Search found 16 matches

by Red_Wraith
Mon Oct 05, 2009 4:30 pm
Forum: Gaming Discussion
Topic: Wario's Woods
Replies: 8
Views: 4242

Thank you very much, mytmyke and franpa! I can make out the text of the other 2 types (page 6). The description of the Spook monster (the symbol looks like 2 coffee cups) is: "Arrange one match to make this monster flash. As the enemies are flashing arrange another match to make it disappear&qu...
by Red_Wraith
Sun Oct 04, 2009 3:56 pm
Forum: Gaming Discussion
Topic: Wario's Woods
Replies: 8
Views: 4242

OK. I believe that monsters with a diagonal arrow must be connected diagonally to make them disappear. And so on for vertical and horizontal arrows. Hm, but at least the monsters with the vertical arrow also disappear if you connect them horizontally or diagonally. So the arrows must have a differe...
by Red_Wraith
Sat Oct 03, 2009 9:25 am
Forum: Gaming Discussion
Topic: Wario's Woods
Replies: 8
Views: 4242

mytmyke wrote:Maybe in here somewhere?

http://www.gamefaqs.com/console/snes/file/588833/21454
I don't think so. I've searched this FAQ and some others for the word "arrow" but haven't found this word. Thank you nevertheless.
by Red_Wraith
Sat Oct 03, 2009 12:53 am
Forum: Gaming Discussion
Topic: Wario's Woods
Replies: 8
Views: 4242

Wario's Woods

Does somebody know what the arrows next to the images of the monsters mean? Mostly they are vertical, but sometimes they are also diagonal. I mean the white arrows which you can see, for example, on these screenshots: http://www.consoleclassix.com/info_img/Warios_Woods_SNES_ScreenShot4.gif http://im...
by Red_Wraith
Tue Apr 22, 2008 10:31 pm
Forum: Gaming Discussion
Topic: Older pc games worth playing
Replies: 34
Views: 11779

I'm a DOS game freak, so here's some suggestions. I'll say anything by Apogee (Raptor, Cosmo's Cosmic Adventure, Realms of Chaos, Duke Nukem 1, 2, and 3D, the Kroz series, BioMenace, Crystal Caves, Secret Agent, Major Stryker, Monster Bash, Stargunner, the Keen series, Blake Stone, Alien Carnage, W...
by Red_Wraith
Tue Apr 22, 2008 10:01 pm
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

Here is what I changed in src\win\winlink.cpp of revision 4538 to fix my analog stick. The forum user joebells asked me about this and here is my quick fix (about line 2919). Of course byuu's suggestion would be much better, but what I needed was just a quick 'n dirty fix. if (!X1Disable[i]) { if (j...
by Red_Wraith
Sat Dec 22, 2007 11:42 pm
Forum: Insane Chatter
Topic: Chrono Trigger parody
Replies: 8
Views: 5402

Einherjan wrote:I know of one. Not sure if this is the right one though. It is called "Chrono Trigger Unglued" and it's hosted on Chrono Compendium (http://www.chronocompendium.com/Stories/32/1).
This one is pretty funny.
by Red_Wraith
Mon Nov 19, 2007 2:46 pm
Forum: Gaming Discussion
Topic: Multiplayer RPGs for SNES
Replies: 4
Views: 2658

Multiplayer RPGs for SNES

Are there good multiplayer RPGs beside of Secret of Mana for SNES? If yes, which ones?
by Red_Wraith
Sun Nov 18, 2007 10:12 pm
Forum: Bug Reports/Feature Requests
Topic: [Bug report] 2 Roms which work in 1.42 don't work in 1.51
Replies: 7
Views: 3959

Make sure you are using the latest version of zget. The revision prompt is only asked on the second run (assuming the first run is successful). I'm using Zget 4.2. I didn't get the prompt on the second run. I used Subversion (TortoiseSVN) to download the source of revision 4538 and then I compiled ...
by Red_Wraith
Sun Nov 11, 2007 10:56 pm
Forum: Bug Reports/Feature Requests
Topic: [Bug report] 2 Roms which work in 1.42 don't work in 1.51
Replies: 7
Views: 3959

Clements wrote:[Use zget and enter 4538 as a revision when prompted.]
I am not prompted to enter a revision number when using zget. It always downloads the latest revision. What am I doing wrong?
by Red_Wraith
Fri Nov 09, 2007 12:23 am
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

I don't suppose you'd be interested in trying out one of my software programs to see if the joypad support there works for you? I poll the POV hat the same way, so if it's broken there, I can try fixing it. If that works, we can apply the fix to ZSNES. I understand if you're busy or don't want to. ...
by Red_Wraith
Thu Nov 08, 2007 12:44 am
Forum: Bug Reports/Feature Requests
Topic: [Bug report] 2 Roms which work in 1.42 don't work in 1.51
Replies: 7
Views: 3959

[Bug report] 2 Roms which work in 1.42 don't work in 1.51

I'm talking about "Kirby's Avalanche" and "Super Puyo Puyo 2". I'm using ZSNES for Windows. Both games work in 1.42 but they don't in 1.51. I haven't tested them with any versions in between. Kirby's Avalanche: CRC: 21E658B8, Checksum OK When I start Kirby's Avalanche in ZSNES 1....
by Red_Wraith
Thu Nov 08, 2007 12:23 am
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

Your best bet is to try out the Windows control panel joypad calibrator. If you are able to make the movements you want, then ZSNES' driver could use some work. If you are not, then throw your gamepad away :( The gamepad works fine in the game controller configuration in the the windows control pan...
by Red_Wraith
Tue Nov 06, 2007 7:34 pm
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

Deathlike2 wrote:There is no ZSNES 1.52. It is not an official version.
Oops. :oops: I meant ZSNES 1.51 (for Windows). It was a typo.

But back to the topic: Could ignoring Down+Left etc. resolve the problem?
by Red_Wraith
Tue Nov 06, 2007 6:12 pm
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

Deathlike2 wrote:Assuming you are using ZSNES 1.50 or later, try playing around with joystick sensitivity in the cfg file.
I'm using ZSNES 1.52.
I tried what you suggested and I haven't noticed any difference.
by Red_Wraith
Tue Nov 06, 2007 12:25 am
Forum: Bug Reports/Feature Requests
Topic: Ignore Down+Left, Down+Right, Up+Left, Up+Right?
Replies: 21
Views: 10260

Ignore Down+Left, Down+Right, Up+Left, Up+Right?

If one uses a gamepad with a 8 way d-pad, playing in ZSNES becomes a pain. The reason is that e.g. pressing Downleft on the d-pad results in Left and Down being sent at the same time (or nearly at the same time) and ZSNES treats this as if only Left was pressed (at least with my P1500 gamepad). This...