Search found 4 matches

by rando.calrisian
Thu Sep 28, 2006 4:03 am
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 282425

not unix, but pretty close

Yeah, I suppose it's not true hardcore non GUI unix, but call me a sinner for liking a friendly GUI without the heresy of Microsoft ( I just say this in the hopes that Apple doesn't go down their path). With the use of XDarwin which is the command line interface I can have my system look entirely li...
by rando.calrisian
Mon Sep 25, 2006 5:12 am
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 282425

command line ignorance

I hate feeling like such an idiot with the unix command line. I'm totally unfamiliar with compiling source code and building files from them. From everything I've read, any open source software should run just fine in OSX because of the Unix kernel, but I'm even below a novice with that stuff. Anyon...
by rando.calrisian
Sun Sep 24, 2006 10:53 pm
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 282425

Updates

Well, after messing with it some more, I find that I can't save the game through .srm files, but I can load them and then use freeze states. That's not a terrible loss. Where do you think updates to this emulator will be posted? Is this not quite official or what? It's not listed on zophar (which fr...
by rando.calrisian
Sun Sep 24, 2006 9:04 am
Forum: ZSNES Talk
Topic: ZSNES for Intel Mac ready for consumption!
Replies: 151
Views: 282425

ZSNES on new Mac Mini

OI! Man, I was terribly excited when I found this forum and subject matter. ZSnes has always been my favorite emulator (far better than Snes9x) and I was getting discouraged in my attempts to get it for my new Mac. I'm running the Core Duo 1.66 Ghz system with 2gigs of memory and was trying to compi...