Search found 11 matches

by amano
Thu Sep 13, 2007 8:31 pm
Forum: Development
Topic: Current Status FAQ
Replies: 119
Views: 204108

Will that require to have all the trolltech libraries installed? On GNOME, XFcE and on windows?
by amano
Mon Jan 29, 2007 7:29 pm
Forum: ZSNES Talk
Topic: ZSNES 1.51 Linux Binaries
Replies: 9
Views: 13123

-- edited wrong info --
by amano
Sun Jan 28, 2007 7:06 pm
Forum: ZSNES Talk
Topic: ZSNES 1.51 Linux Binaries
Replies: 9
Views: 13123

Sorry. I got it working now. But thanks for helping out. Just if others run into the problem: On Ubuntu some people (including myself) seem to have better sound results (no crackling) by starting the binary with zsnes -ad oss see http://www.ubuntuforums.org/showthread.php?p=2076226#post2076226
by amano
Sun Jan 28, 2007 6:56 pm
Forum: ZSNES Talk
Topic: ZSNES 1.51 Linux Binaries
Replies: 9
Views: 13123

I cannot find the option in the "Filters" dialog to tun it on.

No matter whether I choose a Windowed or Fullscreen Mode, ODR or ODS.
by amano
Sun Jan 28, 2007 4:48 pm
Forum: ZSNES Talk
Topic: ZSNES 1.51 Linux Binaries
Replies: 9
Views: 13123

Hi. It works on Ubuntu 6.10.

The only thing that I don't get to work is blarrgs NTSC filter. This should work as it is a SDL build, shouldn't it?

Or am I missing something? :oops:
by amano
Tue Jan 16, 2007 3:20 pm
Forum: ZSNES Talk
Topic: ZSNES 1.5 Released!
Replies: 82
Views: 56948

Well thanks. 8)
by amano
Tue Jan 16, 2007 3:02 pm
Forum: ZSNES Talk
Topic: ZSNES 1.5 Released!
Replies: 82
Views: 56948

Is 1.51 still supposed to be released soon?

If not I will suggest on the Ubuntu forums to make 1.50 available for Feisty Fawn (Ubuntu 7.04).
by amano
Sat Apr 29, 2006 11:33 am
Forum: Bug Reports/Feature Requests
Topic: Bilinear Hardware filtering?
Replies: 32
Views: 15046

Byuu, that was me he was replying to. :P You were talking about bilinear filtering mode 7, which ZSNES does not do, which is really a silly thing, and which you considered a reason to not use ZSNES apparently. This was what my post was about in the first place. Bilinear filtering the SNES output, h...
by amano
Fri Apr 28, 2006 3:01 am
Forum: Bug Reports/Feature Requests
Topic: Bilinear Hardware filtering?
Replies: 32
Views: 15046

Great, clements. Thanks for your help. I wouldn't have thought that this video mode (S F) would offer any filtering. But it does what you promised. thanks.



@byuu: Yes. I know that bsnes is aiming at being as accurate as possible. Increase the compatibility and I might consider switching.
by amano
Fri Apr 28, 2006 2:05 am
Forum: Bug Reports/Feature Requests
Topic: Bilinear Hardware filtering?
Replies: 32
Views: 15046

Just argueing against the whole attitude of "hai guyz rewrite your emu so starfox can run at 1600x1200 native with 4xAA and 85 fps because SNES graphics suck. Never mind the emulation core, this is more important." Like I said, buy an Xbox360, you'll be much happier. Since your comments a...
by amano
Thu Apr 27, 2006 12:21 am
Forum: Bug Reports/Feature Requests
Topic: Bilinear Hardware filtering?
Replies: 32
Views: 15046

Bilinear Hardware filtering?

It seems that ZSNES is still lacking plain bilinear filtering done by the hardware. I know, that there are much more advanced filters implemented, but they are very CPU intensive. Any chance that this could be implemented, maybe by pagefault's rewrite of the filtering code for the NTSC filter? Fast ...