It's a wonder that they have not been taken down yet. I suppose the copyright hunting department is on permanent unpaid vacation due to the finance crisis.
The articles themself are nice reading, good work.
Search found 152 matches
- Wed Nov 18, 2009 5:30 pm
- Forum: Gaming Discussion
- Topic: SNES Central articles of note - Various prototypes
- Replies: 52
- Views: 27948
- Tue Oct 13, 2009 8:11 am
- Forum: Gaming Discussion
- Topic: Contest to hack the "worst Nintendo game ever"
- Replies: 23
- Views: 15492
- Fri Sep 11, 2009 6:44 am
- Forum: Gaming Discussion
- Topic: Contest to hack the "worst Nintendo game ever"
- Replies: 23
- Views: 15492
- Tue Aug 18, 2009 6:11 pm
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
I found a new one called toss the turtle. The name is not correct, it should be more like "shot the turtle". With a gun. And with a canon. I got about 99963 feet as my current highscore right now.
- Mon Aug 10, 2009 10:22 am
- Forum: Gaming Discussion
- Topic: Game suggestions?
- Replies: 19
- Views: 9798
- Sat Aug 08, 2009 11:24 pm
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
Sine the last game had no real scoring here is a short one with no end and scoring. Spin sprint http://img44.imageshack.us/img44/2879/scorel.png Because we are behind a few games, here is another one: CoolioDJ http://img198.imageshack.us/img198/42/djscorex.png I got 25525 on rose (the hardest song),...
- Mon Aug 03, 2009 10:54 pm
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
Now for a more modern looking rpg, Epic battle fantasy . There is no grinding in this game and it is most definitively long enough for a fixed length game, without being so long that it takes hours to play. The gameplay manages to stay interesting even if you have access to all attacks at the beginn...
- Mon Aug 03, 2009 12:21 am
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
New day, new game. Gravitex 2 It's a puzzle game where you shot a ball and try to hit the goal. Very simple engine, yet plenty of gameplay. Here is a tip: just because the game thinks that you should reset does not mean that you must, you might win if you don't. :evil: I managed to beat every level ...
- Sun Aug 02, 2009 12:46 am
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
New day, new game. Today, it's Hedgehog launch 2 . It's similar to the previous one with the shopping-cart, but that soon becomes irrelevant, it is most definitely an unique game. I got to Mars in around 22 days if I recall correctly. Once you get the hang of things, it's hard to lose. I mean, even ...
- Sat Aug 01, 2009 12:25 pm
- Forum: Gaming Discussion
- Topic: Today's addicting flash game
- Replies: 83
- Views: 42526
- Thu Apr 16, 2009 12:05 am
- Forum: bsnes Dev Talk
- Topic: New forum for bsnes
- Replies: 47
- Views: 99411
- Fri Apr 10, 2009 8:42 pm
- Forum: bsnes Dev Talk
- Topic: New forum for bsnes
- Replies: 47
- Views: 99411
- Fri Apr 10, 2009 2:20 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.042 released
- Replies: 124
- Views: 247241
- Fri Apr 10, 2009 1:39 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.042 released
- Replies: 124
- Views: 247241
- Thu Apr 09, 2009 9:20 am
- Forum: bsnes Dev Talk
- Topic: Question about saving.
- Replies: 4
- Views: 20174
- Thu Mar 26, 2009 7:56 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.041 released
- Replies: 179
- Views: 244948
I don't understand why lib file inclusion has to be in a certain order, but whatever. I do, it is because the symbols in the lib files are only imported if they are on the list, and they are only on the list if another file has requested them. Importing a lib before it's symbols are on the list res...
- Thu Mar 19, 2009 9:22 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.041 released
- Replies: 179
- Views: 244948
- Mon Mar 16, 2009 7:29 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.041 released
- Replies: 179
- Views: 244948
Eeye did some related research recently.
- Fri Mar 13, 2009 9:33 pm
- Forum: bsnes Dev Talk
- Topic: Snes controller progress:
- Replies: 212
- Views: 220917
- Fri Mar 13, 2009 8:53 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.040 released
- Replies: 135
- Views: 190308
- Fri Mar 13, 2009 8:53 am
- Forum: bsnes Dev Talk
- Topic: Snes controller progress:
- Replies: 212
- Views: 220917
Can't we just take a photo and use it directly if it's so important with proper color? Nah, I am just kidding. But personally I would rather go for looking good over looking real. Replace the title on the controller and claim it's your own custom brand. No chance for people to say it's not accurate,...
- Thu Mar 12, 2009 5:15 pm
- Forum: bsnes Dev Talk
- Topic: Snes controller progress:
- Replies: 212
- Views: 220917
Multitaps is not something people need to worry about when assigning controllers, there is 1+4 joypads(4+4 for the lunatics), nothing more as far as the user cares about on the config scree. The controller port selection doesn't belong in the key mapping at all. @FirebrandX: Do you think that you co...
- Thu Mar 12, 2009 7:21 am
- Forum: bsnes Dev Talk
- Topic: Snes controller progress:
- Replies: 212
- Views: 220917
I do not like the dropdown in the mockup. Use one tab per controller instead. It would make it easy to understand how to set things up in multiple controller configurations. Also, I can not help but feel that it is easy to overlook the L and R buttons with them lacking area. How about some Picture i...
- Mon Mar 09, 2009 5:40 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.040 released
- Replies: 135
- Views: 190308
- Sun Mar 08, 2009 11:03 am
- Forum: bsnes Dev Talk
- Topic: bsnes v0.039 released
- Replies: 525
- Views: 285557