Hay you gaiz

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Apocolyte

Hay you gaiz

Post by Apocolyte »

Been so long since I've visited this forum >_>

Anyhow, I have a broad question that I'm hoping some enthusiasts can give me some answers about--

What is the state of PS2 emulation these days? Decent? Piss weak? Non existant? I'm bored and decided I might give emulating some of my old games a go. I also haven't searched on the topic at all just yet, was thinking some of you chaps might have better direction.

Cheers.

Edit: Ok folks that was easier than I thought. Seems PCSX2 is the (only?)way to go, and its pretty damn decent at that..

I'll see how well it caters to my expectations. There's a few games on the incompatibility list that I wanted to play through which blows, but then again quite a few that supposedly work ok. I'm not sure what scale of ok that is, but it seems like fun to play around with anyhow :D

Edit2: Darn shame about that Bios plugin I dont have, nudge nudge wink wink, private message system... Note: I do have a ps2, and am only ripping my old games for old time fun and nostalgia :) Devil May cry 1 wont work though :(

Another Edit: Ripped my DMC3 (PAL) and found a PAL Bios. Looks patchy as crap. I think it has something to do with an incompatible bios? Is it possibly an NTSC one? It similar to the visuals you'd get when trying to run an NTSC game on a PAL system.. I think. Halp! :D
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Re: Hay you gaiz

Post by franpa »

Apocolyte wrote: Edit2: Darn shame about that Bios plugin I dont have, nudge nudge wink wink, private message system... Note: I do have a ps2, and am only ripping my old games for old time fun and nostalgia :) Devil May cry 1 wont work though :(
why use inferior emulation when you own the game + console?
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Re: Hay you gaiz

Post by Nach »

franpa wrote:
Apocolyte wrote: Edit2: Darn shame about that Bios plugin I dont have, nudge nudge wink wink, private message system... Note: I do have a ps2, and am only ripping my old games for old time fun and nostalgia :) Devil May cry 1 wont work though :(
why use inferior emulation when you own the game + console?
Because a console doesn't allow you to save right before 'the good part' so you can replay it over and over again whenever you want.
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Post by creaothceann »

Like a porno. :)
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Post by adventure_of_link »

or perhaps before a tricky bit :p
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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Post by Gil_Hamilton »

Because you want to play your games places other than your PS2?

Because experimenting is fun?

Because you lost your cables somewhere?
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Post by Panzer88 »

because emuz have good grafex. well, eventually I suppose you could output at higher resolutions (right?) and apply different cool filters and stuff. I'd think high res would be the big thing for me, I know that's what I use Dreamcast emus for.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Gil_Hamilton »

Panzer88 wrote:because emuz have good grafex. well, eventually I suppose you could output at higher resolutions (right?) and apply different cool filters and stuff. I'd think high res would be the big thing for me, I know that's what I use Dreamcast emus for.
Ewwww.


Resolution change is greatly dependent on the emulator author's attitude.
For example, PSX will quite likely NEVER offer it, because the author focuses on accurate emulation above all else, and that includes rendering at the native resolution 100% of the time.
...
PSX is also by far the most accurate and compatible PS1 emu in existence. This is not coincidence.
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Post by Panzer88 »

I can respect that, but I think that it is nice to emulate everything so that the machine is emulated well with no bugs and all games look right, and then simulating things that weren't possible on a regular system. Even simply viewing the games on a monitor instead of a tv raises the clarity (to the detriment of a lot of old games, but is not a bad thing in and of itself)

I don't see what's wrong with it. The dreamcast itself could plug into a CRT and output with more clarity. I think doing this to a higher degree and on more systems (primarily polygonal based games) is a nice feature.

what is bad about it in and of itself? (assuming it doesn't cause any bugs and everything else is already perfect.)
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Gil_Hamilton »

Panzer88 wrote:I can respect that, but I think that it is nice to emulate everything so that the machine is emulated well with no bugs and all games look right, and then simulating things that weren't possible on a regular system. Even simply viewing the games on a monitor instead of a tv raises the clarity (to the detriment of a lot of old games, but is not a bad thing in and of itself)
Many of those older systems actually DID have RGB output. If you had the right display, you could get that sort of clarity back in the day.
On the downside, if you had the right display, you probably lived in Europe, and were stuck with PAL50. So eww.


My RealSNES is hooked up to a 32" presentation monitor with s-video.
It is beautiful.
Ironically, PS1 games look worse, because the system is ENTIRELY too dependent on dithering. It NEEDS the composite blur. Even on sprite games like Valk Profile and Symphony of the Night.

My Ataris are... taking a vacation because they only have RF output. I don't have RF inputs on my game display. :'(
Need to mod 'em for s-video. Or at least composite. Though the s-vid mod is easier, so why go to more effort for a worse image? Not like they're high-enough res for dithering to be an issue.
I don't see what's wrong with it. The dreamcast itself could plug into a CRT and output with more clarity. I think doing this to a higher degree and on more systems (primarily polygonal based games) is a nice feature.

what is bad about it in and of itself? (assuming it doesn't cause any bugs and everything else is already perfect.)
The problem is it DOES add bugs.
Adding features like enhanced resolution changes the system behavior, since you have to hook it BEFORE the final render(the image filters on 2D emus such as ZSNES work on the final bitmap, so they don't affect the actual emulation. I don't like most of them in most cases, but that's another story.). Once you start changing system behavior, you're quite likely to bug something.
Or, god forbid, just wrapping the calls to your PC's 3D accelerator(which has a different feature set and doesn't even support everything your console does). And that's where boosted resolution "emulation" USUALLY happens.


The DC rendered at 640*480 regardless of what it was outputting, as I understand things. Hooking it to VGA didn't add anything but progressive-scan. It's not an apples-to-apples comparison.
VGA box also breaks a few games(I think there's something like 5 that can't be made to work with VGA). Id' bet it's because they hate progressive scan.
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Post by Panzer88 »

then perhaps I'll just mod my dreamcast :twisted:
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Gil_Hamilton »

Panzer88 wrote:then perhaps I'll just mod my dreamcast :twisted:
Mod it for what?
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Post by Panzer88 »

to play in higher resolutions of course (please don't try to seriously rebuttal me, I really have no knowledge of modding, or any intention of doing so.)

but it would be sweet.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Post by Gil_Hamilton »

Panzer88 wrote:to play in higher resolutions of course (please don't try to seriously rebuttal me, I really have no knowledge of modding, or any intention of doing so.)

but it would be sweet.
You should know I can't leave that alone.

It's not possible. You'd have to redesign the video chipset.

The Ataris, however, ACTUALLY GENERATE s-video signals. So an s-video mod is basically a matter of tapping 2 circuit traces and wiring them to a mini-DIN 4 connector.
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Post by Panzer88 »

yes yes I know. it was one of those "FINE, then I'll do the IMPOSSIBLE" reactionary statements.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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