Search found 6560 matches

by Deathlike2
Mon Oct 22, 2012 3:12 am
Forum: ZSNES Talk
Topic: How can i use 5x4 resolution? on 1280x1024 screen
Replies: 5
Views: 3392

Re: How can i use 5x4 resolution? on 1280x1024 screen

I think Custom DR modes should allow for what he's looking for.
by Deathlike2
Mon Oct 22, 2012 3:08 am
Forum: Bug Reports/Feature Requests
Topic: DirectDraw Set Display Mode Failed
Replies: 9
Views: 41096

Re: DirectDraw Set Display Mode Failed

The most common problem is usually causes by moving old files like zsnesw.cfg to a different computer. Whenever you use a fullscreen DirectDraw mode, it usually expects you to support the last known resolution you ran ZSNES with. When custom resolutions are not defined, there will be issues. It is r...
by Deathlike2
Mon Oct 22, 2012 3:04 am
Forum: Gaming Discussion
Topic: Seiken densetsu 3 three player switch "glitch"?
Replies: 2
Views: 4293

Re: Seiken densetsu 3 three player switch "glitch"?

I'm pretty sure these bugs are patch related, and not emulator related. You have to consider that it probably hasn't tested thoroughly in other issues. Besides, if you do the proper research, you'll find that these bugs have been there for a while.
by Deathlike2
Thu Mar 29, 2012 9:44 pm
Forum: Bug Reports/Feature Requests
Topic: Cheats Don't Work!
Replies: 9
Views: 7872

Re: Cheats Don't Work!

In testing, they don't seem to work. I don't think the translation patch affects these things (in some translation patches they do, but not in this case I believe). There seems to be some trigger to get these codes to work since reading the cheat docs suggest that there are quirks to them. If anythi...
by Deathlike2
Fri Mar 16, 2012 6:00 pm
Forum: ZSNES Talk
Topic: Killer Instinct Problem
Replies: 10
Views: 4142

Re: Killer Instinct Problem

The other option is to disable the New Graphics Engine.
by Deathlike2
Fri Mar 16, 2012 4:16 pm
Forum: ZSNES Talk
Topic: Killer Instinct Problem
Replies: 10
Views: 4142

Re: Killer Instinct Problem

Screenshots are helpful here.

The workaround is to disable Windowing. It's a rendering issue (BG priority or something).
by Deathlike2
Fri Mar 02, 2012 7:23 am
Forum: ZSNES Talk
Topic: Games Not Saved in ZSNES When Launched from Maximus Arcade
Replies: 6
Views: 4096

Re: Games Not Saved in ZSNES When Launched from Maximus Arca

I believe it helps to define a save path. Otherwise, it would probably have a path issue. Older versions of ZSNES are not well equipped with parsing paths (particularly if it had spaces in it). So, if you have a simple path like "C:\Emulators\SNES\ZSNES\Saves" (w/o the quotes), you will pr...
by Deathlike2
Wed Feb 29, 2012 6:32 pm
Forum: Bug Reports/Feature Requests
Topic: Resolved:zsnes (btw i'm too stupid to learn the name of the emulator) with Maximus arcade
Replies: 8
Views: 4610

Re: zsnes (btw i'm too stupid to learn the name of the emula

Perhaps you downloaded the wrong ZSNES port.. because that's the most likely error that I can come up with.
by Deathlike2
Tue Feb 28, 2012 8:08 pm
Forum: Bug Reports/Feature Requests
Topic: Resolved:zsnes (btw i'm too stupid to learn the name of the emulator) with Maximus arcade
Replies: 8
Views: 4610

Re: zsnes (btw i'm too stupid to learn the name of the emula

Since Maximus Arcade is a frontend for ZSNES, you probably should learn to use Maximus Arcade. It's not a ROM.
by Deathlike2
Wed Feb 01, 2012 4:33 am
Forum: ZSNES Talk
Topic: ROM Abbreviations?
Replies: 8
Views: 5982

Re: ROM Abbreviations?

At this point, they are filling themselves up with spam... let Darwin work its magic on the foolish.
by Deathlike2
Tue Jan 31, 2012 7:34 pm
Forum: ZSNES Talk
Topic: 16:9 Viewing Causing Image Stretching
Replies: 45
Views: 22485

Re: 16:9 Viewing Causing Image Stretching

Stupid is as stupid does. I explained to him at length how he can get what he wants, but he clearly doesn't want to try it and frankly I don't care anymore.

He'll be the next Franky-in-line.
by Deathlike2
Tue Jan 31, 2012 5:28 pm
Forum: ZSNES Talk
Topic: 16:9 Viewing Causing Image Stretching
Replies: 45
Views: 22485

Re: 16:9 Viewing Causing Image Stretching

I would like to report a bug, where the poster did not read my response to his question, which would have given him his desired result.

