Search found 1162 matches

by badinsults
Sat Nov 20, 2021 3:19 am
Forum: ZSNES Talk
Topic: SNES Emulators
Replies: 1
Views: 77

SNES Emulators

ZSNES has not been updated for over a decade, and I assume most people have moved on. However, if you are unaware, there have been many advancements in SNES emulation over the years, and highly accurate representations of the hardware exist in both software and FPGA form. This is not to disparage ZS...
by badinsults
Tue Nov 09, 2021 12:27 pm
Forum: Insane Chatter
Topic: O SHIT
Replies: 37
Views: 9186

Re: O SHIT

I'm checking in for the first time in over a year.

I do miss message boards, but who has the time to maintain one?
by badinsults
Sat Mar 07, 2020 4:03 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 348006

Re: ZSNES is no longer in active development.

Rumours abound that zsnes will return to active development.

Such thing has also brought about my return.


Threads shall be crushed again.
by badinsults
Sun Dec 10, 2017 10:32 am
Forum: Insane Chatter
Topic: ITT: Birthdays, Hellos, Goodbyes, EXTENDED Absences.
Replies: 301
Views: 94971

Re: ITT: Birthdays, Hellos, Goodbyes, EXTENDED Absences.

Checking in for the first time in a while. I see nothing major has happened in my absence.
by badinsults
Sun Dec 10, 2017 10:24 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 348006

Re: ZSNES is not dead - Still in development

Nothing is stopping anyone from forking zsnes. Some people have done that with SNES9x. These recent "official" releases of SNES9x are actually not official, but none of the original authors have said no to them.
by badinsults
Fri Sep 23, 2016 10:59 pm
Forum: ZSNES Talk
Topic: zsnes on android
Replies: 4
Views: 3139

Re: zsnes on android

Zsnes uses X86 assembly, while Android smartphones use ARM processors, so it isn't possible right now.
by badinsults
Sat Aug 13, 2016 9:49 am
Forum: Bug Reports/Feature Requests
Topic: Chrono Trigger Save Mayhem
Replies: 3
Views: 4745

Re: Chrono Trigger Save Mayhem

Sounds like you have it set up to automatically load the save state? Maybe the save state file is set to be read-only, which would explain why you can't overwrite it (and maybe why your SRAM saves are also not working). Check your files.
by badinsults
Sat Jun 18, 2016 11:29 am
Forum: Verified Bugs
Topic: Super Mario RPG freezing
Replies: 127
Views: 194913

Re: Super Mario RPG freezing

If you really must play Super Mario RPG, it is probably best to pony up for a real cart or the Virtual Console release, because no emulator has perfect SA-1 emulation. It even has problems on bsnes? I'm sure it is better, but still not perfect. Getting a Wii/Wii U and getting the virtual console re...
by badinsults
Sun May 01, 2016 5:16 pm
Forum: Verified Bugs
Topic: Super Mario RPG freezing
Replies: 127
Views: 194913

Re: Super Mario RPG freezing

If you really must play Super Mario RPG, it is probably best to pony up for a real cart or the Virtual Console release, because no emulator has perfect SA-1 emulation.
by badinsults
Sun Apr 03, 2016 12:37 pm
Forum: ZSNES Talk
Topic: Acurious issue with all SD Gundam Generation games
Replies: 1
Views: 1845

Re: Acurious issue with all SD Gundam Generation games

I'm pretty sure those are all Sufami Turbo games, it is entirely possible that zsnes does not emulate it.
by badinsults
Sun Mar 27, 2016 8:01 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 348006

Re: ZSNES is not dead - Still in development

I have both an Everdrive an a SD2SNES. If you can afford it, the SD2SNES has a huge advantage in that it has instantaneous loading of games. With an Everdrive, you have to wait a few seconds for the games to load (with a 32 Mb game, it can be up to a minute). If you are just loading up small test pr...
by badinsults
Sat Mar 26, 2016 2:24 am
Forum: ZSNES Talk
Topic: Website hacked?
Replies: 14
Views: 5180

Re: Website hacked?

