Search found 199 matches

by Dullaron
Thu Nov 12, 2009 5:36 am
Forum: Emulators
Topic: Gens for Linux
Replies: 3
Views: 3591

http://sourceforge.net/projects/gens/

Only one I know of is still up.
by Dullaron
Tue Oct 20, 2009 12:49 pm
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Look like the new Magic Engine version will never make it out alive. :twisted:
by Dullaron
Tue Aug 11, 2009 11:13 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Must be windows 7 rc1 issue then.
by Dullaron
Fri Aug 07, 2009 10:25 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

libguide40.dll is missing.
by Dullaron
Mon Jul 13, 2009 3:15 pm
Forum: ZSNES Talk
Topic: ZSNES 2.0 Status
Replies: 220
Views: 98064

Omg Carrot Top just blown his brain out. :twisted:
by Dullaron
Thu Jul 02, 2009 8:22 pm
Forum: ZSNES Talk
Topic: cant see video
Replies: 4
Views: 1684

Install Direct X as well.
by Dullaron
Wed Jul 01, 2009 11:33 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Oh I see. Thanks for info.
by Dullaron
Tue Jun 30, 2009 7:47 pm
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Have you tried configuring with it? Means, press buttons on the controller to see if they get accepted. Do they work in Regen? On Regen the controller is working fine. On TurboEngine the controller buttons are auto pressing when I start Darius Plus (Japan) and 1943 Kai (Japan) when I use the contro...
by Dullaron
Mon Jun 29, 2009 1:02 pm
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

SuperGrafx isn't picking it up right on Darius Plus (Japan). There a line going across at the top. Maybe this a bad dump that I have. No-Intro NEC - PC Engine - TurboGrafx 16 (20090529_CM) isn't showing missing. What you guys think? http://img3.imageshack.us/img3/8284/629200965141am.th.png I thought...
by Dullaron
Mon Jun 29, 2009 8:30 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

ftp://ftp6.nero.com/wnaspi32.dll

Download and stick it into Turbo Engine 16 folder. Error will go away.
by Dullaron
Mon Jun 15, 2009 6:31 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

No problem AamirM. :)

I willing to try out beta for testing.
by Dullaron
Sun Jun 14, 2009 6:14 pm
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Will the PC-FX be next in 2-4 years?
by Dullaron
Fri Jun 12, 2009 7:26 am
Forum: Emulators
Topic: bsnes upx vs 7z
Replies: 15
Views: 11398

Ok I'm confuse here about bsnes_7za.

How did you compress into 7za?
by Dullaron
Wed Jun 10, 2009 11:02 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

http://www.geocities.com/sgextreme/darius_plus.html Darius Plus has the distinction of being a game that will run on a normal PC Engine but enjoys improvements in performance when run on the SuperGrafx Technically it's a plain old Pc-Engine game, as clearly seen on the box artwork. Might be emulati...
by Dullaron
Wed Jun 10, 2009 7:56 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Oh ok. No-Intro have listed in the wrong file. lol

It working now.
by Dullaron
Tue Jun 09, 2009 9:11 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

I found a bug.

Darius Plus (Japan) is missing bullets. There maybe some other issues as well. This is playing from a PCE/TGX16 rom.
by Dullaron
Mon May 18, 2009 5:33 am
Forum: Emulators
Topic: linux mame frontend
Replies: 6
Views: 5865

http://www.mameworld.info/ubbthreads/sh ... art=1&vc=1

M+GUI 1.4 final (Win/Linux x86/Mac universal) and source code
by Dullaron
Thu Apr 23, 2009 1:15 am
Forum: Emulators
Topic: Turbo Engine 16 emulator by AamirM
Replies: 350
Views: 236942

Wow. I love that game.
by Dullaron
Sun Apr 19, 2009 3:14 am
Forum: bsnes Dev Talk
Topic: New forum for bsnes
Replies: 47
Views: 89940

Wow another ZSNES. Just messing with you. :twisted:

Really does look neat.
by Dullaron
Sun Apr 12, 2009 1:14 pm
Forum: bsnes General Discussion
Topic: Thanks for all your hard work.
Replies: 20
Views: 69473

Never mind byuu. I fix my end on log on the forum. I had password cap. :roll:
by Dullaron
Fri Apr 10, 2009 6:34 pm
Forum: bsnes Dev Talk
Topic: New forum for bsnes
Replies: 47
Views: 89940

I don't mind sign up for another forum.
by Dullaron
Fri Apr 10, 2009 3:02 am
Forum: bsnes Dev Talk
Topic: bsnes v0.042 released
Replies: 124
Views: 214061

Beta testing doesn't have any zip support.

I can see someone reporting beta broken. :twisted:
by Dullaron
Tue Apr 07, 2009 6:39 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.042 released
Replies: 124
Views: 214061

Wow. I'm so happy byuu. You just can't stop working on bsnes. You want more. :D
by Dullaron
Sat Apr 04, 2009 9:13 pm
Forum: ZSNES Talk
Topic: ZSNES 2.0 Status
Replies: 220
Views: 98064

ZSNGB or ZSNG :twisted:

Z+Super Nintendo+Nintendo+Game Boy

If you pop in Nintendo 64 then it be ZSNGBN or ZSNGN. :twisted:
by Dullaron
Thu Apr 02, 2009 4:42 pm
Forum: bsnes Dev Talk
Topic: Any chance of a "Simple 2X/3X/4X" filter?
Replies: 19
Views: 35475

I actually got it to compile without any fixes. (some warnings, but no errors) I used 1.902.0 of the TDM/MinGW . Are you using MinGW that TDM/MinGW is asking for? I never did try that way. I use the QT instead. byuu I will wait on your instructions on what you did before I change stuff at my end. I...