Found a bug? Please report it, but remember to follow the bug reporting guidelines.
Missing a sane feature? Let us know!
But please do NOT request ports to other systems.
Moderator: ZSNES Mods
Rashidi
Trooper
Posts: 515 Joined: Fri Aug 18, 2006 2:45 pm
Post
by Rashidi » Thu Jun 04, 2009 3:15 pm
NSRT:
Code: Select all
NSRT v3.4 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
File: Dragon Quest III (J).SFC
Name: DRAGONQUEST3 Company: Enix
Header: None Bank: HiROM
Interleaved: None SRAM: 64 Kb
Type: Normal + Batt ROM: 32 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0x7473 Game Code: AQ3J
---------------------------Hashes---------------------------
CRC32: 13836BD2
--------------------------Database--------------------------
Name: Dragon Quest III
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
no problem with unpatched rom, until i tried, DaMarsMan's DQ3 patch from:
http://www.romhacking.net/trans/1323/
soft patch gives:
- black screen on zsnesw 1.51
- works fine on snes9x v1.51
grinvader
ZSNES Shake Shake Prinny
Posts: 5632 Joined: Wed Jul 28, 2004 4:15 pm
Location: PAL50, dood !
Post
by grinvader » Thu Jun 04, 2009 7:43 pm
Does snes9x 1.51 have fixed its mirroring ?
皆黙って俺について来い!!
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Pantheon:
Gideon Zhi | CaitSith2 | Nach | kode54
odditude
Official tech support dood
Posts: 2121 Joined: Wed Jan 25, 2006 7:57 am
Post
by odditude » Thu Jun 04, 2009 8:25 pm
duplicated here, but works fine hardpatched
Why yes, my shift key *IS* broken.
Deathlike2
ZSNES Developer
Posts: 6747 Joined: Tue Dec 28, 2004 6:47 am
Post
by Deathlike2 » Thu Jun 04, 2009 8:36 pm
Does the patch add a header?
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
odditude
Official tech support dood
Posts: 2121 Joined: Wed Jan 25, 2006 7:57 am
Post
by odditude » Thu Jun 04, 2009 9:28 pm
i'll have to check when i get home from work later tonight.
Why yes, my shift key *IS* broken.
Deathlike2
ZSNES Developer
Posts: 6747 Joined: Tue Dec 28, 2004 6:47 am
Post
by Deathlike2 » Thu Jun 04, 2009 9:56 pm
If the answer is yes, it has a bit to do with the soft-patching code...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Nach
ZSNES Developer
Posts: 3904 Joined: Tue Jul 27, 2004 10:54 pm
Location: Solar powered park bench
Contact:
Post
by Nach » Fri Jun 05, 2009 5:34 am
I guess I'll have to look into this...
Not today though, a bit busy.
odditude
Official tech support dood
Posts: 2121 Joined: Wed Jan 25, 2006 7:57 am
Post
by odditude » Sat Jun 06, 2009 3:19 pm
sorry for the delayed response.
hardpatched rom:
Code: Select all
---------------------Internal ROM Info----------------------
File: DQ3e.smc
Name: DRAGONQUEST3 Company: Enix
Header: None Bank: Extended HiROM
Interleaved: None SRAM: 64 Kb
Type: Normal + Batt ROM: 48 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Bad 0xFD38 != 0x7473 Game Code: AQ3J
---------------------------Hashes---------------------------
CRC32: 391CBF6A
MD5: E3D8D468825CA3CE5322E5C4BB831DCB
--------------------------Database--------------------------
ROM wasn't found in the database (possible bad dump).
You can try using -fix or -findover to see if the
file has been slightly altered in a rectifiable way.
Why yes, my shift key *IS* broken.
Nach
ZSNES Developer
Posts: 3904 Joined: Tue Jul 27, 2004 10:54 pm
Location: Solar powered park bench
Contact:
Post
by Nach » Sat Jun 06, 2009 9:37 pm
Well, I just tested this in our private ZSNES tree, and it works flawlessly, so yeah, problem already solved