DX9.0c =(

General area for talk about ZSNES. The best place to ask for related questions as well as troubleshooting.

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Atma
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DX9.0c =(

Post by Atma »

For some reason, most likely boredome, I went and Installed DX9.0c not knowing ZSNES didnt like the taste of it... Are there any versions planned in the near future that will get along with it?

Thanks in Advance
Atma
Noxious Ninja
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Post by Noxious Ninja »

It works just fine for me. What problems are you having, exactly?
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Atma
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Post by Atma »

http://board.zsnes.com/phpBB2/viewtopic.php?t=3761

Running Windows ME (Dont Laugh =( )
633 MHZ Celeron (Dont Laugh =( )
256 Megs of RAM (Dont Lau-- Okay you get the idea.)
GeForce MX 420 Graphics Card...
snkcube
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Post by snkcube »

Did you fully update your Windows ME by going to Windows Update?
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washuu108
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Post by washuu108 »

I dealt with ME for about 5 years, so I know what you're going through... I can only suggest a few things, though.
= scanregw /fix
= Reinstall DirectX (Guess you already did, but again couldn't hurt...)
= Go through dxdiag and run all of the tests
= Uninstall/reinstall any special keyboards or joysticks/controllers.
= Go through PATH and see if you have an extra DINPUT8.DLL somehow?

That's all the generic ME-sucks solutions I can think of, unless you're really desperate and want to reinstall ME. Oh, and also you could run drwatson and see what its crashlog gives you, (Click Details when the error happens) occasionally that can give a bit more insight into the problem.

I'm using DX9.0c with ZSNES though, and I believe I did using ME as well, so there isn't an incompatibility there.
Atma
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Post by Atma »

Okay, this really sucks. I reformatted and reinstalled Winblows and I'm getting the same results... I installed DX 8.1, too... This is truly odd. I guess tomorrow after work I'll do it again but install DX from my video card disk like I did last time. Wish me luck
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Post by Cyrus »

I don't know much on the topic but there is a trick to get zsnes to work when it crashes sometimes. It's listed right in the help menu of windows 98se-XP. Run the directx diagnostic tool (windows 98 has a shortcut to it in the folder and for XP just go to start>run and type in dxdiag) and when you do go to the display tab and run the direct draw tests and hell for good measure do the direct 3D tests as well. That may help, I used to do that to get zsnes to run on my old busted savaged 2000 card. Maybe it will help you too.
Atma
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Post by Atma »

Just ran those DX tests after yet another reformat... Still no luck at all >.< This is really boggling my mind... I mean... What could be the problem?
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Post by Nightcrawler »

Maybe try different versions of some hardware drivers such as your input device drivers(if any) since the error is always with dinput8.dll?

Many motherboards often have chipset drivers as well such the Via 4in1 drivers if you have a Via chipset. Those should be installed first before installing anything else.
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sbastos
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Post by sbastos »

Try getting the latest driver version for your specific video card from the internet. Chances are it's the a bug in the driver. Also, try to turn off hardware acceleration for your video card. Might help...
sbastos
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Post by grinvader »

DX9.0 simply blows at DX8. Reinstall it and it should work.
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Post by Bahamut_ZERO_Clue »

DirectX 9.0c isn't the problem and when DirectX 10 or whatever comes out it won't be a problem either. The real problem is with your Operating System. You said in the other post Kernel32.dll was crashing and giving you problems correct? Kernel32.dll is the CORE of Windows 9x/ME itself.

I'm going to suggest only one resolution so if you don't follow it... your loss for not heeding good advice:

Windows 9x/ME has been known for nearly 5+ years now to have a very bad memory leak problem along with the 9x kernel having major instability issues with virtually any program. The only resolution you can have is to either get Windows 2000 or Windows XP and get off 9x/ME completely.

I've used ZSnes with DirectX 9.0c since SP2 came out for Windows XP and I have had ZERO issues with it. The ONLY issue I had was during a compile once when Visual C++ 6.0 wouldn't compile ZSnes till I commented a few lines out in dsound.h and then it worked fine. Then the developers of ZSnes made ZSnes compatible with MinGW with Allegro's DirectX 8.0 SDK pack and so one less problem to never possibly worry about again.
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Post by FitzRoy »

Although I hate suggesting something so drastic to fix a computer problem, I have to say it: Windows ME.... is slightly better than castration. Destroy it, and go XP.
Bobbias2.0
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Post by Bobbias2.0 »

I've gotta agree that ME has to go. I was crashing ME WORSE than I was crashing 98SE... and that was pretty bad.
Aerdan
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Post by Aerdan »

Please do not commit Thread Necromancy.

Now go commit seppuku.c.
Bobbias2.0
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Post by Bobbias2.0 »

whoops, sorry, didnt see the dates there -.-
Nightcrawler
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Post by Nightcrawler »

Aerdan wrote:Please do not commit Thread Necromancy.

Now go commit seppuku.c.
Quoting Sky Render are we? :roll:
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Aerdan
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Post by Aerdan »

Not really, but it's entirely possible that I did it unintentionally, after all [particularly given I know him and all :P].
FitzRoy
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Post by FitzRoy »

Oops, I always forget this forum sees a lot less posts, so a mid-page thread could be pretty old...
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Post by Jipcy »

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[url=http://zsnes-docs.sf.net]Official ZSNES Docs[/url] | [url=http://zsnes-docs.sf.net/nsrt]NSRT Guide[/url] | [url=http://endoftransmission.net/phpBB3/viewtopic.php?t=394]Using a Wiimote w/ emulators[/url]
Aerdan
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Post by Aerdan »

i lol'd
Bobbias2.0
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Post by Bobbias2.0 »

As sad as that is, I'm laughing at that -.- I don't think that's a good sign.
Neo Kaiser
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Post by Neo Kaiser »

Atma computer is to weak to handle Windows XP so the only choice would be to install Windows 2000.
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Noxious Ninja
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Post by Noxious Ninja »

Take XP and perform some major nLite hackery on it and it will be better than 2000.
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Neo Kaiser
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Post by Neo Kaiser »

You mean like Soul did?
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