Search found 14 matches

by twipley
Tue Jan 03, 2012 10:13 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

Some things mentioned in the changelog make me not want to.
by twipley
Tue Jan 03, 2012 9:42 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

kode54 wrote:>implying it is a simple fix
Indeed, implying it is a simple fix.

I do not know about that. The only thing I know is that one of the hacks included in previous versions was fixing it. It is such a port I am interested in.
by twipley
Tue Jan 03, 2012 7:49 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

Happy new year 2012 everybody, Just a quick note that I am offering a few bucks to the first one that ever gets to integrate a hack fix for this to the v1.51 executable. I am not rich but if you want to settle a deal contact me. Just a little sum to basically motivate some (random) developer towards...
by twipley
Tue Mar 01, 2011 9:41 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

grinvader wrote:
badinsults wrote:it is unlikely a fix will be out anytime soon.
See http://board.zsnes.com/phpBB3/viewtopic ... 07#p206407
Sir, my mind is not a play field -- now it has gotten itself all boggled up.

See, I am laughing out of hysteria. Pixels are attacking me -- I am a computer with teeth.
by twipley
Tue Mar 01, 2011 3:22 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

badinsults wrote:You are probably best off using SNES9x, it is unlikely a fix will be out anytime soon.
See http://board.byuu.org/viewtopic.php?f=3&t=1462
http://www.snes9x.com/phpBB2/viewtopic.php?p=29596
by twipley
Tue Mar 01, 2011 2:22 am
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

(See the 500292-passworded level, for instance -- pressing select after firing up a few bubbles.)

Hmm. You would not believe how many times such things have been said to me -- I am losing count. :D
by twipley
Tue Mar 01, 2011 1:39 am
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Re: Little Magic freezes on ZSNES v1.51

It would be a dream for one to put his own hands on a quick fix for that one, though.

ZSNES is really a demarcating-in-some-details entertainment-system emulator piece of software.
by twipley
Sun Feb 27, 2011 10:12 pm
Forum: ZSNES Talk
Topic: NTSC filter scanline interrogations
Replies: 1
Views: 1656

NTSC filter scanline interrogations

Following the spirit from http://www.snes9x.com/phpbb2/viewtopic.php?p=29571, we were asking ourselves why ZSNES seems to use a "custom blitter," which darkens every second scanline by 25%, contrary to Snes9x, more faithful to blargg's sample code. OV2 of the linked-to forum told me that I...
by twipley
Sun Feb 27, 2011 5:48 pm
Forum: Bug Reports/Feature Requests
Topic: Little Magic freezes on ZSNES v1.51
Replies: 12
Views: 8560

Little Magic freezes on ZSNES v1.51

Rom dumps of the Japanese cartridge of Little Magic bearing a CRC32 of 9654194d seem to suffer occasional freezes at the level-selection screen. Those seem to be especially prominent on the latter levels, though they sometimes happen on the earliest levels. Workarounds include using other emulators,...
by twipley
Mon Jan 10, 2011 12:05 am
Forum: ZSNES Talk
Topic: Yoshi's Island help
Replies: 27
Views: 25022

Re: Yoshi's Island help

Sorry to bring this up, but, like the OP, this game is the only one that doesn't seem to save on my machine. Using both the latest ZSNES and the SRAM check + save option. (Old GFX engine as noted in another post to avoid some graphical errors later on.) EDIT: the issue might well have arisen because...
by twipley
Sun Jan 09, 2011 7:17 pm
Forum: Verified Bugs
Topic: Yoshi's Island GFX bug in latest WIP (11/12/06)
Replies: 9
Views: 21851

Re: Yoshi's Island GFX bug in latest WIP (11/12/06)

I think, as noted in other threads, this (or most of this) is solved by switching to newengen=0 in the cfg. file.
by twipley
Tue Dec 21, 2010 6:15 pm
Forum: ZSNES Talk
Topic: Tip for NTSC-filter fans!
Replies: 9
Views: 6789

Re: Tip for NTSC-filter fans!

Sorry for reviving an old topic. So, I, too, am interested in making it look like a real SNES. I am somewhat confused about the best settings to use. I are the settings I currently am using: NTSCHue=0 NTSCSat=0 NTSCCont=0 NTSCBright=0 NTSCSharp=20 NTSCGamma=0 NTSCRes=70 NTSCArt=-100 NTSCFringe=-100 ...
by twipley
Wed Oct 27, 2010 3:16 am
Forum: Verified Bugs
Topic: Super Mario RPG freezing
Replies: 127
Views: 307650

Re: Super Mario RPG freezing

Alright. I've just read further into this forum.. You're right. The game uses the Super Accelerator 1 (SA-1) chip, which zsnes does not seem to support. In the past, hacks rendered the game playable, but those workarounds were removed in v1.50. So, the issue is not really a line-of-code one -- the p...
by twipley
Wed Oct 27, 2010 2:57 am
Forum: Verified Bugs
Topic: Super Mario RPG freezing
Replies: 127
Views: 307650

Re: Super Mario RPG freezing

Well. I kind of hope that someday, someone somewhere will find that bugish post-v1.42 line of code that produces those freezes.

Having spent some time configuring v1.51 on the .cfg in a manual manner, I am reticent to downgrade, having investigated the post-v1.42 changelogs closely..