Super Turrican 2

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rds332000

Super Turrican 2

Post by rds332000 »

Super Turrican 2. I see a black window. When a disable with 1 you see the scene but not the mountain (down, up and hole).
It's alternative.
Joe Camacho
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Post by Joe Camacho »

There is a format to report bugs, please stick to it.
*Sometimes I edit my posts just to correct mistakes.
Deathlike2
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Post by Deathlike2 »

I'm not exactly sure wtf the guy is talking about..

This is completely incoherent... and even this is not a bug report.
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Re: Super Turrican 2

Post by Mike »

rds332000 wrote:Super Turrican 2. I see a black window. When a disable with 1 you see the scene but not the mountain (down, up and hole).
It's alternative.
Dude, what are you talking about? Type more coherently.
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Ichinisan
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Post by Ichinisan »

I can tell that he's talking about a layer priority problem or a problem with display engines. When he toggles layer 1, the game is visible.
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Post by Deathlike2 »

Ichinisan wrote:I can tell that he's talking about a layer priority problem or a problem with display engines. When he toggles layer 1, the game is visible.
I do remember a couple of dumps are not so good... the fact that there is no NSRT output doesn't help in this case. I don't recall ZSNES having problems with that game.
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Post by Mike »

If he really cares he'll be back to explain himself.
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Joe Camacho
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Post by Joe Camacho »

... Make sure you have transparencies activated.
*Sometimes I edit my posts just to correct mistakes.
Deathlike2
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Post by Deathlike2 »

Joe Camacho wrote:... Make sure you have transparencies activated.
This assumes he's using the DOS port and not using a 16-bit mode... however not even the version/port of ZSNES was mentioned...
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Post by Joe Camacho »

Deathlike2 wrote:
Joe Camacho wrote:... Make sure you have transparencies activated.
This assumes he's using the DOS port and not using a 16-bit mode... however not even the version/port of ZSNES was mentioned...
I'm just shootin' in the dark really.
*Sometimes I edit my posts just to correct mistakes.
Deathlike2
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Post by Deathlike2 »

Joe Camacho wrote:
Deathlike2 wrote:
Joe Camacho wrote:... Make sure you have transparencies activated.
This assumes he's using the DOS port and not using a 16-bit mode... however not even the version/port of ZSNES was mentioned...
I'm just shootin' in the dark really.
It seems fine at the moment in ZSNES DOS...

Right now... the original poster's comments are really anyone's guess though...
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Re: Super Turrican 2

Post by Sith »

rds332000 wrote:It's alternative.
Maybe he means an [a1] dump? :?
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