Search found 31 matches
- Wed Feb 21, 2007 4:29 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967
- Wed Feb 21, 2007 4:13 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967
It doesn't happen here.... a debug build and a backtrace of it crashing would be nice. To build a debug build, make sure you pass in --enable-debug to configure or autogen.sh. Why are you asking him for something he can't do? Apple's junky broken tools don't support debugging. I keep forgetting thi...
- Tue Feb 20, 2007 11:04 pm
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967
Alright! The combination of those three patches, patched against 1.51 seemed to fix the wacky color problems when switching from between OpenGL and non-OpenGL modes that has been around since 1.43 at least. Well, partially fixed. I just found out that switching from any non-OpenGL to a Windowed Open...
- Tue Feb 20, 2007 7:56 am
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967
I don't think ZSNES would even start if I wasn't compiling for a 32 bit target. o_O Ok, after poking around a bit (and compiling against the proper SDL version, configure was picking up an old fink SDL installation I had -- this is what I get for having both fink and MacPorts installed), I found out...
- Mon Feb 19, 2007 9:08 pm
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967
- Mon Feb 19, 2007 1:05 pm
- Forum: ZSNES Talk
- Topic: ZSNES for Intel Mac ready for consumption!
- Replies: 151
- Views: 308967