile when one falls down the stairs.
d1git
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Post by d1git »

wierd, cause i love this board and this soundcard. haven't had any sound problems until now.
rage46
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Post by rage46 »

It is an original nforce and not the nforce2? Because the differences are colossal, be warned once it starts fizzing out it won't be long before it goes *I hate you and your data! I will kill it all hahaha* thats why I hate the nforce.
Some people are like slinky's not really good for anything but you can't help smile when one falls down the stairs.
d1git
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Post by d1git »

think it's nforce 2.... just got it not too long ago and it was top of the line when i did.
rage46
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Post by rage46 »

Nforce2 is much better, they are very stable and nice... and they don't kill your data cause there buggy and... *weeps*
Some people are like slinky's not really good for anything but you can't help smile when one falls down the stairs.
Agozer
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Post by Agozer »

d1git wrote:could i maybe get what you guys think of as the optimum video and sound settings?
Well, grin already posted the SNES-accurate settings for sound. As for Video, choose the res that you like and the filters you like depending on your comp speed.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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PKFAIRY
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Post by PKFAIRY »

you could also see if the quirk is present in ZSNES DOS and SNES9X. It could mean something to do with your direct X settings.
*poof*
d1git
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Post by d1git »

i'll try in snes
Agozer
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Post by Agozer »

PKGINGO wrote:you could also see if the quirk is present in ZSNES DOS and SNES9X. It could mean something to do with your direct X settings.
This bug has not been in the recent WIPs of ZSNES DOS, that much I can tell.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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PKFAIRY
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Post by PKFAIRY »

exactly why I wanted him to try it, as the DOS version doesnt use direct x, however, do NOT use a ZSNES savestate with snes9x, use the SRAM file with it.
*poof*
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