As far as I can tell, the only ad script being run on the front page is from Google. But yes, this does look like it was manually added somehow.
by badinsults
Wed Dec 09, 2015 9:08 am
Forum: Emulators
Topic: Public domain SNES ROMs?
Replies: 6
Views: 11787

Re: Public domain SNES ROMs?

undisbeliever has been making a bunch of homebrew things this year.

https://github.com/undisbeliever
by badinsults
Sun Sep 13, 2015 9:37 am
Forum: ZSNES Talk
Topic: ZSNES crashes on 64 bit ubuntu when trying to go full screen
Replies: 1
Views: 3244

Re: ZSNES crashes on 64 bit ubuntu when trying to go full sc

Pagefault says that the 64 bit compilation problem will be resolved in the next release. If you can wait, it should be out in a few days.
by badinsults
Fri Jul 17, 2015 1:56 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 348006

Re: ZSNES is not dead - Still in development

The zsnes 1.51 browser exploit roms have been released.

http://media.smwcentral.net/Alcaro/zsnes/


Oh, the humanity!
by badinsults
Tue Jun 23, 2015 8:34 pm
Forum: Bug Reports/Feature Requests
Topic: FFVI (III US) World Map Issue
Replies: 6
Views: 9609

Re: FFVI (III US) World Map Issue

Rumcake wrote:Yeah, I figured it was on my end.. When you say the ROM image, do you mean where I got it from, or the information in the "rominfo" notepad that's in my ZSNES folder?


The latter.
by badinsults
Mon Jun 22, 2015 10:32 pm
Forum: Bug Reports/Feature Requests
Topic: FFVI (III US) World Map Issue
Replies: 6
Views: 9609

Re: FFVI (III US) World Map Issue

Pretty sure that many people have played through FFVI fine on zsnes. There must be something wrong with your configuration. We need more information, like which ROM image you are using.
by badinsults
Tue Jun 09, 2015 7:23 pm
Forum: Bug Reports/Feature Requests
Topic: Crackling Sound in ZSNES v1.51
Replies: 12
Views: 12749

Re: Crackling Sound in ZSNES v1.51

You are going to need to give us more information. Which operating system are you on, for instance?

Also, keep in mind that the sound emulation in 1.51 is not perfect.
by badinsults
Sun May 31, 2015 9:33 am
Forum: Bug Reports/Feature Requests
Topic: SPC700 Stall detected
Replies: 6
Views: 16194

Re: SPC700 Stall detected

Yet you do not follow the pointed out instructions of posting the output of NSRT.
by badinsults
Mon May 25, 2015 7:27 pm
Forum: ZSNES Talk
Topic: How do you auto load games on start?
Replies: 2
Views: 3779

Re: How do you auto load games on start?

You haven't told us what operating system you are using.

I would guess the easiest way if you are using Windows is to associate ".sfc" files (or whatever file extension your files are) with zsnes. Then if you double click on it, it should run the game automatically.
by badinsults
Sat May 16, 2015 8:56 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 228
Views: 69574

Re: Reply to this thread.

Less talk, more reply.
by badinsults
Fri May 15, 2015 10:35 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 348006

Re: ZSNES is not dead - Still in development

The Super Everdrive is about half the price of the SD2SNES, and works quite well. The only negative is that larger games take 20-30 seconds to load, and it doesn't have DSPx and CX4 support.
by badinsults
Sun May 10, 2015 11:01 am
Forum: Gaming Discussion
Topic: Kirby's Dreamland 3, Help?
Replies: 5
Views: 5562

Re: Kirby's Dreamland 3, Help?

I imagine these problems are related to incomplete SA-1 emulation. Unfortunately, the only way to deal with this problem is either to wait for Zsnes 2.0, or use a more accurate emulator (like Higan).
by badinsults
Wed May 06, 2015 8:44 pm
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 228
Views: 69574

Re: Reply to this thread.

Hey, I am back now. Zsnes board forever?
by badinsults
Sat Oct 26, 2013 10:55 am
Forum: ZSNES Talk
Topic: Message for those who are registering
Replies: 11
Views: 157983

Re: Message for those who are registering

If you are going to email me, at least give me a link to your account. I don't want to dig through hundreds of spam accounts looking for that needle in a haystack that might be you.