Search found 25 matches

by -james-
Mon Nov 12, 2012 5:30 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

gyromite7 wrote:what I really love is how smooth the scrolling is. There's no tearing...
Thanks! That's something that I'm pretty proud of, so I'm glad to get some positive feedback on it.

James
by -james-
Fri Mar 30, 2012 12:41 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

Gonzo wrote:Um, that might have something to do with life/other shit getting in the way?
yep.
by -james-
Thu Jan 12, 2012 9:09 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

sure, that's easy enough to do. added to the list.

btw -- next release will prob. be late this month. I'll try to get most of your requests in it.
by -james-
Wed Jan 11, 2012 9:22 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

FDS, yes. Overclocked CPU, no (though it could be added easily enough).
by -james-
Wed Jan 11, 2012 4:31 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

by -james-
Wed Jan 11, 2012 4:18 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

There's something wrong with the header in that rom; the number of prg/chr pages doesn't match the size of the file, so I treat it as an invalid image. I'll think of a smarter way of handling these (there are a few).

So, yes, it's on the list now.
by -james-
Wed Jan 11, 2012 4:05 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

No, not intentional. Frankly, just never tried/noticed. I'll add that to the list too.
by -james-
Wed Jan 11, 2012 1:07 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

I messed up the values in nemulator.ini :oops:. These will work (tested w/ an xbox 360 controller):

Code: Select all

joy1.joy.left = 0x7B0C57E4
joy1.joy.right = 0x34BC1194
joy1.joy.up = 0x11947B0C
joy1.joy.down = 0x57E434BC
by -james-
Tue Jan 10, 2012 9:02 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

ok -- weird. I'll take a look at it when I get home from work.
by -james-
Tue Jan 10, 2012 2:02 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

try these values:

Code: Select all

joy1.joy.left = 0x7D0055F0
joy1.joy.right = 0x36B00FA0
joy1.joy.up = 0x13887918
joy1.joy.down = 0x55F032C8
by -james-
Mon Jan 09, 2012 6:28 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

down-left is the only diagonal that doesn't work w/ the d-pad?

can you post your joypad config from nemulator.ini?
And why do turbo buttons in nemulator act like toggle switches?
no particular reason other than my personal preference. I'll put separate turbo buttons on the to-do list.
by -james-
Mon Nov 21, 2011 4:25 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

I get the scanlines request (and will add it... actually, it's already done, just unreleased), but IMO, nearest neighbor filtering looks like crap -- just curious why you'd want that. Do you prefer the look, or is there some other reason? BTW, I forgot to mention it in the release notes, but this ve...
by -james-
Thu Dec 30, 2010 6:48 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

got it (and thanks -- glad to hear you like the design) I don't see the point of every single emu going cycle accuhurtz for the hell of it, because someone else does it. 90-some% of games run fine without that level of accuracy so, yeah, I kind of agree with this. That said, there are some games tha...
by -james-
Tue Dec 28, 2010 5:33 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

mudlord88 wrote:It runs fine.
Just needs MOAR accuracy, since people these days expect nothing less >_>
ok, I'll bite...

example?
by -james-
Mon Dec 27, 2010 9:06 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

- What API does nemulator use for sound output? DirectSound - Is nemulator using some kind of quirky surround or true mono (instead of dual mono) output mode? It's single-channel mono. Does the emulator otherwise run ok? If it's unable to output sound (i.e., if the sound output buffer isn't being e...
by -james-
Fri Dec 10, 2010 5:55 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

2.2.1 is available and includes the customizable menu.
http://nemulator.com

enjoy!
by -james-
Thu Dec 09, 2010 8:22 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

the next version will be out shortly :)

Image
by -james-
Mon Feb 15, 2010 4:38 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

kick -- glad you like it and thanks for your comments. add an option to disable VSYNC when browsing through the menu I'll consider adding this in but my first reaction to this is that a system that can't run the menu at 60 fps simply doesn't meet the minimum requirements. add an option to increase t...
by -james-
Fri Jan 08, 2010 9:17 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

byuu wrote:Does it need to be live, though?
No, doesn't need to be. But I didn't want to use static images because I didn't want to deal with creating/storing them. And, frankly, I get a kick out of being able to emulate them all at once.
by -james-
Fri Jan 08, 2010 5:23 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

But in seriousness, no. There's a lot of novelty and innovation, but little usefulness. I agree that it may not be the most useful thing to some, but it does work well where I want it to -- under Windows Media Center on my TV, where I don't have a mouse/keyboard. I wanted something that could be co...
by -james-
Fri Jan 08, 2010 5:21 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

byuu wrote: What about the option to multiplex the audio streams from every game at the same time?
Like this?

The general response was negative, but I think it's kinda cool. Just like being in an arcade...
by -james-
Fri Jan 08, 2010 5:37 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

DEFIANT wrote:You know, if you switched to images and the ability to scroll through them to select games you want to play, you might be on to something there.
That's no fun!
by -james-
Fri Jan 08, 2010 5:34 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Re: nemulator

All games are being emulated in real-time: Can I run all 4,000+ officially released titles and revisions at the same time, or is it limited to some paltry number like 50-200? :/ You can run as many as you'd like. Only the games in view are loaded and emulated. That said, I only support ~10 mappers ...
by -james-
Thu Jan 07, 2010 5:25 am
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

Actually, yes, this is running on a Core i7 920. I get about 90fps in the menu.

On my laptop, a Core 2 Duo U7500, I only get about 15 fps. Individual games, of course, run at full speed.

Give it a try, if you have a chance, and let me know how it runs on your setup.
by -james-
Wed Jan 06, 2010 9:26 pm
Forum: Emulators
Topic: nemulator
Replies: 66
Views: 48705

nemulator

I've recently released a new version of my NES emulator, nemulator. It's differentiating feature is it's game selection interface. All games are being emulated in real-time: http://nemulator.com/images/nemulator2.1.1.jpg Recent updates include cycle-accurate PPU emulation. Check it out and let me kn...