Search found 26 matches

by Grendel
Tue Jun 12, 2007 12:24 pm
Forum: Insane Chatter
Topic: ITT: Birthdays, Hellos, Goodbyes, EXTENDED Absences.
Replies: 301
Views: 607264

I may be relatively new, but I'm going to go ahead and drop out for now. I mainly dropped in to report a technical issue I was having, anyway. That, and I don't have a lot of time at the moment, so I can't really pop in for casual chit-chat. Well, good luck with your projects. I hope I was of some h...
by Grendel
Tue Jun 12, 2007 7:17 am
Forum: Insane Chatter
Topic: So, I just got a job today
Replies: 47
Views: 25589

It's even worse now, that new Terms of Service or EULAs are stating that you don't even own the disc, rather that you have the right to *use* the media, making the sole non-profit copy of media a copyright infringment. Meh. I wouldn't worry too much about quirky license agreements. Sony tries to st...
by Grendel
Tue Jun 12, 2007 7:04 am
Forum: Bug Reports/Feature Requests
Topic: Screen Freeze at Star Ocean (Really.. new stuff...)
Replies: 35
Views: 14733

If it's any consolation, I have the same issues with the unpatched version. I hear the problems also persist in other emulators , so it's likely limited to the game itself. No. http://nsrt.edgeemu.com/images/franpa-alert/franpa-code-orange.png to the max. Snes9x (for some reason) emulates the game ...
by Grendel
Tue Jun 12, 2007 12:41 am
Forum: Bug Reports/Feature Requests
Topic: Screen Freeze at Star Ocean (Really.. new stuff...)
Replies: 35
Views: 14733

If it's any consolation, I have the same issues with the unpatched version. I hear the problems also persist in other emulators, so it's likely limited to the game itself.
by Grendel
Mon Jun 11, 2007 11:29 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

Yes. But the ZSNES team focuses on correctness instead of playability, and previous releases are mostly less hardware accurate. Some day in the future ZSNES will emulate the effect correctly; until then you'll have to use the version that gives the best results for you. Naturally, but I brought thi...
by Grendel
Mon Jun 11, 2007 11:26 pm
Forum: Insane Chatter
Topic: So, I just got a job today
Replies: 47
Views: 25589

and by the way, in the letter i got from the RIAA, one paragraph tells me i have 40 days to settle , and the last part tells me i only have 20 days to settle before they sue me. is this inconsistency a mistake on their part, or am i missing something here? Exactly. Like I said above, they're just g...
by Grendel
Mon Jun 11, 2007 10:58 pm
Forum: Gaming Discussion
Topic: Best games for SNES
Replies: 122
Views: 177935

I must note that Legend of Zelda 3 (A Link to the Past) is, essentially, the best game made for the SNES. And, nearly, the best game ever made. But most assuredly for the SNES... Unfortunately, I passed this one up in my youth. I got the GBA port when it was released, but didn't think much of it at...
by Grendel
Mon Jun 11, 2007 10:33 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

Kirby 3 uses some undocumented hardware effect, similar to the green water in DKC2. That was another theory I had, because it was one of the last games to be developed for the system. But again, everything functions perfectly on 1.42. Have you personally compared the emulation to the hardware? How ...
by Grendel
Mon Jun 11, 2007 10:28 pm
Forum: Insane Chatter
Topic: So, I just got a job today
Replies: 47
Views: 25589

RIAA lawsuits are founded on intimidation, which is why they're mostly settled out of court -- RIAA intimidates Joe Fileshare, and he agrees to pay a one-time fee to avoid any further problems. Now, if they actually tried to bring these frivelous disputes into court, they would be laughed at. Person...
by Grendel
Mon Jun 11, 2007 9:46 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

Kirby 3 uses some undocumented hardware effect, similar to the green water in DKC2. That was another theory I had, because it was one of the last games to be developed for the system. But again, everything functions perfectly on 1.42. Have you personally compared the emulation to the hardware? How ...
by Grendel
Mon Jun 11, 2007 9:39 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

Kirby 3 uses some undocumented hardware effect, similar to the green water in DKC2. That was another theory I had, because it was one of the last games to be developed for the system. But again, everything functions perfectly on 1.42. Go figure. :? Could it possibly have something to do with change...
by Grendel
Mon Jun 11, 2007 9:15 pm
Forum: Gaming Discussion
Topic: Best games for SNES
Replies: 122
Views: 177935

Why get regular ol' "Super Mario All-Stars" when you can get "Super Mario All-Stars + Super Mario World"? :P I noticed "Demon's Crest" on the list. I played through it somewhat recently. It seems like the game was too overlooked, considering the quality of its developme...
by Grendel
Mon Jun 11, 2007 3:47 pm
Forum: Insane Chatter
Topic: Moast amazing thing you'll see all week
Replies: 569
Views: 470569

