Search found 3 matches

by GeertJan
Sun Oct 26, 2008 1:34 pm
Forum: bsnes Dev Talk
Topic: Fullscreen on startup
Replies: 41
Views: 68413

So, back to the topic of starting full screen... :) For anyone who is interested in this feature: it is quite easy to implement into the source code yourself, for personal use. Here's what you do: - Open the file "src/ui/main.cpp" - Remove line 152: if(argc >= 2) event::load_image(argv[1])...
by GeertJan
Sat Aug 23, 2008 4:58 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.035 released
Replies: 142
Views: 68583

The section specifically says capabilities -- (un)checking those wouldn't make a whole lot of sense ;) You turn off vsync under the menubar -> Settings -> Emulation Speed -> Sync Video. Be sure to move around "Frequency Adjust", too. Ahh right, sorry misunderstood how that worked. However...
by GeertJan
Sat Aug 23, 2008 2:52 pm
Forum: bsnes Dev Talk
Topic: bsnes v0.035 released
Replies: 142
Views: 68583

Nice work on getting new releases out byuu! One problem I'm having with 0.035: I use OpenGL and I have vsync turned on in my NVidia settings, so on 0.034 this gave me a nice smooth display with no tearing. However, with bsnes 0.035 trying to vsync by itself (even when I still have vsync turned on in...