Search found 870 matches

by xamenus
Mon Oct 16, 2006 4:14 pm
Forum: Insane Chatter
Topic: Where are the fucking r3gged sci tech display d0ctor serials
Replies: 5
Views: 5812

http://www.scitechsoft.com/ftp/sdd/regcodes.txt

Oh wait, you were being sarcastic...
by xamenus
Sun Oct 15, 2006 12:47 am
Forum: DeJap Projects
Topic: Requesting SD Gundam G-Next Unit Editor
Replies: 2
Views: 4463

Lucky you, I found it. It was at a hard-to-navigate Chinese ROM site, though, so I'll post it here.

Download
by xamenus
Sat Oct 14, 2006 8:56 pm
Forum: ZSNES Documentation Forum
Topic: SourceForge -> BountySource
Replies: 17
Views: 26610

There will be a slight problem when the docs move to BountySource: the docs will no longer have a website at SourceForge. The About box in ZSNES will either need to be removed or updated should we find a new site.
by xamenus
Sun Oct 08, 2006 10:03 pm
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 394699

It's just a placeholder. The WIP documentation currently has 1.43 as the version number as well, but we will update it as soon as the next version number has been decided.
by xamenus
Mon Oct 02, 2006 5:17 am
Forum: Emulators
Topic: ZSNES rocks, how about you recommend me a nes emulator?
Replies: 28
Views: 19176

Nestopia is portable. There is already a Linux port, although it is still in early stages.

http://rbelmont.mameworld.info/?p=132
by xamenus
Sun Oct 01, 2006 3:07 am
Forum: Gaming Discussion
Topic: The Nintendo 64 turns 10
Replies: 19
Views: 12119

GoldenEye was a great game. It revolutionized first person shooters and multiplayer, at least in my eyes.

And yes, KotOR is awesome. I really hope they make a KotOR III.
by xamenus
Sat Sep 30, 2006 1:12 am
Forum: ZSNES Documentation Forum
Topic: This forum
Replies: 1
Views: 11615

This forum

I just wanted to give a fair warning that in this forum we delete threads somewhat regularly. Threads offering suggestions will be locked soon after said suggestions have been added to the docs. The threads will then be deleted a short time later. A thread that is still open means that the info in i...
by xamenus
Fri Sep 29, 2006 4:51 am
Forum: ZSNES Talk
Topic: Post v1.42 ZSNES WIPs
Replies: 802
Views: 394699

The changelog for the next official release is going to be absolutely humongous indeed.
by xamenus
Thu Sep 28, 2006 7:37 pm
Forum: Gaming Discussion
Topic: Name This Game Yet Again
Replies: 12
Views: 8949

...

A simple 'thank you' would be fine. ;)
by xamenus
Thu Sep 28, 2006 5:37 pm
Forum: Gaming Discussion
Topic: Name This Game Yet Again
Replies: 12
Views: 8949

Not quite sure if this is old enough or not, but could it be "Wodan - The Trial"?

http://spielkultur.org/wdp.html
by xamenus
Thu Sep 21, 2006 1:49 am
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

I've changed the default res in the Windows port Hmm, hopefully people won't complain when they can't find the graphics filters. OT: By the way, I don't expect this to be done but I thought I'd mention it anyway: Since you're changing the default res, you could make "256x224 R" the defaul...
by xamenus
Fri Sep 15, 2006 4:07 pm
Forum: Emulators
Topic: NES Color Palette of Choice
Replies: 221
Views: 259377

kode54 wrote:Oh, and it looks like you're using the NTSC filter, which doesn't support an input palette anyway.
It does, as of the latest release.
by xamenus
Wed Sep 06, 2006 7:43 pm
Forum: Emulators
Topic: Nestopia 1.39
Replies: 374
Views: 244096

Also,now I noticed (need confirmation/testing from others) a bit more input lag than even 1.32. Test with SMB3 and compare the time it takes between pressing the jump button and Mario jumping.Also compare the 'latency' when moving on the world map. I *think* I may have noticed this too, but it was ...
by xamenus
Fri Sep 01, 2006 2:14 am
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

As pointed out by some rude IRC guy, we don't have a list of file formats that are supported. (Well, just the extensions we support really.) I was actually already thinking about this just recently. To be honest, I'm not really sure what "SNES file formats" are. Is this just referring to ...
by xamenus
Tue Aug 29, 2006 9:48 pm
Forum: Emulators
Topic: Nestopia 1.39
Replies: 374
Views: 244096

You registered on the ZSNES board in order to get support for Nestopia? How do you people find this thread? Is it really that prevalent on Google?

Now to actually answer your question, maybe your save directory is marked read-only?
by xamenus
Tue Aug 29, 2006 5:32 pm
Forum: ZSNES Documentation Forum
Topic: Top #10 ZSNES questions
Replies: 27
Views: 49235

Technical support isn't the purpose of this thread. Use ZSNES Talk.
by xamenus
Tue Aug 22, 2006 10:17 pm
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

Deathlike2 wrote:It's up to you.. I think I might have been already given it, but I hadn't touched it at all. So, do what you think makes sense.
Ah, I see. I must have overlooked it, but you do already have SVN access.
by xamenus
Tue Aug 22, 2006 9:55 pm
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

Deathlike, I can give you SVN access to the docs if you want. That way, if you have any small additions or corrections to make (or if I make a mistake in one of my commits), you'll be able to do it.
by xamenus
Tue Aug 22, 2006 9:39 pm
Forum: ZSNES Documentation Forum
Topic: Wikiwikiwikiwikiwiki
Replies: 20
Views: 14854

I just looked at the wiki. Turns out that it hasn't been updated in a long time. I'm just curious, but does anyone still find it useful/necessary?
by xamenus
Tue Aug 22, 2006 2:03 am
Forum: ZSNES Talk
Topic: How do you open up a rom with the zsnes?
Replies: 3
Views: 1681

Or it might be that he doesn't know that ROMs aren't included with the program, and expects that the games are just magically included with ZSNES somehow.
by xamenus
Tue Aug 22, 2006 1:26 am
Forum: ZSNES Talk
Topic: zget 4
Replies: 125
Views: 209987

Agozer wrote:
Poobah wrote:Doesn't it just tell NASM to use -O9999 or something?
What does that do exactly? I've not used NASM much so excuse my ignorance.
It tells NASM to optimize the code as best possible when compiling. As I understand, it can make ZSNES faster.
by xamenus
Mon Aug 21, 2006 11:09 pm
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

I'm also waiting to see what Jipcy is going to do. Apparently, he has some things in mind for all of the stickied topics in this forum, but I don't know what his intentions are for some of them. Hopefully we'll hear more from him in the fall.
by xamenus
Mon Aug 21, 2006 8:42 pm
Forum: ZSNES Documentation Forum
Topic: Some Quick Relevant Updates Need Addressing...
Replies: 125
Views: 128127

OK, I've finally updated some of this stuff. Sorry for taking so long.
by xamenus
Tue Aug 15, 2006 5:58 pm
Forum: Bug Reports/Feature Requests
Topic: 7z files
Replies: 29
Views: 13757

Continue this with PMs, please. :)
by xamenus
Sat Aug 12, 2006 9:56 pm
Forum: Bug Reports/Feature Requests
Topic: 7z files
Replies: 29
Views: 13757

I'd like to mention that a GoodMerged 7z set is smaller than a set with everything archived individually in JMA. So you can't truly say JMA is better until NSRT supports a GoodMerge-like feature.