Search found 5 matches

by earbenT
Wed Apr 08, 2009 3:59 am
Forum: bsnes Dev Talk
Topic: bsnes v0.042 released
Replies: 124
Views: 169656

Quite an encouraging development indeed, and it'll be interesting to see what the final performance hit is like. Outstanding work, byuu!
by earbenT
Wed Sep 03, 2008 3:10 pm
Forum: bsnes Dev Talk
Topic: BS-X technical discussion
Replies: 110
Views: 152590

These collectors apparently want to ensure that these rare games are lost forever in time once the original carts have stopped functioning. What a shame.
by earbenT
Sat Aug 16, 2008 4:11 pm
Forum: bsnes Dev Talk
Topic: Adding Cocoa to Hiro
Replies: 12
Views: 8266

So little info out there on it. m m (I'm not being facetious btw) For instance, I presently allow all windows to have their own unique menubar. Is it possible to do something like that with Cocoa? Obviously the menubars would go to the top of the screen, but can you have one for each window inside ...
by earbenT
Sat Aug 16, 2008 6:20 am
Forum: bsnes Dev Talk
Topic: Adding Cocoa to Hiro
Replies: 12
Views: 8266

As a part-time OS X user, I very much appreciate the effort. I'd love to see a Cocoa version that stays current with the Windows and Linux releases.
by earbenT
Thu Aug 14, 2008 3:45 am
Forum: bsnes General Discussion
Topic: bsnes on PS3
Replies: 2
Views: 11765

bsnes on PS3

Hello. I am thinking about trying bsnes on Yellow Dog Linux 6.0 for PS3. Is it known yet whether it will compile successfully on this platform and what performance is like?