Everybody, let's rejoice.
by Grendel
Mon Jun 11, 2007 3:05 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

It's definitely not a memory issue. I'm not sure how you would come upon that conclusion. I'm thinking it has to do with the way 1.50+ handles transparency. When the ROM was tested in 1.42, everything functioned just fine. I also tested in another emulator (SNES9x 1.51) and it worked fine, as well....
by Grendel
Mon Jun 11, 2007 12:51 pm
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

It's definitely not a memory issue. I'm not sure how you would come upon that conclusion. I'm thinking it has to do with the way 1.50+ handles transparency. When the ROM was tested in 1.42, everything functioned just fine. I also tested in another emulator (SNES9x 1.51) and it worked fine, as well. ...
by Grendel
Mon Jun 11, 2007 10:52 am
Forum: Bug Reports/Feature Requests
Topic: Standard Windows GUI In The Future?
Replies: 93
Views: 59900

SNES 9x is NOT a version of ZSNES, it is completely different. Yes, I'm aware: I just now played around with 9x v1.51, and it seems like a pretty good alternative to the official build . :P EDIT: Oh, nevermind. I see what you mean now. For some reason, I was thinking SNES9x was based on the zSNES s...
by Grendel
Mon Jun 11, 2007 10:06 am
Forum: Bug Reports/Feature Requests
Topic: Standard Windows GUI In The Future?
Replies: 93
Views: 59900

By the way, I want to note that, prior to my previous post, I was unaware of SNES9x. :P I just now played around with 9x v1.51, and it seems like a pretty good alternative to the official build. The GUI is much more native and easier to multi-task with. I'm sure someone has already mentioned it as a...
by Grendel
Mon Jun 11, 2007 9:37 am
Forum: Bug Reports/Feature Requests
Topic: Standard Windows GUI In The Future?
Replies: 93
Views: 59900

I don't have any nitpicks with the current GUI, but I admit that something to take better advantage of Windows' native API would be more convenient. Multi-tasking isn't too difficult, as the emulator of course has a minimize / maximize option, but having to go back and forth to the menu screen is so...
by Grendel
Mon Jun 11, 2007 9:22 am
Forum: Bug Reports/Feature Requests
Topic: Screen Freeze at Star Ocean (Really.. new stuff...)
Replies: 35
Views: 14733

Star Ocean (J) [!] CRC32:6BA9E08D Patched with DeJap Translations v1.0 Works great with zSNES v1.42 (Windows) Works not-so-great with zSNES v1.50 and above :P I'm having the very same issues with the latest Windows build, myself. But using v1.42 oddly seems to resolve most of the problems. (except f...
by Grendel
Mon Jun 11, 2007 3:31 am
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

UPDATE: Same problems persist in v1.50, but slightly worse. When toggling the graphics engine, there is a lot of flickering and slow-down. Also, I uploaded my v1.42 configuration file so you can have a look at it: http://www.sendspace.com/file/49itl8 The 1.50 - 1.51 configuration files were default ...
by Grendel
Mon Jun 11, 2007 3:25 am
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

Deathlike2 wrote:Have you tried 1.50? To be honest, a very small portion of the graphics code has changed since 1.42.
I don't think so, but I will give it a shot.
by Grendel
Mon Jun 11, 2007 3:19 am
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

UPDATE: Same problems with the fresh copy of zSNES and Kirby's Dream Land 3. Note that the ROM functions perfectly in v1.42. The graphics layer in question is BC3 layer. Here's a screenshot: http://img233.imageshack.us/img233/6030/sdreamland300000mw5.png Disabling the new graphics engine displays th...
by Grendel
Mon Jun 11, 2007 3:12 am
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

The only thing that comes to mind is that you might be using savestates generated by 1.42 and loading them with 1.51.. which is definately not recommended... which could be causing the freezing... I also suggest disabling/reenabling DDraw acceleration and see if that helps. As for the transparent w...
by Grendel
Mon Jun 11, 2007 3:10 am
Forum: Insane Chatter
Topic: Sony sued again....This time it affect many people.
Replies: 56
Views: 22752

I generally could care less about Sony's financial troubles. When a multi-billion dollar, multi-national corporation bullies not only other companies out of the market with frivolous "digital rights" lawsuits, but actually targets its consumers with the same crap, it loses my support. As f...
by Grendel
Mon Jun 11, 2007 2:46 am
Forum: Bug Reports/Feature Requests
Topic: Kirby's Dream Land 3 / some general issues with latest build
Replies: 21
Views: 15110

The freeze ups, I certainly don't experience. The only thing that comes to mind is that you need a reboot." No, it was a persistent problem. I had updated to v1.51 for about a few days, I believe. It is suggested that you tweak things one at a time to isolate said issue. Yes. I mostly played a...