Where did my pixellation go?
Moderator: ZSNES Mods
Where did my pixellation go?
Hi there. First of all, I did try several searches but none of them found such a topic so I started a new one. I'm sorry if another one exists.
There's the issue itself. No matter how I try to configure ZSNES and what video modes I select, I can never, never, never get the original pixellated quality of the picture in windowed mode. The picture is always filtered and... you know, slightly blurry from the smoothing.
I've been a SNES9x user for some time but its speed issues are starting to get on my tits and I decided to join the many
The only thing which has prevented me from using ZSNES before is that same deal - not being able to get the unfiltered, pixellated picture in windowed mode.
I'd be really glad if someone has a solution to this.
Thanks in advance!
There's the issue itself. No matter how I try to configure ZSNES and what video modes I select, I can never, never, never get the original pixellated quality of the picture in windowed mode. The picture is always filtered and... you know, slightly blurry from the smoothing.
I've been a SNES9x user for some time but its speed issues are starting to get on my tits and I decided to join the many
The only thing which has prevented me from using ZSNES before is that same deal - not being able to get the unfiltered, pixellated picture in windowed mode.
I'd be really glad if someone has a solution to this.
Thanks in advance!
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Here're the modes on a Radeon 9200 (desktop was 32 bpp):
0512x448 DR W
0512x448 DR W interpolation.png
0512x448 R W
0640x480 DS W
0640x480 DS W interpolation
0640x480 S W
0768x672 DR W
0768x672 DR W interpolation
0768x672 R W
1024x768 DS W
1024x768 DS W interpolation
1024x768 S W
You see that "D" and "S" modes are blurred by the card, and in "DR" and "DS" modes they're not - unless you tell ZSNES to do so in software.
On my older ATI Rage Pro, the "D" and "S" modes are not blurred because the card doesn't have that feature.
ZSNES can't change that behaviour; it's a driver/hardware problem.
0512x448 DR W
0512x448 DR W interpolation.png
0512x448 R W
0640x480 DS W
0640x480 DS W interpolation
0640x480 S W
0768x672 DR W
0768x672 DR W interpolation
0768x672 R W
1024x768 DS W
1024x768 DS W interpolation
1024x768 S W
You see that "D" and "S" modes are blurred by the card, and in "DR" and "DS" modes they're not - unless you tell ZSNES to do so in software.
On my older ATI Rage Pro, the "D" and "S" modes are not blurred because the card doesn't have that feature.
ZSNES can't change that behaviour; it's a driver/hardware problem.
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bsnes launcher with recent files list
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I am having the exact same problem as the original poster.
ONLY 512x448 DR shows the proper, pixellated picture.
If this is truly related to video hardware, what is the setting that needs to be changed? Does zsnes use directX to draw the screen, and maybe that's why it's smoothing everything?
Really hoping for a fix to this, as I can't stannnd snes9x
ONLY 512x448 DR shows the proper, pixellated picture.
If this is truly related to video hardware, what is the setting that needs to be changed? Does zsnes use directX to draw the screen, and maybe that's why it's smoothing everything?
Really hoping for a fix to this, as I can't stannnd snes9x
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Yeah, but cards typically use standard libraries to render graphics to the screen. So, if anyone knows what library ZSNES uses (or maybe if it somehow does direct-writing through the asm code?) that would be a big help. That way I could theoretically tell my video card to disable filtering for that library. I'm too lazy to go on a massive trial-and-error hunt for the correct option.sweener2001 wrote:that would depend on your video card, now wouldn't it? not necessarily a universal fix, here.
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I just want to say that I verified that the blurriness is caused by DirectDraw acceleration that is on by default in the DirectX settings for my card.
By using the DirectX Control Panel (http://www.majorgeeks.com/download4017.html) you can disable DD acceleration and have wondrous pixellation.
Hopefully that'll solve it for you guys!
By using the DirectX Control Panel (http://www.majorgeeks.com/download4017.html) you can disable DD acceleration and have wondrous pixellation.
Hopefully that'll solve it for you guys!
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Not really, but I guess many people still have some of their cards.foosh wrote:omg voodoo still exists?!?!?!
http://en.wikipedia.org/wiki/3dfx
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