Just in case he is still blind: viewtopic.php?p=215984#p215984

Hint: Custom res in a DS Windowed mode with Use 4:3 Ratio unchecked.
by Deathlike2
Mon Jan 30, 2012 11:26 pm
Forum: Bug Reports/Feature Requests
Topic: 16:10 fullscreen
Replies: 27
Views: 16091

Re: 16:10 fullscreen

Not fixing something that isn't broken... or perceived as broken (because, it isn't).
by Deathlike2
Mon Jan 30, 2012 11:25 pm
Forum: ZSNES Talk
Topic: 16:9 Viewing Causing Image Stretching
Replies: 45
Views: 22485

Re: 16:9 Viewing Causing Image Stretching

I love how the guy PMed me... I'm sure I'll get flamed as a response. DR is rather limited, because it is scaled at whole number multiples (so you are almost guaranteed a black void). It is already available in ZSNES for custom resolutions (to a limited extent IIRC). I don't understand why you can't...
by Deathlike2
Mon Jan 30, 2012 11:21 pm
Forum: Tech Talk
Topic: Antivirus Software
Replies: 89
Views: 51879

Re: Antivirus Software

AVs these days get their "tentacles" all over the place. General networking problems can be attributed to them. You would hope these things would cause minimal stress to the system, but even with multi-core systems, I guess some people like poop (shitty AVs) in their comps.
by Deathlike2
Mon Jan 30, 2012 11:15 pm
Forum: Bug Reports/Feature Requests
Topic: FF6 freeze
Replies: 7
Views: 4910

Re: FF6 freeze

The game was hard/prepatched with the most common FF6 translation AFAIK... it's not necessarily bad, but it's so much better to soft patch the games than relying on hardpatched games.
by Deathlike2
Fri Jan 27, 2012 11:29 pm
Forum: Bug Reports/Feature Requests
Topic: FF6 freeze
Replies: 7
Views: 4910

Re: FF6 freeze

IIRC, there are bugs relating to that option under a limited set of circumstances. I can't remember what exactly.

Anyways, just change the default behavior for those changes in FF3/FF6's Config section.

Also, Genji Glove > Gauntlet except in like one case.
by Deathlike2
Sat Dec 24, 2011 5:08 pm
Forum: ZSNES Talk
Topic: Problem with ZSNES & Windows 7
Replies: 7
Views: 3230

Re: Problem with ZSNES & Windows 7

What he's suggesting is that there's a background application that causing that behavior. Consider closing unneeded applications. Even something like Winamp or your favorite IM app could be causing something like that. Winamp and other music apps tend to cause music to not play or play correctly. IM...
by Deathlike2
Wed Dec 21, 2011 9:22 pm
Forum: Tech Talk
Topic: Article about how desktop UIs changed over the years
Replies: 49
Views: 23615

Re: Article about how desktop UIs changed over the years

I had a gigabyte on my 486 running MS-DOS 6.22. EAT THAT, BITCHES! So what, I had a 512MB HD on a 486 (with one of those overdrive 5x86 processors) running Win98SE. Partitioned in FAT32 (although I had to use the FAT32 conversion tool in Windows, but that worked well enough). This with a shitacular...
by Deathlike2
Sun Dec 18, 2011 3:50 am
Forum: Tech Talk
Topic: Article about how desktop UIs changed over the years
Replies: 49
Views: 23615

Re: Article about how desktop UIs changed over the years

love how you conveniently left out windows 2000... windows 2000 was not a consumer-oriented OS. note that NT 3.1, 3.5, and 4.0 were also omitted. As were 2003 and 2008. indeed. i wonder how many people see the parallels between 2000/XP/(2003/XP x64) and (Vista/2008)/(7/2008 R2)? The second time's t...
by Deathlike2
Tue Nov 29, 2011 7:44 pm
Forum: ZSNES Talk
Topic: FFiv Help - No Continue Screen
Replies: 6
Views: 2163

Re: FFiv Help - No Continue Screen

Did you actually save in-game? If not, there are no saves to access.
by Deathlike2
Tue Nov 29, 2011 7:42 pm
Forum: ZSNES Talk
Topic: ZSNES crashes after loading game (mac)
Replies: 1
Views: 1461

Re: ZSNES crashes after loading game (mac)

Is it all or some of the games that are crashing? I'm hazarding a guess that those that are crashing use save data, such as the game you have mentioned.
by Deathlike2
Sun Nov 27, 2011 4:57 pm
Forum: Tech Talk
Topic: Windows 7 versions...
Replies: 42
Views: 22271

Re: Windows 7 versions...

odditude wrote:runs fairly well, but it STILL only emulates a Trio 64V+, so anything requiring a video card from within the last 15 years will die a miserable death.


Why couldn't they emulate something like the aging classic NVidia TNT or the even more archaic Voodoo 3... Bah to S3.
by Deathlike2
Sun Nov 20, 2011 6:02 pm
Forum: Insane Chatter
Topic: lordmissus's hate thread
Replies: 139
Views: 36911

Re: lordmissus's hate thread

Is that a threat? It's much as a threat as grinvader is to kittens... or maybe not. The fact that you're over-analyzing what people say is the hallmark of failed self-perceived intelligence. But hey, look on the bright side. You've not made a big enough fool of yourself to warrant signature shame. ...
by Deathlike2
Sun Nov 20, 2011 1:45 am
Forum: Insane Chatter
Topic: lordmissus's hate thread
Replies: 139
Views: 36911

Re: lordmissus's hate thread

badinsults wrote:Do you honestly believe that anyone who posts here cares enough to go to the effort of attacking your website?


LOL


It's probably not worth taking down.

What is more likely to happen is that he's infected with some trojan/botnet that's causing a DDOS to his own website.
?????
Profit!