Search found 34 matches

by cdbsi
Tue Jun 27, 2006 10:21 pm
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1117423

Brand New - Deja Entendu - Okay I Believe You, But My Tommy Gun Don't
by cdbsi
Sat May 06, 2006 5:32 pm
Forum: Bug Reports/Feature Requests
Topic: Game Freeze Bug: Equinox (U)
Replies: 1
Views: 1461

Game Freeze Bug: Equinox (U)

This rom is verified by Cowerings rom auditing tool, GoodSNES. --------------------------------------------------------- File: Equinox.zip Header: No EQUINOX TYPE:NORMAL INTERLEAVED:No BANK:Lo CHKSUM:OK VIDEO:NTSC CRC32:96A4D1C0 ---------------------------------------------------------- ZSNES Versio...
by cdbsi
Thu Apr 20, 2006 6:09 pm
Forum: Development
Topic: SNES NTSC Composite Video Filter
Replies: 280
Views: 228537

Dang, i love this filter! It is so authentic.

It's great to see that zsnes is still very much in development, and i'm really liking all of the changes in the new wip. :D
by cdbsi
Fri Jul 15, 2005 12:13 am
Forum: ZSNES Talk
Topic: In development
Replies: 81
Views: 38233

Great work guys! I don't mind what you guys do to the GUI, just as long as you keep the GUI background effects such as snow, water, and the burning effect. If the new version didn't have the snow effect, then it wouldn't feel like ZSNES to me! I am sure that someone could create a skin that could be...
by cdbsi
Mon Mar 14, 2005 8:46 pm
Forum: ZSNES Talk
Topic: Pause Emulation?
Replies: 29
Views: 18570

Thanks for all of your hard work guys.

What's so great about having a Close ROM feature? I think it would be rather pointless.
by cdbsi
Mon Mar 14, 2005 8:39 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 394673

I should make a larger version of this icon, shouldn't I? :) Since you brought that up... I just compared the old ZSNES icon to the new one, and at the smallest resolution, the old icon was much more readable where it says ZSNES; the one used now is almost completely illegible. Do you think you mig...
by cdbsi
Mon Mar 07, 2005 7:07 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 394673

OT?

I used Paint Shop Pro, and a lot of perfecting.

I should make a larger version of this icon, shouldn't I? :)
by cdbsi
Mon Mar 07, 2005 12:29 am
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 394673

DANG!!!! GREAT JOB GUYS!!

As always, ZSNES rules!
by cdbsi
Mon Dec 27, 2004 8:35 am
Forum: ZSNES Talk
Topic: We've been Slashdotted!
Replies: 30
Views: 12873

Wow, what great news and what a great christmas gift!

The thing with the guy and mario kart was a pretty funny read.
by cdbsi
Thu Nov 18, 2004 6:39 am
Forum: ZSNES Talk
Topic: ZSNES 64Bit stuff
Replies: 51
Views: 21289

OMG!!! Overbloated system alert! Sound the alarms! Quick, everyone post on how they have a 100MHz processor and anything more is overbloated! Sorry about the sarcasm... Anyway, the good news is that it shouldn't really matter if you are getting the 64-bit enhancements or not. For SNES emulation you...
by cdbsi
Thu Nov 18, 2004 6:17 am
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11677

Oh great, did I kill the thread? [yes, this is a bump]
by cdbsi
Wed Nov 17, 2004 4:22 am
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11677

The best thing about working off of a standard is that everyone would work towards building one large archive, instead of everyone scrambling and trying to make their own (i.e. screenshots, cart scans, etc.). I think a lot more could get done and there would be much more content. There could be a wa...
by cdbsi
Sun Nov 14, 2004 9:44 pm
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11677

I think it would be better if someone were to work towards building a multi-system frontend that works off of newly created standards. It could also be a front end for GoodTools (and, if it were to work, NSRT) and load specifics about each game from a standardized database and display them in a deta...
by cdbsi
Sun Nov 14, 2004 9:02 pm
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11677

Lol...sorry bout that part, ya I know that. Basicly what I want to do is make a more advanced emulator, using the zSnes engine. I said it before and I will say it again, the MAIN features are.... SNES Emulator (Duh) Plug'n'Play (Just drop the ROM files into the ROM folder) Easy Controller Configura...
by cdbsi
Tue Nov 02, 2004 9:52 pm
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19665

