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Here's another interesting fact about VBA-M: The Win32 build (188) works exceptionally well under Linux with WINE. While DirectDraw doesn't work and the menubar has some disappearing issues,Direct3D and OpenGL modes were rock-solid. One thing that surprised me was the emulation speed - a real shock...
- Mon Dec 17, 2007 11:40 am
- Forum: Gaming Discussion
- Topic: OpenGL/D3D patch for Shadow Warriors, Blood & Duke Nukem
- Replies: 3
- Views: 2840
- Tue Dec 11, 2007 10:51 am
- Forum: Tech Talk
- Topic: ADX music players... any good ones out there?
- Replies: 5
- Views: 2758
i believe in_USF for winamp also plays ADX files but it sounds pretty much the same as in_cube since both are from the same author... in_cube is newer tho *smacks head* 64th Note only supports MINIUSF and USF files. Nothing else, it simply doesnt have the code to playback ADX streams. hey, im wonde...
- Tue Dec 11, 2007 8:35 am
- Forum: ZSNES Talk
- Topic: Teach me to cheat
- Replies: 20
- Views: 5786
wouldnt a = with a diagonal line through it mean not equal? something like =/= except done better... No, plus I dont see the point in using different signs when the current signs are more than suitable for the task at hand. Anyone with decent computer knowledge should comprehend logical operators s...
- Mon Dec 10, 2007 9:33 pm
- Forum: Tech Talk
- Topic: Verison FIOS is teh shit
- Replies: 25
- Views: 9248
- Mon Dec 10, 2007 2:55 am
- Forum: Tech Talk
- Topic: 2xSaI Outside Of ZSNES
- Replies: 13
- Views: 5166
Now I'm wondering how to put any of them to use considering they seem to be in a format for DOSBox. You'll have to excuse me if anything I say is wrong/doesn't make any sense, I don't exactly have much knowledge on the subject. It is possible to rewrite those HLSL shaders to work for any D3D applic...
Edit: Didn't work, but I have another idea. I'm going to try all of the versions of VBA that are merged into your version. If one of them has the same error, at least we'll know where it's coming from... I know it's not the official VBA, as I can run that. Edit2: Dammit, that's not the issue either...
- Sun Dec 09, 2007 7:23 am
- Forum: Tech Talk
- Topic: 2xSaI Outside Of ZSNES
- Replies: 13
- Views: 5166
Yes, I meant to say "no" to the idea.
The pixel shader versions of the various scaling algorithms are here:
http://www.si-gamer.net/gulikoza/dosbox.html
The pixel shader versions of the various scaling algorithms are here:
http://www.si-gamer.net/gulikoza/dosbox.html
- Sat Dec 08, 2007 9:13 pm
- Forum: Tech Talk
- Topic: 2xSaI Outside Of ZSNES
- Replies: 13
- Views: 5166
- OpenAL output supports only the 'Generic Software' device.Is support for other devices implemented? Yes, if your sound hardware supports hardware accelerated OpenAL, it will use it. Sound interpolation options are gone - there's just 'On' and 'Off' now Yes, this is due to blargg's new GB/GBA audi...
Mudlord's and Spacy's recent progress on VBA is simply amazing: a new GBA core,tons of video renderer fixes,much improved GB and GBA sound emulation and OpenAL support.The GB PSG sound emulation has always been a weak point of VBA,and now that's history Hhehheeheh, blargg's the one that deserves th...
- Tue Dec 04, 2007 11:10 pm
- Forum: ZSNES Talk
- Topic: Anti aliasing slow on Linux laptop
- Replies: 31
- Views: 12065
- Tue Dec 04, 2007 10:28 am
- Forum: ZSNES Talk
- Topic: Anti aliasing slow on Linux laptop
- Replies: 31
- Views: 12065
- Mon Dec 03, 2007 3:55 am
- Forum: Bug Reports/Feature Requests
- Topic: New Filters
- Replies: 17
- Views: 6468
Thanks for reporting. It seems to be known by Spacy for a while, and he seems to be back...ish: http://vba-m.ngemu.com/vbaotherbuilds/vbam_d3dfix.7z He managed to fix triple buffering and vsync, as well as other things in the Direct3D renderer, as well as beating me to finishing my implementation of...
- Fri Nov 30, 2007 7:08 am
- Forum: Tech Talk
- Topic: DVD player doesn't read DVD-RW
- Replies: 13
- Views: 3976
and VBA-M should work fine on Linux.... Its very odd that it screws up for you. But given that is WinMe we are talking about, I wouldnt rule out OS probs. I only tested this out personally on XP. XP Service Pack 2 w/ all recent Windows updates. I have a question about Direct3D - when I specify to ha...
mudlord, I'm sure the videocard that you are using support at least 320x240. So, you can reproduce this problem. See if you can select 320x240 from this screen (when using Directdraw) - and not from the window with pre-defined resolutions. Yes, I can. I can select resolutions from 320x240, right up...
- Tue Nov 27, 2007 4:07 am
- Forum: Bug Reports/Feature Requests
- Topic: New Filters
- Replies: 17
- Views: 6468