Search found 20 matches

by mabauti
Sun Aug 20, 2006 10:21 pm
Forum: ZSNES Talk
Topic: Is Star Ocean totally playable?
Replies: 3
Views: 3993

That's a bad new :(. Zsnes is my favorite snes emulator...

Thank you A.o.L 8)
by mabauti
Sun Aug 20, 2006 10:05 pm
Forum: ZSNES Talk
Topic: Is Star Ocean totally playable?
Replies: 3
Views: 3993

Is Star Ocean totally playable?

I'm using ZSNESW_0527 and S.O. freezes. Is this normal?
by mabauti
Thu Mar 16, 2006 1:33 am
Forum: ZSNES Talk
Topic: Walking in several places is very slow.
Replies: 2
Views: 1353

Understood, Thank you Death! :D
by mabauti
Thu Mar 16, 2006 12:40 am
Forum: ZSNES Talk
Topic: Walking in several places is very slow.
Replies: 2
Views: 1353

Walking in several places is very slow.

I'm playing FFV and walking in several places are really slow, yep : I'm pushing the B button.

I wonder if there is an incompatibility issue with FFV, or maybe I need an aditional file.

I tried disabling sound w/o result.

Any advice? :?:


I'm using Zsnes 1.43 Mar082006

Thanks in advance.
by mabauti
Sun Feb 12, 2006 10:58 pm
Forum: ZSNES Talk
Topic: Can't play PAL Game?
Replies: 16
Views: 5669

Hmmm...I guess I have no choice. I'll use the U version.

Sorry grinvader, I was mixed with snes9x. :roll:

Thanks to you all guys :wink: !
by mabauti
Sun Feb 12, 2006 10:41 pm
Forum: ZSNES Talk
Topic: Can't play PAL Game?
Replies: 16
Views: 5669

Re: Can't play PAL Game?

grinvader wrote:
mabauti wrote:(btw white color report)
Useless. Zsnes only outputs white.

Err... I have seen yellow reports and so.

The game I'm trying to play is SMW2:YI
http://img396.imageshack.us/img396/2907/yi3tf.png
I wait up to 3 minutes w/o result :(
by mabauti
Sun Feb 12, 2006 10:16 pm
Forum: ZSNES Talk
Topic: Can't play PAL Game?
Replies: 16
Views: 5669

Can't play PAL Game?

I can play NTSC games but not PAL games (even if I force the game to PAL )
The program reports OK for the CRC (btw white color report )

What can I do?

Using Zsnes ver 1.43 Jan/5, with WXP, DX9.0

Thx
by mabauti
Thu Oct 27, 2005 4:29 am
Forum: ZSNES Talk
Topic: Calling all Windows users who can use a DOS prompt
Replies: 102
Views: 44647

Notebook

Code: Select all

D:\tmp>cpuinfo
vendor_id: AuthenticAMD
cpu family: 6
model: 6
model name: AMD Athlon(tm) Processor
flags: fpu vme de pse tsc msr pae mce cx8 sep mtrr pge mca cmov pat pse36 mmx fx
sr syscall mmxext 3dnowext 3dnow

D:\tmp>cpuopt
athlon-tbird

by mabauti
Fri Sep 16, 2005 1:12 am
Forum: ZSNES Talk
Topic: Looping a keyboard macro?
Replies: 12
Views: 3328

mmm...yeah I'm using frame-waits (2 fw every keypressing). Let me experiment... :idea:
by mabauti
Thu Sep 15, 2005 5:56 am
Forum: ZSNES Talk
Topic: Looping a keyboard macro?
Replies: 12
Views: 3328

I'm using keyboard macros for FF3 Sabin's Bum Rush. I wonder why sometimes it works and sometimes does not work (about 75% vs 25%)...any suggestion? :?
by mabauti
Mon Sep 05, 2005 6:25 am
Forum: ZSNES Talk
Topic: Star Fox Going Too Fast!
Replies: 3
Views: 1730

To Grayskyx:

Have you tried using the speed options?
by mabauti
Mon Sep 05, 2005 6:17 am
Forum: ZSNES Talk
Topic: Zsnes saving help. ;~;
Replies: 14
Views: 5753

default keys :

- Save State -- F2
- Switch State -- F3
- Load State -- F4
by mabauti
Fri Sep 02, 2005 7:47 am
Forum: ZSNES Talk
Topic: Three questions for the price of one
Replies: 6
Views: 2106

Thanks Agozer, Nach . I have already taken notes :wink:
by mabauti
Thu Sep 01, 2005 10:35 pm
Forum: ZSNES Talk
Topic: Three questions for the price of one
Replies: 6
Views: 2106

Three questions for the price of one

1.- I can see the video option HQ3X , but I can't see the HQ4X option, Why? 2.- Where can I get the latest help files for Zsnes (WIP 22 AUG 2005)? , I don't know what rewind option is intended for.. 3.- How can I reduce the .bin file size which is created with the dump raw option? It takes me about ...
by mabauti
Thu Aug 25, 2005 10:49 pm
Forum: ZSNES Talk
Topic: How do I save my game?
Replies: 18
Views: 4404

Here's a pic

http://i18.photobucket.com/albums/b145/mabauti/pass.jpg

- Open Zsnes
- Goto Path option (1)
- Name the path you want the save states go into (2)
- <Press Enter>

- Goto the MISC Options
- Click on SAVE CFG option (3)

Restart Zsnes

You can now save states :wink:
by mabauti
Thu Aug 25, 2005 10:47 pm
Forum: ZSNES Talk
Topic: Problem with FIIIus
Replies: 9
Views: 2874

<deleted>
by mabauti
Thu Aug 25, 2005 10:23 pm
Forum: ZSNES Talk
Topic: Problem with FIIIus
Replies: 9
Views: 2874

oops , sorry my mistake. :oops:

I'll try with the rto.asm archive. :cool:
by mabauti
Thu Aug 25, 2005 12:16 am
Forum: ZSNES Talk
Topic: Problem with FIIIus
Replies: 9
Views: 2874

Ok. I loaded the rto with Zsnes , but I can't see any other screen than the two blocks (I tried all the keyboard and the gamepad). Should I watch other? ... I can't find the range/time over sprite support screen. :( Btw I have trying with all the speed options...result: negative :? TIA p.s. I'm usin...
by mabauti
Wed Aug 24, 2005 8:59 am
Forum: ZSNES Talk
Topic: Problem with FIIIus
Replies: 9
Views: 2874

Yeah byuusan u r right. The emulation is not correct. I'll be trying to adjust that issue Thanks :D
by mabauti
Wed Aug 24, 2005 7:14 am
Forum: ZSNES Talk
Topic: Problem with FIIIus
Replies: 9
Views: 2874

Problem with FIIIus

I have a probem with FFIIIus.

The guiding hand is showed complete on the lower action

The guiding hand is half showed on the middle action
http://i18.photobucket.com/albums/b145/mabauti/ff3.png

The guiding hand is not showed on the upper action.

Is this "normal" ?
what can I do? :?: