Search found 102 matches
- Sun Oct 09, 2005 12:55 pm
- Forum: Bug Reports/Feature Requests
- Topic: Lufia 2 Ending Crashes ZSNES while HQ4x Full is selected
- Replies: 38
- Views: 16488
- Mon Sep 19, 2005 3:57 pm
- Forum: Bug Reports/Feature Requests
- Topic: forgetting/remembering save directory, screensaver, brandish
- Replies: 9
- Views: 3254
- Sat Sep 17, 2005 11:59 am
- Forum: Bug Reports/Feature Requests
- Topic: forgetting/remembering save directory, screensaver, brandish
- Replies: 9
- Views: 3254
Re: forgetting/remembering save directory, screensaver, bran
*I have disable screensaver checked, it doesn't work. I'm using the starfield screensaver that comes with windows. Switch to fullscreen and the screensaver will be disabled. Also, a minor one: in Brandish (U) (CRC: 74F70A0B) when you move one space in any direction (not turning), the stage graphics...
- Sun Aug 14, 2005 4:04 pm
- Forum: ZSNES Talk
- Topic: Zsnes problem thats driving me crazy...
- Replies: 8
- Views: 2412
- Tue Jul 19, 2005 8:25 am
- Forum: Bug Reports/Feature Requests
- Topic: Fire Emblem 4 - added NSRT scan
- Replies: 12
- Views: 5944
- Mon Jul 18, 2005 11:33 pm
- Forum: Bug Reports/Feature Requests
- Topic: Fire Emblem 4 - added NSRT scan
- Replies: 12
- Views: 5944
- Mon Jul 18, 2005 11:16 pm
- Forum: Bug Reports/Feature Requests
- Topic: ActRaiser 2 Freezes at Level Selection
- Replies: 53
- Views: 34961
- Tue Jun 07, 2005 11:14 pm
- Forum: ZSNES Talk
- Topic: MinGW Compile Error
- Replies: 18
- Views: 4760
I found the problem. The optimization flags for temppsr.c are causing the problems. Fix: Delete ${CFLAGS} or replace it with -O1 on line 235 in makefile.ms. Wow, that's very important info. What did you find was breaking under optimizations? I'd prefer to fix the bugs in my compiler instead of disa...
- Tue Jun 07, 2005 8:44 pm
- Forum: ZSNES Talk
- Topic: MinGW Compile Error
- Replies: 18
- Views: 4760
- Mon Jun 06, 2005 8:49 am
- Forum: Bug Reports/Feature Requests
- Topic: Problem with ZSNES on Win2k
- Replies: 21
- Views: 7248
- Sun Jun 05, 2005 9:40 pm
- Forum: Bug Reports/Feature Requests
- Topic: BS roms
- Replies: 2
- Views: 1595
Scan your rom with NSRT and post the rominfo here. What ZSNES version are you using?
You might try the newest WIP version from http://ipherswipsite.com.
You might try the newest WIP version from http://ipherswipsite.com.
- Sat Jun 04, 2005 4:57 pm
- Forum: Bug Reports/Feature Requests
- Topic: Two Super Mario RPG bugs (May 19 WIP)
- Replies: 6
- Views: 3337
- Fri Jun 03, 2005 4:59 pm
- Forum: ZSNES Talk
- Topic: MinGW Compile Error
- Replies: 18
- Views: 4760
- Fri Jun 03, 2005 4:03 pm
- Forum: ZSNES Talk
- Topic: MinGW Compile Error
- Replies: 18
- Views: 4760
Its the option which will save the location of the ZSNES window, its only in Windows. It's not only in Windows. About the problem: Former code without macros: GUIDisplayIconWin 10,12,43,[GUITemp] mov dword[GUITemp],GUIIconDataCheckBoxUC cmp byte[resetposn],1 --> cmp with 1 je .nocheck4 --> je mov d...
- Sun Dec 26, 2004 9:59 pm
- Forum: ZSNES Talk
- Topic: Document Updates
- Replies: 26
- Views: 11070
I optimized the images a bit more.
http://ezshare.de/files-en/235812/Images.zip.html
Edit:
Gui.png isn't used in the html-files. It should be removed.
http://ezshare.de/files-en/235812/Images.zip.html
Edit:
Gui.png isn't used in the html-files. It should be removed.
- Thu Dec 16, 2004 5:11 pm
- Forum: Development
- Topic: Update on MinGW convertion project...
- Replies: 37
- Views: 22522
- Wed Dec 15, 2004 8:15 pm
- Forum: Development
- Topic: Update on MinGW convertion project...
- Replies: 37
- Views: 22522
- Sat Dec 11, 2004 5:58 pm
- Forum: Development
- Topic: Update on MinGW convertion project...
- Replies: 37
- Views: 22522
- Tue Dec 07, 2004 9:10 pm
- Forum: Bug Reports/Feature Requests
- Topic: ZSNES 1.40 RC1 Bugs/Discussion
- Replies: 50
- Views: 31650
- Sun Nov 21, 2004 10:30 pm
- Forum: Development
- Topic: Can ZSNES be built successfully using MinGW?
- Replies: 56
- Views: 30980
- Fri Nov 19, 2004 10:57 pm
- Forum: Development
- Topic: Can ZSNES be built successfully using MinGW?
- Replies: 56
- Views: 30980
I used the following versions to compile ZSNES: -nasm-0.98.38-1 -DirectX 9.0 SDK - (October 2004) -libpng 1.2.7 -zlib 1.2.2 -gcc 3.4.2 -binutils 2.15.91 -Mingw 3.5 Maybe it's a bug in initializing the sound in winlink.cpp. BTW: - Include ctype.h in initc.c to fix warning messages about implicit decl...
- Fri Nov 19, 2004 2:12 pm
- Forum: Development
- Topic: Can ZSNES be built successfully using MinGW?
- Replies: 56
- Views: 30980
- Mon Oct 18, 2004 9:33 pm
- Forum: Development
- Topic: A small article regarding ZSNES
- Replies: 104
- Views: 100549
- Sat Oct 02, 2004 1:58 pm
- Forum: ZSNES Talk
- Topic: SPL4 Graphics still garbled?
- Replies: 3
- Views: 2034
- Wed Aug 18, 2004 3:18 pm
- Forum: Bug Reports/Feature Requests
- Topic: Config files are not saved etc.
- Replies: 6
- Views: 3042