Search found 467 matches

by Aerdan
Sun Oct 02, 2011 9:10 pm
Forum: Tech Talk
Topic: HTC Evo 3D
Replies: 23
Views: 16939

Re: HTC Evo 3D

If you are using an HTC device with any stock firmware, read this right now.

Go. Read it. Now.
by Aerdan
Wed Aug 11, 2010 12:23 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 1686019

Re: ZSNES is not dead - Still in development

Madness? No! This! Is! BYUU! Seriously, though. I want a working emulator. I don't care about how accurate it is so long as it supports the games I want to play and runs reasonably well on the system I want to play them on. One of the biggest reasons I don't use BSNES is because ZSNES does precisely...
by Aerdan
Thu Jul 08, 2010 6:10 am
Forum: Bug Reports/Feature Requests
Topic: Final Fantasy VI (III) issue
Replies: 10
Views: 7632

Re: Final Fantasy VI (III) issue

I suggest, instead, that ZSNES have something similar to this as a splash screen, because this thread and its OP are both stupid.
by Aerdan
Thu Jun 03, 2010 10:07 am
Forum: Tech Talk
Topic: I hate Linux
Replies: 97
Views: 78594

Re: I hate Linux

by Aerdan
Sat May 15, 2010 3:45 pm
Forum: Tech Talk
Topic: I hate Linux
Replies: 97
Views: 78594

Re: I hate Linux

No, that would be Google's marketing department.

You're welcome to source-dive and prove me wrong, though.
by Aerdan
Fri May 14, 2010 11:59 pm
Forum: Tech Talk
Topic: I hate Linux
Replies: 97
Views: 78594

Re: I hate Linux

No. By unchecking all of the encircled checkboxes, you disable all of Chrome's tracking. I have confirmed this with one of Google's engineers, who actually works on the damn thing. Unlike you. And you may interpret the periods in the above as being "you fucking idiot". Since, y'know, you a...
by Aerdan
Sun May 09, 2010 1:21 pm
Forum: Tech Talk
Topic: I hate Linux
Replies: 97
Views: 78594

Re: I hate Linux

I'm a bitter old fart. I use Seamonkey, as begotten from Mozilla Suite, as begotten from Netscape Navigator, as begotten from Mosaic. All this new-fangled googlebox and search toolbar and no menubar nonsense is for sissies. REAL MEN use apps with a GUI from 1993(or 2003). x2 Iceape for myself (Debi...
by Aerdan
Sun May 09, 2010 10:01 am
Forum: Tech Talk
Topic: I hate Linux
Replies: 97
Views: 78594

Re: I hate Linux

Never use Iron. It rips out all the tracking. Including things that just have 'Tracker' in the name and are otherwise irrelevant (which an actual developer would know is irrelevant). Plus, the fact that it's independently maintained does indeed mean it's going to be out of date. But hey, if you're s...
by Aerdan
Mon Jan 05, 2009 9:48 pm
Forum: Gaming Discussion
Topic: ZSNES Fight Fight! - Part 1
Replies: 31
Views: 10939

Erim is the Mistress of Death. 'Nuff said.
by Aerdan
Thu Sep 11, 2008 2:39 pm
Forum: Bug Reports/Feature Requests
Topic: Save States
Replies: 10
Views: 4161

Re: Save States

Is it at all possible to redesign the save state feature so you can save to file instead of save to state? The reason i ask this is, unless you write down which game save state between 1-10 for each game you play, its easy to forget which slot has your save game data. So if you were able to save th...
by Aerdan
Mon Sep 08, 2008 10:28 pm
Forum: Bug Reports/Feature Requests
Topic: Request - Custom Resolution with fixed Ratio
Replies: 4
Views: 3375

Image

Please don't revive old threads unless you have something to add that doesn't make you look like a moron.
by Aerdan
Sun May 11, 2008 12:21 am
Forum: ZSNES Talk
Topic: Paths
Replies: 10
Views: 3673

Wouldn't it drip off or dry out, though?
by Aerdan
Fri May 09, 2008 9:37 am
Forum: ZSNES Talk
Topic: Paths
Replies: 10
Views: 3673

If I were interested in doing that, I'd probably not use an absolute path like \saves, since that would just make ZSNES use C:\saves.

