Search found 14 matches

by eyebrowsoffire
Sun Nov 26, 2006 12:19 am
Forum: ZSNES Talk
Topic: Save states reverting SRM data?
Replies: 4
Views: 1851

Thanks for the reply. I guess I will un-check that box when I want to play Super Mario RPG from now on...
by eyebrowsoffire
Thu Nov 23, 2006 7:12 am
Forum: ZSNES Talk
Topic: Save states reverting SRM data?
Replies: 4
Views: 1851

Save states reverting SRM data?

I'm finding that when I load a save state, it reverts to older srm data as well. Has zsnes always been this way? I thought I remembered it not reverting that before. If there has been a change, when was did it happen and is there any way to get my old srm data back?
by eyebrowsoffire
Fri Jun 16, 2006 7:42 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 781639

Nach wrote:Edit:
Here's a short huge video I made: http://nsrt.edgeemu.com/4xvid.rar
Let me know if it plays back nicely for you. Because it seems to crush my machine.
Certainly doesn't crush my machine, but the audio is ridiculously off sync (probably a full second).
by eyebrowsoffire
Thu Jun 01, 2006 3:37 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: Instant Replay
Replies: 12
Views: 3513

"Not very often" jumps up to "annoyingly sometimes" the more you use ZMV records. I.e.: not very high probability... but very irritating. Also, the current ZMV format isn't able to do what you ask in a streamlined way. As you know, rewind saves a state every X frames. If we made...
by eyebrowsoffire
Thu Jun 01, 2006 2:07 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: Instant Replay
Replies: 12
Views: 3513

"Not very often" jumps up to "annoyingly sometimes" the more you use ZMV records. I.e.: not very high probability... but very irritating. Also, the current ZMV format isn't able to do what you ask in a streamlined way. As you know, rewind saves a state every X frames. If we made...
by eyebrowsoffire
Tue May 30, 2006 10:27 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: Instant Replay
Replies: 12
Views: 3513

I thought you wanted better rewinding (like per frame or something)... One major thing may make this more difficult though.. the core randomness issue can screw this feature up. Until that is resolved, this suggested feature may produce various outcomes than originally expected. Isn't that true abo...
by eyebrowsoffire
Tue May 30, 2006 7:04 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: Instant Replay
Replies: 12
Views: 3513

Hmmm.. The rewind button is fairly good at what it is supposed to do. To get the kind of playback you need, there would need to be more frequent updates and buffering of the actions you made (probably others that I cannot think of at the top of my head).. This is unfortunately not really useful for...
by eyebrowsoffire
Tue May 30, 2006 3:55 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: Instant Replay
Replies: 12
Views: 3513

Feature Request: Instant Replay

I don't know if this is plausible but I've always thought this would be a really neat thing to implement: It always has bothered me when sometimes when I use the rewind button in ZSNES, it comes out on a really awkward moment. I think it would be really cool if somehow ZSNES could be recording input...
by eyebrowsoffire
Mon May 08, 2006 8:21 am
Forum: ZSNES Talk
Topic: Zsnes capabilties?
Replies: 25
Views: 7918

But it would be awfully nice to get the cool features of ZSNES that don't have to do with the SNES (like Video Filters, AVI export support, rewinding, and of course, the pretty gui...) and have those somehow work with a NES emulator. But then that starts getting into splitting ZSNES into a frontend ...
by eyebrowsoffire
Sun Apr 02, 2006 7:12 pm
Forum: Bug Reports/Feature Requests
Topic: Long story about my general sound problem
Replies: 7
Views: 2555

The sound output of the SDL port of ZSNES is much "better." Um no. ZSNES DOS has much better sound. Current SDL output sucks like you can't imagine. However we are working on fixing it, and our current results are better than Windows, but it's not officially going into SDL port until we w...
by eyebrowsoffire
Sun Mar 26, 2006 1:11 am
Forum: Development
Topic: ZSNES Windows Installer Project
Replies: 60
Views: 36925

This installer looks very cool, but I am a little unclear on something. Is this supposed to be something that is an installer you download, and it just basically just unpacks itself into different places on your computer, or is this supposed to an installer that you download, and then it downloads f...
by eyebrowsoffire
Fri Mar 24, 2006 9:55 am
Forum: Bug Reports/Feature Requests
Topic: Issue switching between windowed and fullscreen
Replies: 0
Views: 1484

Issue switching between windowed and fullscreen

I recently installed Fedora Core 5 and tried running the newest ZSNES wip (3/19/06) on it. It's running quite smooth, but I thought I'd report a reoccuring error I've been seeing. I'm running at 1600x1200 resolution, hq2x, vsync, etc. When I switch from fullscreen to a window, there doesnt seem to b...
by eyebrowsoffire
Sat Mar 11, 2006 12:02 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 781639

Nach wrote:
eyebrowsoffire wrote:I'm getting a "Broken Pipe" error when trying to dump video. Anyone else?
Latest CVS?

You have mencoder? LAME?
Which options did you check?
Hmmm....CVS... I have the latest mencoder rpm package for Fedora Core 4. I guess I'll go install CVS. Thanks.
by eyebrowsoffire
Fri Mar 10, 2006 7:32 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 781639

I'm getting a "Broken Pipe" error when trying to dump video. Anyone else?