Search found 11 matches

by 12th&saturn
Sat Apr 05, 2008 10:29 pm
Forum: Development
Topic: SVN no longer hosted at bountysource
Replies: 31
Views: 52218

At the risk of getting yelled at ._.

Is the stable branch of r5224 recommended for use over 1.51? fwiw, though, I think the big new version with big new everything is worth waiting for, but the 1.51 random crashes are getting to me.
by 12th&saturn
Fri Apr 04, 2008 9:31 pm
Forum: Tech Talk
Topic: Custom-made portable SNES
Replies: 14
Views: 5084

Custom-made portable SNES

Commence drooling.

http://forums.benheck.com/viewtopic.php?t=21814
http://forums.benheck.com/viewtopic.php?t=18624

Edit: Oops, this is from October 2007. Still, it might be new to some.
by 12th&saturn
Fri Oct 12, 2007 5:05 am
Forum: Development
Topic: Current Status FAQ
Replies: 119
Views: 194024

Regarding sound output, I'd suggest again looking at Mednafen's sound output layer in src/sexyal. It handles OSS, ALSA, Jack, SDL, DirectSound, and OS X's CoreAudio. Works wonderfully for me and many others with quite low latencies.
by 12th&saturn
Thu Jul 12, 2007 5:51 am
Forum: Emulators
Topic: Kode54's VBA. Source code
Replies: 14
Views: 8442

Use Mednafen.
by 12th&saturn
Wed Jul 04, 2007 3:25 am
Forum: Bug Reports/Feature Requests
Topic: DOSBox Capture Codec (ZMBV)
Replies: 2
Views: 2349

It can be compressed in realtime, and it's lossless (w/no colorspace conversion... dunno if h264 can compress RGB?), making it perfect for intermediate use.
by 12th&saturn
Thu Jun 28, 2007 9:06 am
Forum: Bug Reports/Feature Requests
Topic: DOSBox Capture Codec (ZMBV)
Replies: 2
Views: 2349

DOSBox Capture Codec (ZMBV)

This is an interesting codec made specifically for 2D type games. It's lossless and achieves a great ratio. If you have a fairly recent xine-lib / mplayer / VLC version, you can check out samples at: http://samples.mplayerhq.hu/V-codecs/ZMBV/ and more information at: http://wiki.multimedia.cx/index....
by 12th&saturn
Tue Jun 26, 2007 12:48 am
Forum: Bug Reports/Feature Requests
Topic: svn5115 fails to compile with certain configure options
Replies: 4
Views: 2355

Do not complain about ZSNES not running ROMs in SVN at the moment, it's not supposed to. Thank you! I thought I'd read that the dust had settled a bit, so I compiled it to try to deal with random freezing in Cyber Knight 2 (seems to be the same timing issue affecting everyone else), but it's infreq...
by 12th&saturn
Mon Jun 25, 2007 10:30 pm
Forum: Bug Reports/Feature Requests
Topic: svn5115 fails to compile with certain configure options
Replies: 4
Views: 2355

svn5115 fails to compile with certain configure options

I've tested several other combinations, but haven't isolated it yet. If this report isn't useful, please delete. ./configure --enable-libao --enable-opengl --disable-qtd --enable-release --disable-jma --disable-debug gcc -o zsnes endmem.o init.o vcache.o ztime.o chips/7110proc.o chips/c4proc.o chips...
by 12th&saturn
Tue Jan 16, 2007 3:54 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 176685

Mednafen's solution, SexyAL, is a thin sound layer continued from Xod's work on FCE Ultra. It works very well, outputting to SDL, OSS, ALSA, and Jack with very low latencies.
by 12th&saturn
Tue Apr 25, 2006 4:56 am
Forum: Bug Reports/Feature Requests
Topic: Request thread for resolutions
Replies: 117
Views: 60131

zenki wrote:1280x1024 DR Win
+1 and 1280x1024 (O)DR Full

That way my LCD monitor won't fuzz everything before my snes_ntsc filter gets a chance to ^^
by 12th&saturn
Tue Apr 25, 2006 4:53 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 176685

This is a great idea! If this is still in progress libao would be a good reference as it's extremely small and fairly clean. People say good things about OpenAL too. Most anything is better than the high latencies and poor quality of SDL sound. I voted ALSA - please code an mmap() mode too!