Feature Request: Higher Resolutions

Found a bug? Please report it, but remember to follow the bug reporting guidelines.
Missing a sane feature? Let us know!
But please do NOT request ports to other systems.

Moderator: ZSNES Mods

Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Feature Request: Higher Resolutions

Post by Soul Colossus »

1280x960 is perfectly fine for full screen, but my desktop res is really high (2048x1536). When I want to run in a window (which I do often, like when using FAQs, IMing, or other multitasking), the 1280x960 resolution is too small. It'd be nice if 1600x1200 or even 1920x1440 were supported.

I realize that these resolutions would be useless in fullscreen as 1280x960 is more than enough and that lower end machines wouldn't be able to pull it off, it'd be cool to have for people with high desktop resolutions.
SquareHead
Veteran
Posts: 970
Joined: Fri Jan 21, 2005 11:15 am
Location: Montana, United States

Post by SquareHead »

Holy! Can I OT this thread a little and ask you what size and kind of display your are using?
Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Post by Soul Colossus »

http://product.samsung.com/cgi-bin/nabc ... =LE19ISBBQ

The max resolution is incorrect, it's actually 2048x1536 @ 60hz
Noxious Ninja
Dark Wind
Posts: 1271
Joined: Thu Jul 29, 2004 8:58 pm
Location: Texas
Contact:

Post by Noxious Ninja »

I'd like to see a something x 1050 res - it would basically be 1280x960 or 1280x1024 with more borders.
[u][url=http://bash.org/?577451]#577451[/url][/u]
-_pentium5.1_-
Lurker
Posts: 110
Joined: Sat Sep 04, 2004 7:55 pm
Location: USA

Post by -_pentium5.1_- »

The Giver wrote:I'd like to see a something x 1050 res - it would basically be 1280x960 or 1280x1024 with more borders.
Um... so a 1400x1050 for laptop users? What about 1600x1200?
This signature intentionally contains no text other than this sentence.
Noxious Ninja
Dark Wind
Posts: 1271
Joined: Thu Jul 29, 2004 8:58 pm
Location: Texas
Contact:

Post by Noxious Ninja »

-_pentium5.1_- wrote:
The Giver wrote:I'd like to see a something x 1050 res - it would basically be 1280x960 or 1280x1024 with more borders.
Um... so a 1400x1050 for laptop users? What about 1600x1200?
Actually, my laptop is 1680 x 1050. It keeps the aspect ratio when resizing, but it still resizes, even though I disabled it in the BIOS. :(
[u][url=http://bash.org/?577451]#577451[/url][/u]
Cyrus
Trooper
Posts: 480
Joined: Tue May 31, 2005 8:12 am
Location: Canada

Post by Cyrus »

The Giver wrote:
-_pentium5.1_- wrote:
The Giver wrote:I'd like to see a something x 1050 res - it would basically be 1280x960 or 1280x1024 with more borders.
Um... so a 1400x1050 for laptop users? What about 1600x1200?
Actually, my laptop is 1680 x 1050. It keeps the aspect ratio when resizing, but it still resizes, even though I disabled it in the BIOS. :(
Update bios for great justice? Or is it the latest version >_>
tehnick
Hazed
Posts: 52
Joined: Wed Oct 06, 2004 1:41 am

Post by tehnick »

I'd also like higher resolutions. I'm running 2048x1536 too (except at 75hz).
Agozer
16-bit Corpse | Nyoron~
Posts: 3534
Joined: Sun Aug 01, 2004 7:14 pm
Location: Nokia Land

Post by Agozer »

Why do laptops almost always have strange resolutions. I'm curious. 1600x1200 is already overkill in my book.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Image
MaxSt
ZSNES Developer
ZSNES Developer
Posts: 113
Joined: Wed Jul 28, 2004 7:07 am
Location: USA
Contact:

Post by MaxSt »

Soul Colossus wrote:it's actually 2048x1536 @ 60hz
You work at 60hz? :shock:

You want to go blind?
Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Post by Soul Colossus »

i don't really notice the difference between 60hz and anything higher unless i really try to. my eyes aren't fucked up or anything as evident by my using 2048x1532 and being able to read the screen perfectly fine. im just lucky :)

i do use higher refresh rates when i use other resolutions, though.
zoink
Rookie
Posts: 42
Joined: Mon Apr 25, 2005 7:02 pm

Post by zoink »

anything under 85hz gives me a headache in a few minutes...
LayzieThug

Post by LayzieThug »

I only notice a difference after switching from a higher refresh rate to 60.... If my computer starts up at 60, I don't have a problem.
MaxSt
ZSNES Developer
ZSNES Developer
Posts: 113
Joined: Wed Jul 28, 2004 7:07 am
Location: USA
Contact:

Post by MaxSt »

Soul Colossus wrote:my eyes aren't fucked up
well, they will be.
Agozer
16-bit Corpse | Nyoron~
Posts: 3534
Joined: Sun Aug 01, 2004 7:14 pm
Location: Nokia Land

Post by Agozer »

I've noticed that 60Hz refresh on some monitors looks a lot worse than on some others. No, I can't handle 60Hz in Windows either.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Image
SquareHead
Veteran
Posts: 970
Joined: Fri Jan 21, 2005 11:15 am
Location: Montana, United States

Post by SquareHead »

I wonder if thats why I'm so blind. Spenay many of my teenage years in front of a monitor that would only do 60hz.