Yeah, and I lost my record post count as well. :cry:
by cdbsi
Tue Oct 26, 2004 9:24 pm
Forum: Development
Topic: A small article regarding ZSNES
Replies: 104
Views: 94603

I hope it's appreciated :( Oh, don't worry about that, I am VERY appreciative of your work and everyone else's work. Without you guys putting your free time into writing this emulator (and other emulators). I wouldn't have been able to have the chance to use (and continue using) such a great emulat...
by cdbsi
Tue Oct 05, 2004 8:25 pm
Forum: Bug Reports/Feature Requests
Topic: Feature Requests: internal gfx pack support
Replies: 8
Views: 4909

ZSNES certainly is great. :)
by cdbsi
Mon Sep 20, 2004 7:36 am
Forum: Bug Reports/Feature Requests
Topic: [ZsnesW0907]we can't see more than 39characters in Load Menu
Replies: 18
Views: 9178

@snkcube / Joe Camacho Screen Shot http://membres.lycos.fr/elfelf/pub/pb.JPG WTF!? Why do you have so many Zeldas? I mean... No.. I just don't get it. :shock: Why not? :) It's cool to play the game as it was in different regions to see how it differs. Even though it is pointless to even do so. :)
by cdbsi
Mon Sep 20, 2004 7:19 am
Forum: ZSNES Talk
Topic: zsnes stretch full screen
Replies: 59
Views: 32695

Re: I've seen your screen shots

Reznor007 wrote:The "power" of overscan? It's a bad thing really.
I disagree. It is not necessarily a bad thing. As a lot of stuff that is made for tv is made with overscan in mind. :P
by cdbsi
Sat Aug 28, 2004 10:13 pm
Forum: ZSNES Talk
Topic: No, I really meant Z_NES.
Replies: 33
Views: 15969

Agozer wrote:What's behind Door #4?
Your Mom.

Ha ha. I hate when people say that. ;)
by cdbsi
Fri Aug 27, 2004 6:41 pm
Forum: ZSNES Talk
Topic: That New Windows XP Icon For ZSNES Is Sleak!
Replies: 33
Views: 16150

illegal eagle wrote:In the DOS version, the lowest res is 320x240. So the GUI can't be larger, else there would be a lot more work, afaik. :wink:
oh noes!!1! :cry:
by cdbsi
Wed Aug 25, 2004 2:33 am
Forum: ZSNES Talk
Topic: ZSNES isn't reading zip files
Replies: 11
Views: 6831

Am... Agozer is right, I can only guess; make sure that you zip them in .zip files, also, zip them one at a time. ZSNES would probably just pick the first rom in the archive anyway. So that can't be the problem. From what I can tell, ZSNES' unique idea of extracting to a temp directory and running ...
by cdbsi
Wed Aug 25, 2004 1:10 am
Forum: ZSNES Talk
Topic: have u snes
Replies: 22
Views: 12798

DarkDragoon... did she get to call in sick that day? Cuz I know they fired me once when I called in sick. And when they said I didn't sound sick I was like "Well I'm F*in my sister , is that sick enough for ya?!" From now on I just use a cardboard cutout of myself and keep at work... Now ...
by cdbsi
Sat Aug 21, 2004 8:10 am
Forum: ZSNES Talk
Topic: That New Windows XP Icon For ZSNES Is Sleak!
Replies: 33
Views: 16150

Heh heh, that would be funny if I were to redesign the GUI so it still looks like the old GUI but with an improved look and higher resolution. :) I think that would be fun! The resolution is fixed to be the same as the SNES resolution. Yeah, I understand that. It doesn't HAVE to stick to the native...
by cdbsi
Sat Aug 21, 2004 8:08 am
Forum: ZSNES Talk
Topic: No, I really meant Z_NES.
Replies: 33
Views: 15969

The obsession obviously isn't for an nes emulator with the zsnes netplay. It is obviously an underlying need for one called "zsnes (btw i'm too stupid to learn the name of the emulator)". I say that I write a quick "hello world" type app but call it "zsnes (btw i'm too stupi...