Then again, copying and pasting the path you want to use would work too.

Or you could, y'know, continue to be an idiot and not read the documentation.
by Aerdan
Thu Nov 08, 2007 11:05 am
Forum: ZSNES Talk
Topic: On exit of Zsnes, resolution and mouse pointer are stuck...
Replies: 7
Views: 3026

This post is relevant; it seems Debian's zsnes release likes to abort on exit, which causes the exhibited behaviour. Follow the instructions in the aforementioned post and report back, please.
by Aerdan
Thu Nov 08, 2007 11:00 am
Forum: Bug Reports/Feature Requests
Topic: Small Zsnes problem...
Replies: 3
Views: 2938

It appears to be a problem with the distribution-supplied build of ZSNES, as I've encountered the same issue but resolved it by building my own binaries for 1.51. Please see the 'installing zsnes from svn' howto's build instructions [aside from svn] and build 1.51 yourself. If the issue doesn't pers...
by Aerdan
Wed Aug 29, 2007 12:41 pm
Forum: ZSNES Talk
Topic: 'making' in 64-bit Ubuntu 7.04
Replies: 9
Views: 5036

Read the 'compiling from SVN' FAQ, except replace 'SVN' with '1.51' as appropriate and use 1.51's sources instead.
by Aerdan
Wed Aug 29, 2007 12:33 pm
Forum: ZSNES Talk
Topic: No OpenGL for me?
Replies: 11
Views: 5258

Did you try installing the -dev package for Mesa?

If not, that's your problem.
by Aerdan
Wed Aug 29, 2007 12:30 pm
Forum: ZSNES Talk
Topic: Full-Screen ZSNES won't work
Replies: 15
Views: 11502

I don't know where you got the impression that we supported 'arcade' monitors [we don't]. If lower resolutions don't work either, your monitor sucks and should be thrown out.
by Aerdan
Sun Apr 15, 2007 8:06 pm
Forum: ZSNES Talk
Topic: Help compiling zsnes in foresight linux
Replies: 7
Views: 4208

Try:

Code: Select all

apt-get install build-essential
by Aerdan
Wed Feb 28, 2007 10:23 pm
Forum: ZSNES Talk
Topic: game genie codes
Replies: 21
Views: 8872

The so-called 'master codes' are for the Game Genie hardware so that it can detect the game for code input purposes.
by Aerdan
Wed Feb 28, 2007 10:11 pm
Forum: Bug Reports/Feature Requests
Topic: Multi-monitor support
Replies: 14
Views: 8237

Firon wrote:pagefault, what about this guy's post? He says it is possible to do with DirectDraw. http://board.zsnes.com/phpBB2/templates ... nipost.gif
Did you wake up on the stupid side of the bed this morning? Pagefault said it was possible but that it would suck. Hard.
by Aerdan
Thu Jan 25, 2007 9:19 pm
Forum: ZSNES Talk
Topic: is it possible to disable the bottom lines?
Replies: 33
Views: 19278

I'd like to take a moment to suggest that you all...

Shut. The. Fuck. UP.

The SNES's native resolution is 256x224, not 256x223.

Do. Not. Whine. About. Accuracy.
by Aerdan
Fri Jan 05, 2007 3:54 pm
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 173514

Dunno what all you did, but loading savestates results in a permanent 0/60 fps with that patch. [It seems to be due to a state for a specific game., however; saving/loading a state in Chrono Trigger works fine.]
by Aerdan
Wed Jan 03, 2007 6:34 pm
Forum: Bug Reports/Feature Requests
Topic: Overclocking Feature?
Replies: 17
Views: 7770

It's called *sarcasm*, Chuckles.
by Aerdan
Wed Jan 03, 2007 3:19 pm
Forum: Bug Reports/Feature Requests
Topic: Linux/FreeBSD/Mac OS X etc sound
Replies: 135
Views: 173514

It works fine here with ALSA, but I got a few underrun messages with ALSA; it didn't seem to affect ingame sound much, so I'm not too worried.