Search found 79 matches

by KingHanco
Sat Apr 08, 2006 11:28 am
Forum: Bug Reports/Feature Requests
Topic: Secret of Mana Visual Bug?
Replies: 2
Views: 1886

Look like the bug not in the BSNES 15rc1.
by KingHanco
Mon Apr 03, 2006 6:21 am
Forum: Development
Topic: Hi there, i got some questions ;)
Replies: 37
Views: 22697

Weard... SNES is a 16-Bit and GBA is a 32-Bit. I wonder how those work on SNES Advance with 2 differents bit settings.

Imaging ZSNES Advance been made kind of like that. (Which there no plain for that. Because ZSNES will be broken when the GBA source is build in it. It will be screwy.)
by KingHanco
Sun Apr 02, 2006 3:11 pm
Forum: Bug Reports/Feature Requests
Topic: Saving Paths
Replies: 15
Views: 6191

grinvader wrote:KingHanco, just give up, you're not getting what he's saying at all.
Ok. I will stay out of this then. Your the man on the job for now on.

URB, no problem. I must been confused because I never uses older ZSNES before. :)
by KingHanco
Sun Apr 02, 2006 12:49 am
Forum: Bug Reports/Feature Requests
Topic: Saving Paths
Replies: 15
Views: 6191

Thanks KingHanco, but I don't whant my saves to go all in a same folder. I know I'm really boring, but it work with the older version, so I'm a little unhappy not to manage to do the same with the new version. What windows are you using? 95, 98, NT or XP? This is very important to know what windows...
by KingHanco
Sat Apr 01, 2006 11:43 pm
Forum: Bug Reports/Feature Requests
Topic: Saving Paths
Replies: 15
Views: 6191

My guess is he keeps his ROMs in multiple paths, and the saves are going in the last used ROM path. I think so too Nach. It took me a while to see what is going on where the games save going into. He will figure it out. URB, you could setup a games save path like this. This way you will know where ...
by KingHanco
Tue Mar 28, 2006 9:59 pm
Forum: Bug Reports/Feature Requests
Topic: Noooo...
Replies: 24
Views: 9104

AOL, trust me i'm not a n00b, I read the doc and downloaded the two dll files, and made sure that they were all in the same folder. Everytime I try to scan a rom it says "Fatal Error: could not open NSRT". Open a notepad up and place one of these in it and then save as Run.Bat . Besure it...
by KingHanco
Mon Mar 27, 2006 10:11 pm
Forum: ZSNES Talk
Topic: JB would be so proud
Replies: 44
Views: 44606

Good work guys.

It work great here. :D
by KingHanco
Fri Mar 24, 2006 1:16 am
Forum: Development
Topic: ZSNES Windows Installer Project
Replies: 60
Views: 36925

I hate installers. :roll:
by KingHanco
Fri Mar 24, 2006 1:13 am
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger lockup in 03/08 WIP
Replies: 7
Views: 5291

Re: Chrono Trigger lockup in 03/08 WIP

I'm just playing through for the first time, and... [spoilers I guess] Immediately after beating the Golem Boss on board the airship, the game cuts to a scene with Dalton standing by the Epoch. As he says "AND I SHALL NAME IT...", the game freezes. I'm just downloading the 03/19 WIP to se...
by KingHanco
Wed Mar 22, 2006 8:46 pm
Forum: ZSNES Talk
Topic: ZGet updated!
Replies: 27
Views: 18768

Re: Btw:

If you have a MinGW for Mame. Please change it name into something else. Other wise it will download the MinGW files over it in C:\ drive. I change it to Mame-MinGW on my C:\ drive already. :D When running you can tell it c:\zget\ instead of c:\ I have it setup like this. Run.Bat - To run the check...
by KingHanco
Wed Mar 22, 2006 8:36 pm
Forum: ZSNES Talk
Topic: .cht file structure?
Replies: 29
Views: 15596

Thanks CheatZILLA.
by KingHanco
Wed Mar 22, 2006 8:28 pm
Forum: ZSNES Talk
Topic: New GUI feature in the works.
Replies: 50
Views: 25221

Wooooo!!! That is alot of open windows there. :o
by KingHanco
Wed Mar 22, 2006 8:22 pm
Forum: ZSNES Talk
Topic: ZGet updated!
Replies: 27
Views: 18768

