FireKnight wrote:As they mentioned you can try changing some settings on your monitor. Also check your video card settings while you're at it. If you have any old GeForce you can screw around with pretty much every aspect of colour and lighting.
EDIT: Nevermind this was already mentioned.
* Lor' you people are terrible.
So you'd rather bring up your video card settings rather than have the software make a visual adjustment by brightening/darkening pixels for it's view only so it doesn't affect other applications ?
Am I missing something here or are you (and others) terribly avoiding the issue that it MIGHT require some programming to ZSNES to add a brightness/contrast feature ?
1. Why does ZSNES currently have software driven Output Image Processing allowing for Kreed's SuperEagle and other ways to smooth edges of pixels ? A 3-D card could fix it so why bother to write it for those who don't have a 3-D card ?
2. Why does ZSNES have a slow down feature ?
Who on EARTH would anyone want to emulate at a slower game, after all, it seems that MOST of the people writing in here are trying to directly emulate the SNES exactly to system specifications and are open to ZERO additions. So this is a travesty of a feature that cripples it ?
3. Why does ZSNES have auto-fire ?
Real players don't need that, right ? To be authentic, you would have auto-fire on your controller.
4. Why does ZSNES have a load/save game feature ?
Real players would NEVER use that, they'd play that game for 60+ hours non-stop to get the real feel of an authentic SNES.
5. Why does ZSNES have the ability to play 2-player over the internet ?
The original SNES never had that so once again, isn't this a deviation from the original SNES ?
Or do you only want SNES emulation only and precisely and the hell with any and ALL features that make it technically non-standard from a real SNES unit ?
If so, then ZSNES is not for you.
It is accurate emulation AND additional non-standard features that make ZSNES the great SNES emulator it is today.
For a moment, assume I don't have a 3-D card, which I do.
I AM NOT going to tweak it for the sole sake of a visual difference in a single application since I run multiple applications at a time; that is the purpose of Windows, remember ?
Use some common sense here, FireKnight.
Do you HONESTLY think your answer of adjusting my GEForce brightness has anything at all to do with feature requests for ZSNES ?
. . .
I'm sorry if I'm going out on a limb here pplz, but this is really getting to be old and I've seen you do it to other peoples' honest and useful requests, and not just for ZSNES.
If YOU ONLY want 100% accurate SNES emulation (as a great many of you have preached) and will downplay each and EVERY request for non-standard features to the ZSNES software emulator, then buy the fool unit, delight in the accuracy and limitedness of it, and leave the software ZSNES alone.
. . .
I'm done now, and I hope I did some good here for you other people who have requested good features (not just for ZSNES) and had them downplayed (almost like a mind game) in other's ineffectual and non-helpful replies.
Would the REAL programmers of ZSNES stand up please and in the most technical terms you can find, explain why brightness/saturation is a bad feature request ?