Search found 6 matches

by Yohumbus
Thu Jun 01, 2006 5:04 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

Syncing

Does anyone who has both working (OSS wont work for me) want to see if there are signifigant differences in syncing problems between my version and OSS or are there no problems with the newest OSS version at. I played through Tales of Phantasia (fantastic game btw) and very rarely had any issues tho...
by Yohumbus
Sun May 21, 2006 8:23 pm
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

Well all I can suggest is that you try it out yourself and see if you cant get better sync because I only get screeches in a couple of parts and everything I can think of trying only makes the syncing worse. The only thing I can think of trying is to play with some frameskip because the code is desi...
by Yohumbus
Sun May 21, 2006 8:16 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

Alright... I've fixed it to the best I could. In Tales I still get a couple of screeches (not sure if that is the indication for being out of sync). I have made sure that every sample that Bisqwit's algo calls for is read though. I have also added in a bit to fill the first three uses of the buffers...
by Yohumbus
Sun May 21, 2006 7:03 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

yeah... I did make sure to make the values even but in that case the audio sync will be killed. Thats why I asked b/c I didn't know if there would be any sorts of problems doing it the way I am.. I dont notice any syncing problems though... I didn't even notice any while I wasn't using Bisqwit's alg...
by Yohumbus
Sun May 21, 2006 1:11 am
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

alright... I looked over the code and implemented Bisqwit's algorithm into it and it works pretty well now. if you want to check it out it is at http://www.geocities.com/yohumbus/sdllink.c one thing I did though that I am unsure of is that if the sample size is over 1280, instead of having one buffe...
by Yohumbus
Wed May 17, 2006 2:07 pm
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 180410

The code doesn't seem to be using Bisqwit's algorithm for accurate sample amount per frame, in which case I don't see the point. Im the one who wrote the code. I don't know a whole lot about sound programming. I just threw that together to fix the stalling bug and get halfway decent sound. I'm not ...