Btw:

If you have a MinGW for Mame. Please change it name into something else. Other wise it will download the MinGW files over it in C:\ drive. I change it to Mame-MinGW on my C:\ drive already. :D
by KingHanco
Wed Mar 22, 2006 9:54 am
Forum: ZSNES Talk
Topic: ZGet updated!
Replies: 27
Views: 18768

Thanks Nach. :D
by KingHanco
Mon Mar 20, 2006 11:43 pm
Forum: Development
Topic: Making a Zsnes. I need help on what files on each website...
Replies: 20
Views: 13363

Nach wrote:KingHanco:
If you just want to get our latest changes without regetting all the tools needed each time, do:

set path=c:\mingw\bin
cvs up -d
make -f makefile.ms PLATFORM=win32
Thanks for letting me know. :)
by KingHanco
Mon Mar 20, 2006 11:32 pm
Forum: Development
Topic: Making a Zsnes. I need help on what files on each website...
Replies: 20
Views: 13363

I have XP and it works for me. He renamed zget.exe to nasm.exe, draw your own conclusion. Not this time around. I leave as it is and never put it into the C:\MinGW\bin again. I done the changes yesturnday. I just run the zget.exe like this to download the MinGW. set path=c:\mingw\bin zget.exe pause...
by KingHanco
Mon Mar 20, 2006 7:57 pm
Forum: Development
Topic: Making a Zsnes. I need help on what files on each website...
Replies: 20
Views: 13363

This one make without a problem.

http://nsrt.edgeemu.com/forum/viewtopic.php?t=448

I got it to make this time. 8)

Thanks to Nach for that source on his website.

There no errors on make at all on this one. :D

zsnes 1.42n source is the one that works.
by KingHanco
Mon Mar 20, 2006 7:09 am
Forum: Development
Topic: Making a Zsnes. I need help on what files on each website...
Replies: 20
Views: 13363

Here! Read this if you want to build the Windows port... http://board.zsnes.com/phpBB2/viewtopic.php?t=6517 If that isn't the simpliest method for Windows then God help us all. Same zsnes offical source error. I think my windows xp don't like it. The wip the only thing that does work for me to buil...
by KingHanco
Mon Mar 20, 2006 2:12 am
Forum: Development
Topic: Making a Zsnes. I need help on what files on each website...
Replies: 20
Views: 13363

Yah....

I done it now. I use the ZSNESS_0319.tar (source). It about 3.51mb after it been made. :D

Thanks Nach.

Now I need to try offical zsnes 1.42 source again.
by KingHanco
Mon Mar 20, 2006 1:07 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 781114

Nach wrote:Why are you calling me a Cheater?
I talking about what you did on the game. It nothing really and some people does stuffs like that all the time on that game. I use to jumping a turtle to get alot of extra mens. :)
by KingHanco
Mon Mar 20, 2006 12:42 am
Forum: ZSNES Talk
Topic: (old) ZMV to AVI video conversion [[archive me]]
Replies: 503
Views: 781114

Nach wrote:I decided to get into the whole SMB thing.

2 minutes and 43 seconds to Bowser :)
http://nsrt.edgeemu.com/smb1.avi

Demonstrates two glitches also :)
I saw that cheater. You got between the gray wall and the close end to skip Bowser boss. :wink:
by KingHanco
Sun Mar 19, 2006 11:59 pm
Forum: ZSNES Talk
Topic: DSP-3 Support
Replies: 24
Views: 16767

Very nice. 8)
by KingHanco
Sun Mar 19, 2006 11:02 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 386441

How long of a video? Edit: I take that back on how long it been record. It record about 2:39 minutes. I check just now by point at the movie file. Lufia & The Fortress of Doom (U) - startup to the end of the title screen. :) Edit: Your zsnesw-mov 0317 is much better on the dump movie. There is ...
by KingHanco
Sun Mar 19, 2006 10:44 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 386441

Nach wrote:Which options did you check KingHanco?
XVID lossless

Audio
Compress
Audio in video
by KingHanco
Sun Mar 19, 2006 10:32 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 386441

Dam... the merged is huge. It about 21.0mb. Unless the dump movie option is broken again and did a media file instead of the avi file. It was working right when Nach release the one last time and the avi was way smaller than that huge file. Let me know what is up with this. :shock: