Search found 45 matches

by Thalon
Sat Jan 19, 2019 1:32 pm
Forum: Insane Chatter
Topic: O SHIT
Replies: 39
Views: 204658

Re: O SHIT

Still waiting for the second coming of Pagefault to give us a new release of Zsnes on the day of Armageddon. I'm pretty some RL stuff came up and that's why he's not on, and why Zsnes is deader than a zombie. Maybe. Suspect that too, something like him being hired by some company with a "no pi...
by Thalon
Tue Jan 15, 2019 8:10 pm
Forum: Insane Chatter
Topic: O SHIT
Replies: 39
Views: 204658

Re: O SHIT

Still waiting for the second coming of Pagefault to give us a new release of Zsnes on the day of Armageddon.
by Thalon
Tue Sep 18, 2018 9:25 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

I suppose the main reason behind Pagafault's disappearance is related to his current job: emulation is considered akin to piracy by many IT companies and If you sign a contract with them they put a clause in it that forbids you to be involved in any pirate activity until the contract lasts. I rememb...
by Thalon
Sun Jun 07, 2015 3:03 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

Nice to return here and read that zsnes is coming back, faster and stronger than ever. I was losing hope after the long lack of progress updates (and the lack of pagefault: I thought he dropped the project after I found that he got hired by a big name in the IT sector, thought they made him sign a &...
by Thalon
Wed Dec 25, 2013 12:40 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

Just passing by for my usual annual visit to check if Zsnes is still alive or not :) Also let me wish you a merry christmas and a happy new year. BTW, is pagefault still active on the project? It's something like three years since his last post here: does anybody have news about him? Is he fine? I'm...
by Thalon
Sat Jul 07, 2012 10:37 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

Why the weird face, dood. It's only what I've been repeating for the last few years. You know, the average reader comes here and doesn't see new releases, nor he reads news from the developers, so I think it's natural for him to presume that zsnes is dead. I also think that something more substanti...
by Thalon
Mon Jun 25, 2012 12:49 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

I asked Nach a couple of weeks ago, and he said he was working on things. So as the thread indicates, zsnes is still in development and is not dead, despite the lack of recent releases. So now we can assume that zsnes is not dead and even Nach is still active coding? BTW, what about Pagefault? It's...
by Thalon
Fri Aug 19, 2011 7:57 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Re: ZSNES is not dead - Still in development

Just relogged after years of absence on this forum: still not dead? Really?
Are Pagefault and the other members of the team still around this boards?
by Thalon
Wed Oct 07, 2009 6:34 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2180205

Another proof about it:

http://cia.vc/stats/project/zsnes

I see only minor changes there, but they're recent, so I suppose that Pagefault is still working on major changes on the core without committing them: I would gladly hear a word from him (just a short status report) about that if possible...
by Thalon
Wed Apr 01, 2009 10:30 pm
Forum: ZSNES Talk
Topic: ZSNES 2.0 Status
Replies: 220
Views: 100587

why do I get the feeling this is yet another April Fool's Joke :? ROTFL, now that I checked my clock I could think it too :lol: I was hoping in another thread here that many persons would catch the classical timed bait hidden in zsnes' code that pops up today, but this one would be very evil if it'...
by Thalon
Wed Apr 01, 2009 7:34 pm
Forum: ZSNES Talk
Topic: ZSNES 2.0 Status
Replies: 220
Views: 100587

Re: ZSNES 2.0 Status

I think that the name should be left unchanged: it's well known as you suggested, and the emulator itself it'also something "historic" among the scene. There's also a personal thing behind my obvious personal choice in the poll: I think that a name change would somehow "erase" Zs...
by Thalon
Thu Mar 26, 2009 11:47 pm
Forum: ZSNES Talk
Topic: So where is the current SVN repository
Replies: 26
Views: 13941

He's probably an alien and can make all those kidnapped people code in their brain when they sleep and then upload the result to the jonascave central compies for review. Nice to hear he's fine and still kicking, but as I said in another post he's certainly not an alien, and now that the 1st of apr...
by Thalon
Tue Apr 01, 2008 10:12 pm
Forum: ZSNES Talk
Topic: My gaming activities have been reported to nintendo?
Replies: 18
Views: 7351

ROTFL, thank for digging up the other thread, I completely forgot it (and my funny answer inside it) :lol:
Now it's too late dear fools: you used Zsnes at your own risk, and you know now: Nintendo's army is moooving, kancho for everyone :lol:
by Thalon
Sun Dec 16, 2007 4:39 pm
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 176849

Nach wrote:I'm guessing that MinGW has a path issue on Vista. When asked to install MinGW, install directly into c:\
Tou're right: my case is solved (and now I can finally compile Zsnes under Vista).
Thanks a lot.
by Thalon
Tue Nov 06, 2007 5:58 pm
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 176849

start zget and make the error appear. click the icon on the left in the menu bar and choose EDIT -> MARK then with the mouse highlight what you want then press enter to copy. Ok, i knew that, but see below: I can only copy part of the error list, the first lines in the command prompt window are not...
by Thalon
Tue Nov 06, 2007 3:56 am
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 176849

The SVN repository location has moved oh so slightly, which is why you're having the problems. So, do I need to edit some cfg file inside zget's dir (mirrors maybe?), or am I forced to wait a future release of Zget? If you want zget to get you documents, you either hack the binary with a hex editor...
by Thalon
Tue Nov 06, 2007 1:14 am
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 176849

Deathlike2 wrote:The SVN repository location has moved oh so slightly, which is why you're having the problems.
So, do I need to edit some cfg file inside zget's dir (mirrors maybe?), or am I forced to wait a future release of Zget?
by Thalon
Mon Nov 05, 2007 3:30 am
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 176849

I just switched to a new machine (a core2duo with vista home premium 64) and now zget refuses to download the latest documentation (it says something like "could not connect to https://svn.sourceforge.net") and compile zsnes' source (the error messages' list is kilometric). I've read about...
by Thalon
Thu Feb 08, 2007 11:58 pm
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 156469

Something is wrong with you/your network/your computer, because I have no problems accessing the main site. Are you going to " http://nsrt.edgeemu.com "? Yes, and it works now... I use firefox as default browser: I "fooled" the site changing the browser ID to internet explorer (...
by Thalon
Thu Feb 08, 2007 6:33 pm
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 156469

Jipcy wrote:If there was a problem, it seems to be fixed now. I can access the site and download the mp3 no problem here.
Yes, the link to the mp3 is working again (the new sound seems awesome compared to the old one), while the main page is no more (there's only an image saying ex1.edgeemu.com).
by Thalon
Thu Feb 08, 2007 4:48 pm
Forum: Bug Reports/Feature Requests
Topic: SVN Sound Core Replacement
Replies: 91
Views: 156469

We made some progress, note we still have some things to work out, so the final version will sound better than this recording, right now we're dropping the occasional sample. http://nsrt.edgeemu.com/audio.mp3 404 error :( I also noticed that your whole site is gone (seems that your host is moving t...
by Thalon
Tue Nov 07, 2006 11:44 pm
Forum: ZSNES Talk
Topic: zsnes cpu usage spike on linux
Replies: 6
Views: 3191

wait a sec, where do i get the svn? i went out to zsnes.org and all i can find is links to sourceforge with their standard 1.42 source tarball. i don't see any svn server info or anything. http://board.zsnes.com/phpBB2/viewtopic.php?t=8121 EDIT: not carefully reading subjects is a bad thing: forget...
by Thalon
Fri Oct 06, 2006 11:53 am
Forum: Bug Reports/Feature Requests
Topic: Little troubles on latest DOS wip
Replies: 26
Views: 13596

Deathlike2 wrote:Mmm.. I'll have to redo quite a bit of this code to get this all good. It's simply messy at the moment.

Edit: Try r3972.
Just tried: it's working great!
Case officially closed, thanks a lot for the quick fixes.
by Thalon
Fri Oct 06, 2006 1:54 am
Forum: Bug Reports/Feature Requests
Topic: Little troubles on latest DOS wip
Replies: 26
Views: 13596

If the buttons don't register on the pad, it may simply be looking for other particular buttons... Try the 6 button config and see if it is detected there. If it doesn't, I don't think there can be much be done here.. Just compiled and tested r3966: now we're going to wait at least christmas to see...
by Thalon
Fri Oct 06, 2006 1:23 am
Forum: Bug Reports/Feature Requests
Topic: Little troubles on latest DOS wip
Replies: 26
Views: 13596

Great work, guys! Now it's compile time for me (but I think i'm going to wait a while, read below) :) BTW (I promise i won't hassle you and the other devs for a while with other nasty bug reports), I compiled and tested r3965: the path bug has been corrected, and the joypad problem is almost gone: n...