Search found 11 matches

by polyh3dron
Tue Feb 27, 2007 9:20 pm
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 281345

Krade: Thank you for your work! However, on my 17" MacBook Pro with 2.16 Ghz Core Duo CPU, your binary will not load. I double-click it and nothing happens. Is this happening to anyone else?
by polyh3dron
Sun Feb 18, 2007 11:07 am
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 281345

Does anyone have a current Mac ZSNES binary they can post?
by polyh3dron
Sun Feb 18, 2007 11:04 am
Forum: ZSNES Talk
Topic: 1.51 Binary for Intel Mac??
Replies: 0
Views: 1952

1.51 Binary for Intel Mac??

I haven't the slightest idea how to compile code into a binary or anything and I was wondering if anyone had a working ZSNES 1.51 Intel Mac binary they could post up here.. that old hector binary never did work with my controller.
by polyh3dron
Tue Aug 29, 2006 12:26 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

I have confirmed that the xbox 360 controller is having issues working with zsnes on os x. I have the latest driver installed for the controller which makes it work with bsnes and nestopia flawlessly. in zsnes, Ill press the same button repeatedly but it will be recognized as a randomly different b...
by polyh3dron
Sun Jul 09, 2006 4:49 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

I have confirmed that the xbox 360 controller is having issues working with zsnes on os x. I have the latest driver installed for the controller which makes it work with bsnes and nestopia flawlessly. in zsnes, Ill press the same button repeatedly but it will be recognized as a randomly different bu...
by polyh3dron
Thu Jun 29, 2006 7:09 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

controller support doesn't seem to be working right on the mac port... when I was assigning the buttons and it asked what button to use for down, it froze the program. I was using a wired xbox 360 controller with os x drivers that work with everything else.
by polyh3dron
Sat Jun 24, 2006 12:44 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

hector: thanks for putting in that vsync!
by polyh3dron
Wed Jun 21, 2006 4:30 pm
Forum: Bug Reports/Feature Requests
Topic: Why is Star Fox not fixed yet?!
Replies: 10
Views: 3905

mike435 wrote:well heh it is kinda quick but it doesnt really bother me :) :?
kinda quick is an understatement.
by polyh3dron
Mon Jun 19, 2006 10:16 pm
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

does zsnes not support vsync at all? because I can't seem to find it as an option on the osx version.
by polyh3dron
Mon Jun 19, 2006 10:54 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

I've been playing Super Metroid with this on my 17" MacBook Pro and it's been running great.. One question though, would it be that tough to make zsnes output to a secondary display?
by polyh3dron
Mon Jun 19, 2006 10:17 am
Forum: Development
Topic: ZSNES on Intel Mac, further progress
Replies: 146
Views: 105361

would someone be so kind as to compile and post the latest working osx zsnes binary? that last one which was posted did not work. EDIT: Nevermind, I just realized that by "xcode project" hector chu meant to get the zsnes osx binary from his site... wow, this runs SO MUCH quicker than bsnes...