bahumut lagoon

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thesammah
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bahumut lagoon

Post by thesammah »

I patched bahumut lagoon and it freezes right after the first battle when you are prompted to save.

tried different roms and emulators can't get it to go past it.
Silensho
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Post by Silensho »

As someone answering a related problem said:

Have you tried doing a clean install of the latest Zsnes WIP?

EDIT:Check the srm directory exists and is available
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thesammah
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Post by thesammah »

i check it out
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Post by badinsults »

Make sure the rom you have has a good checksum. There are bad dumps of Bahamut Lagoon which cause many freezing problems.
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thesammah
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Post by thesammah »

should I use goodsnes?
or what program should I use
rage46
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Post by rage46 »

NSRT one of the other members can give you a link.
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Post by Paul Bunyan »

rage46 wrote:NSRT one of the other members can give you a link.
http://nsrt.edgeemu.com/

It's in Nach's sig, so it's easy to find.
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Jue Eddervant
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NEW BAHAMUT PROBLEM!!!

Post by Jue Eddervant »

screen goes crazy making playing very hard (Nearly impossible)

I got a jap version of Bahamut, and an ips file

i soft patched it and got pretty far

now however, the screen goes crazy and playing becomes almost impossible

after a battle the screen goes back to normal until a couple more moves then it goes crazy again

I need help

please


chsm was fine until i patched the rom

now it fails
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Post by Paul Bunyan »

make sure you have a good dump with NSRT

post the output here
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Jue Eddervant
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here i guess not sure

Post by Jue Eddervant »

This is the info for the last game you ran.

File: Bahamut Lagoon.smc Header: Yes
Bahamut Lagoon Eng v TYPE:NORMAL
INTERLEAVED:No BANK:Hi CHKSUM:OK
VIDEO:NTSC CRC32:48922837


uh is this it

i have no idea what this is suposed to do

i opened the nsrt and it ran for a second and then shut off

later i found this in a notebook file hope it helps
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Post by illegal eagle »

There should be a GUI (NSRT3GUI.EXE) in NSRT version 3.2.
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Re: NEW BAHAMUT PROBLEM!!!

Post by grinvader »

Jue Eddervant wrote:screen goes crazy making playing very hard (Nearly impossible)
[...]
now however, the screen goes crazy and playing becomes almost impossible

after a battle the screen goes back to normal until a couple more moves then it goes crazy again

I need help

please


chsm was fine until i patched the rom

now it fails
This is a known emulator bug. At least it doesn't happen on the real console. If you use save states you can prevent this from ocurring as it seems timing-dependant (and zsnes' timing isn't perfect).
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Jue Eddervant
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uhm about that

Post by Jue Eddervant »

i have actually found that it is not exactly timed

it was happening every time one of my characters moved

I think it was scenerio 13 whatever the scenerio with the "secret weapon" with persona as the boss

i found that going to the party screen on a character when the screen messed up fixed it............. until I went to move someone else.

I got past that level and it hasn't done it since

however i would still like to fix it in case it begins to do it again

sorry for the complete annoying idiocy of me

thank you for responding any way
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No fear boy
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Patch corrupts the rom

Post by No fear boy »

:cry: I downloaded 3 bahamut lagoon roms from different sites - the checksum is ok when I load them, but as soon as I patch them with the ips patch the checksum fails :shock: - what can I do to fix that?
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Re: Patch corrupts the rom

Post by Joe Camacho »

No fear boy wrote::cry: I downloaded 3 bahamut lagoon roms from different sites - the checksum is ok when I load them, but as soon as I patch them with the ips patch the checksum fails :shock: - what can I do to fix that?
Applying a rom will result as a checksum fail... As long as it was Ok before the patch, you got nothing to worry about. I guess.
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Post by Agozer »

The checksum fails because the ips patch alters the ROM. Like, joe said , as long as the checksum passed on the original rom, you've got nothing to worry about.
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Post by Clements »

That is normal. No need to fix. If you are hard-patching them, I suggest you soft-patch instead so you can keep the clean rom.

Use NSRT to scan the roms and the one in the database you keep, the others you can delete. GoodSNES can do this too. No point having multiple copies of roms that are unidentified.
No fear boy
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Post by No fear boy »

Thanks for the info I preciate it 8)
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Post by grinvader »

Clements wrote:Use NSRT to scan the roms and the one in the database you keep, the others you can delete.
.. or better, fix them, or trim them, or butter your toasts with them.

Ah, sorry, the latter option only exists in Nach's special build.
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Agozer
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Post by Agozer »

grinvader wrote:
Clements wrote:Use NSRT to scan the roms and the one in the database you keep, the others you can delete.
.. or better, fix them, or trim them, or butter your toasts with them.

Ah, sorry, the latter option only exists in Nach's special build.
And that's one awesome option, I might add. :D ZSNES Toaster Plugin is really handy when used in tandem with NSRT.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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