Ahhh the memories... ... ...
Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Post by Soul Colossus »

Agozer wrote:I've noticed that 60Hz refresh on some monitors looks a lot worse than on some others. No, I can't handle 60Hz in Windows either.
Well I have a really decent CRT, as linked above. My old POS 19" was way worse at 60hz, the flickering was totally obvious. I tolerated it though, because I absolutely required 1600x1200, and now I can't live without 2048x1536.

Anyways, regarding the actual topic, is it a bad idea to support such high resolutions? I'm not a good programmer, just a little C++, but I'm sure it's pretty simple to impliment.
snkcube
Hero of Time
Posts: 2646
Joined: Fri Jul 30, 2004 2:49 am
Location: In front of the monitor
Contact:

Post by snkcube »

Soul Colossus wrote:
Agozer wrote:I've noticed that 60Hz refresh on some monitors looks a lot worse than on some others. No, I can't handle 60Hz in Windows either.
Well I have a really decent CRT, as linked above. My old POS 19" was way worse at 60hz, the flickering was totally obvious. I tolerated it though, because I absolutely required 1600x1200, and now I can't live without 2048x1536.

Anyways, regarding the actual topic, is it a bad idea to support such high resolutions? I'm not a good programmer, just a little C++, but I'm sure it's pretty simple to impliment.
If you think it's easy to impliment then try doing it yourself. It is open source...
Try out CCleaner and other free software at Piriform
Image
grinvader
ZSNES Shake Shake Prinny
Posts: 5632
Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !

Post by grinvader »

Soul Colossus wrote:I'm sure it's pretty simple to impliment.
If every dev got a buck everytime this was said about ZSNES... -_-

I wish.
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Nightcrawler
Romhacking God
Posts: 922
Joined: Wed Jul 28, 2004 11:27 pm
Contact:

Post by Nightcrawler »

goatSader wrote:
Soul Colossus wrote:I'm sure it's pretty simple to impliment.
If every dev got a buck everytime this was said about ZSNES... -_-

I wish.
You gotta love that. Where do people get the idea that something is 'pretty simple'? I mean how does the thought processes work when they have NO knowledge of modifying ZSNES. What is it based on?
[url=http://transcorp.romhacking.net]TransCorp[/url] - Home of the Dual Orb 2, Cho Mahou Tairyku Wozz, and Emerald Dragon SFC/SNES translations.
[url=http://www.romhacking.net]ROMhacking.net[/url] - The central hub of the ROM hacking community.
Agozer
16-bit Corpse | Nyoron~
Posts: 3534
Joined: Sun Aug 01, 2004 7:14 pm
Location: Nokia Land

Post by Agozer »

goatSader wrote:
Soul Colossus wrote:I'm sure it's pretty simple to impliment.
If every dev got a buck everytime this was said about ZSNES... -_-

I wish.
Yeah, the devs would be filthy rich if that were true. Heh.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Image
Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Post by Soul Colossus »

Wow, you could just say: Actually it's a bit more complicated than that, and here's why...

But nooo... you have to cut me with your jib.
CyberBotX
Lurker
Posts: 109
Joined: Sun Jan 30, 2005 10:06 pm
Location: Wouldn't you like to know?
Contact:

Post by CyberBotX »

The thing is, unless you know anything about programming, you're pretty much talking out of ignorance, and that's what gets to the devs. What a non-programmers thinks is simple might actually be a pain in the ass for a programmer to do. So that's the reason they probably won't explain it to you either.
[url=http://www.cyberbotx.com/]SNES Sprite Animations[/url], made by an Insane Killer Robot.
I'm a computer programmer (in C++) and a future game designer.
Soul Colossus
Rookie
Posts: 40
Joined: Mon Aug 23, 2004 2:10 am
Location: Sacramento, CA
Contact:

Post by Soul Colossus »

Heh, actually now that I think back.. http://board.zsnes.com/phpBB2/viewtopic ... highlight=
Nach wrote:Got a blinking _ in. And let me tell you it was not easy. Was ripping my hair out for over an hour.

Hope you guys enjoy it.

Please tell me that now that this is touched up a bit more, more of you will use SPC Paths, Snapshot Paths, BIOS/Base paths and some SPC7110 graphic pack paths.
Just for a blinking cursor :P
Nach
ZSNES Developer
ZSNES Developer
Posts: 3904
Joined: Tue Jul 27, 2004 10:54 pm
Location: Solar powered park bench
Contact:

Post by Nach »

Well, on the other hand, adding Same Game add on emulation was easier than adding a blinking cursor. You can't really judge unless you're a programmer and familiar with the problems involved, if not a programmer, what you think is easy could be quite difficult and vica versa.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
Post Reply