Search found 394 matches

by King Of Chaos
Sun Aug 24, 2008 2:52 am
Forum: Emulators
Topic: Good emu news site?
Replies: 65
Views: 38481

They don't even have Kega or Regen listed on that site.
by King Of Chaos
Sat Aug 23, 2008 5:58 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Ok, I've decided to make another release of the package with everything you'll need to run Regen right off the bat, this time for v0.93 Beta 2. Stuff included in this package are; -Latest Regen test executable (v0.93 Beta 2). -Required Fonts folder and makefile executable, to prevent crashes and all...
by King Of Chaos
Thu Aug 21, 2008 7:10 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Common problem...

Uncheck "Autofix Checksum" from the System menu.
by King Of Chaos
Wed Aug 20, 2008 5:59 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Ok, done some testing comparing to Kega, my ears and my memory on a couple things. 1) TmEE's music player ROM sounds perfectly as far as I can tell. 2) Robocop Vs. The Terminator - Still has sound FX off by a bit. Using the flame thrower in game as a comparison, it sounds too high pitched compared t...
by King Of Chaos
Wed Aug 20, 2008 2:23 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Found another one. In Spider-Man vs The Kingpin (W) [!] during the first level (ok, the first REAL level, the warehouse), there's a loud pitch sound every once in awhile. Now, Kega does emulate this sound correctly. Although, I'd like to point out I do have the original card and I vividly remember n...
by King Of Chaos
Tue Aug 19, 2008 9:32 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.034 released
Replies: 140
Views: 62317

I can go 100ms without any issues at all.
by King Of Chaos
Mon Aug 18, 2008 5:57 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Awesome! :D I gotta ask though, any progress on Sonic 3/Sonic & Knuckles/Sonic 3 & Knuckles sound wise?
by King Of Chaos
Mon Aug 18, 2008 12:28 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

I remember all too well unfortunately. :lol: Kega gets it right (for the most part) so just compare it to it. :)
by King Of Chaos
Mon Aug 18, 2008 12:04 am
Forum: bsnes Dev Talk
Topic: bsnes vsync development thread
Replies: 133
Views: 62919

diminish, set your system.video option to "directdraw", and enable vertical sync in youe nvidia card's control panel and see what happens. Like I said in my edit, I was able to fix all problems by enabling vertical sync for my ATI card, and I see no lag at all using Scale2x in Super Mario ...
by King Of Chaos
Sun Aug 17, 2008 11:34 pm
Forum: bsnes Dev Talk
Topic: bsnes vsync development thread
Replies: 133
Views: 62919

Is it just me, or does everything seem to lag a little while Synchronize Video is on? I swear, especially when playing Super Mario World, it kinda seems laggy when jumping and moving. EDIT: Fixed all problems by enabling vertical sync for my ATI card. I can enable Scale2x and HQ2x with no problems o...
by King Of Chaos
Sun Aug 17, 2008 11:12 pm
Forum: bsnes Dev Talk
Topic: bsnes vsync development thread
Replies: 133
Views: 62919

Yeah, in my case I can only use audio sync, using both (or video alone) causes the FPS to drop down somewhat... then again, I'm stupid enough to have the Scale2x plugin on still... :roll:

EDIT: Yep, that did it. Turned off Scale2x, turned on both sync settings, and all seems well now.
by King Of Chaos
Sun Aug 17, 2008 10:49 pm
Forum: bsnes Dev Talk
Topic: bsnes vsync development thread
Replies: 133
Views: 62919

Question, are you guys using audio sync only, or both audio and video sync?
by King Of Chaos
Sun Aug 17, 2008 10:28 pm
Forum: bsnes Dev Talk
Topic: bsnes vsync development thread
Replies: 133
Views: 62919

Right now I'm doing pretty good (Sync Audio only) using Direct3D, DirectSound, Latency = 90ms, PC freq = 48000hz, SNES freq = 32030hz; 2x scale.
by King Of Chaos
Sun Aug 17, 2008 7:37 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Robocop Vs. The Terminator Speaking of which, I just tested it for the fun of it, and the sound for it is different sounding than the real hardware and Kega Fusion (with SuperHQ on). You can go to the Sound Test from the options screen of the game to test and compare. :) Some notable music/sounds t...
by King Of Chaos
Sun Aug 17, 2008 7:24 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.034 released
Replies: 140
Views: 62317

Only one didn't work, and it was a Sufami Turbo cart. I have no idea how to proper load those(Three carts needed to use a game? WTF?). System > Load Special > Load Sufami Turbo Cartridge. Set the Base Cartridge (Sufami Turbo BIOS (J).smc) and load the Slot A and Slot B cartridges and it should work...
by King Of Chaos
Sun Aug 17, 2008 7:07 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

I updated the site a little bit (added the new readme, but I found a typo Adam missed :lol:), and here's a newer fixed readme file with one typo fixed which can be downloaded here . Since I'm a nice person and want to help people get it working right off the bat, and some people are having issues wi...
by King Of Chaos
Sun Aug 17, 2008 6:04 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

No problem, glad to be a help. :D If I find anything else worth mentioning, I'll mention it here or on the SpritesMind forums. :)

Which reminds me, I think I'll update the homepage a little with Adam's fixed readme/history files on the site. :)
by King Of Chaos
Sun Aug 17, 2008 5:43 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

hq4x causes Regen to crash. It doesn't like hq3x much either. hq3x will either crash or not actually display anything. Again, the answer is in the readme file... Missing: -------- * Plugins that scale the output by 2 are only supported But they shouldn't crash. Hmmm, for the stability of the progra...
by King Of Chaos
Sun Aug 17, 2008 5:25 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Also, I found several bugs. On 32 bit color, it wouldn't display the messages or FPS properly. It displays them as blue garbled text. hq4x causes Regen to crash. It doesn't like hq3x much either. hq3x will either crash or not actually display anything. The system it was running on has a GeForce FX5...
by King Of Chaos
Sun Aug 17, 2008 4:39 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Hi, I was looking at the SRAM issue and fount out what was causing it. SRAM should work in any game except Sonic 3 & Knuckles/Phantasy Star 4/Story of Thor. These games require special SRAM handling which is not present Regen right now. SRAM is mapped above 0x200000(which clashes with ROM) and ...
by King Of Chaos
Sun Aug 17, 2008 12:34 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Yep, but not Regen. Not exactly sure why though.
by King Of Chaos
Sun Aug 17, 2008 12:10 am
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

It is, but it doesn't work. Try it in Kega and see if it works. ;)
by King Of Chaos
Sat Aug 16, 2008 11:04 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

No, the SRM file doesn't work in Regen, but does in Kega Fusion or Gens. For some reason, it can't read or use the SRM file from either emulator.
by King Of Chaos
Sat Aug 16, 2008 10:38 pm
Forum: Emulators
Topic: Regen for Linux and Windows
Replies: 993
Views: 463243

Blah, try grabbing it from here.