Search found 42 matches
- Fri Feb 18, 2005 5:18 am
- Forum: Bug Reports/Feature Requests
- Topic: GUI button that has same function as right click
- Replies: 2
- Views: 1742
- Thu Feb 17, 2005 2:39 am
- Forum: Bug Reports/Feature Requests
- Topic: DO NOT ASK FOR AVI OR WAV OUTPUT KTHX
- Replies: 24
- Views: 9240
- Wed Feb 16, 2005 10:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: DO NOT ASK FOR AVI OR WAV OUTPUT KTHX
- Replies: 24
- Views: 9240
Re: DO NOT ASK FOR AVI OR WAV OUTPUT KTHX
We don't plan to implement any such features any time in the near future due to annoying bordering on moronic comments on the part of a certain individual here on the boards. I just read this post again and couldn't help but laugh. Here are the facts: 1) According to you this feature isn't being de...
- Wed Feb 16, 2005 10:01 pm
- Forum: Bug Reports/Feature Requests
- Topic: DO NOT ASK FOR AVI OR WAV OUTPUT KTHX
- Replies: 24
- Views: 9240
Maybe I come off that way because you guys act like you know everything when in fact you don't? And you flame me for being stupid when the problem lies with you . I've never said features were easy to implement. I've said implementing features a certain way would be easier than implementing them ano...
- Wed Feb 16, 2005 4:55 am
- Forum: Bug Reports/Feature Requests
- Topic: DO NOT ASK FOR AVI OR WAV OUTPUT KTHX
- Replies: 24
- Views: 9240
I love how I'm the only member of this board who has experience in avi output from several major games yet my valid and helpful advice is deemed annoying and moronic. I'm the only freaking member of this board who came up with all the info on how to do avi output with fraps that doesn't drop frames....
- Sun Feb 06, 2005 10:50 pm
- Forum: Bug Reports/Feature Requests
- Topic: Zsnes uses 50 % of CPU for nothing
- Replies: 43
- Views: 25947
I'm glad the issue is settled. I hadn't tested the latest WIP to see what my CPU usage was at. pagefault, there may be a few opportunities for asm but it's a dangerous practice. ZSNES is living proof that asm is a bad idea all the way around. The gui should be the easiest freaking thing to modify an...
- Sat Feb 05, 2005 9:51 am
- Forum: Bug Reports/Feature Requests
- Topic: Zsnes uses 50 % of CPU for nothing
- Replies: 43
- Views: 25947
This isn't a bug, it's a design issue. I'm not an asm programmer nor will I ever be. There's little need to program in assembly these days. Anyway, I'm not going to learn the ZSNES code just to fix this issue on my own. Isn't the solution self-evident? Halt emulation while minimized (same halt used ...
- Thu Feb 03, 2005 9:24 am
- Forum: Bug Reports/Feature Requests
- Topic: Zsnes uses 50 % of CPU for nothing
- Replies: 43
- Views: 25947
ZSNES doesn't always idle while minimized. That's the point, it should. Also, even if it does have to do some work while minimized 50% CPU usage is crazy. Please don't argue. A program capable of running on systems that can't even handle windows shouldn't be using 50% of a 3.4GHz Pentium while mini...
- Thu Feb 03, 2005 6:25 am
- Forum: Bug Reports/Feature Requests
- Topic: Zsnes uses 50 % of CPU for nothing
- Replies: 43
- Views: 25947
... You think that when you minimize a program to the taskbar it doesn't use any CPU to do its stuff ? Nice little metaphor: You're in front of your best friend. You turn around. Do you think your friend stopped breathing just because you can't SEE him breathing ? Ok, the nice is over now. HAND. We...
- Sat Jan 29, 2005 8:12 am
- Forum: Bug Reports/Feature Requests
- Topic: Redoing ZMV but want input
- Replies: 30
- Views: 15219
- Sat Jan 29, 2005 6:55 am
- Forum: Bug Reports/Feature Requests
- Topic: Redoing ZMV but want input
- Replies: 30
- Views: 15219
1) 25MB per hour max 2) Depends on seek time and file size. Obviously total random access of the zmv is ideal, whatever you can accomplish is appreciated. 3) Are you saying that if our system ever drops a frame the zmv playback will be corrupt? 4) Not that important. I've seen months of effort put i...
- Tue Jan 25, 2005 10:50 am
- Forum: Bug Reports/Feature Requests
- Topic: mmx support
- Replies: 45
- Views: 19673
If you people would really like (and I'm sure you wouldn't...) I can start linking to the thousands of forums discussing how 128MB ram for winxp is just insanity and 256MB is still quite stupid. Just google winxp min ram requirements and my freaking point is proven. Geeze... Maybe I should elaborate...
- Mon Jan 24, 2005 9:10 am
- Forum: Bug Reports/Feature Requests
- Topic: mmx support
- Replies: 45
- Views: 19673
You disabled the swap file completely...on winxp...with 192MB ram? You are satisfied with the results? Photoshop is the most resource-consuming application you run? I'm freaking losing my mind here! Doing things like web-surfing/office apps, is just as fast as my 2.2GHz A64 (those programs never app...
- Sun Jan 23, 2005 1:35 am
- Forum: Bug Reports/Feature Requests
- Topic: mmx support
- Replies: 45
- Views: 19673
- Fri Jan 21, 2005 6:08 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
Bug is the same in 1.20. I have good news, though. After ten attempts I couldn't produce a bad zmv in 1.25. The demo recording is different in this release, after loading a state while recording the emu requires you to click stop before you can click record. No other versions of zsnes do this (that ...
- Fri Jan 21, 2005 3:51 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
Hmm, just made 25+ attempts and couldn't get my zmv's corrupted with any version! I did, however, get them corrupted on the first try when using slow motion while recording. I've been slow-motioning some of the humanly-impossible tricks in Super Metroid and these are the times when I'm obviously rec...
- Fri Jan 21, 2005 3:19 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
- Fri Jan 21, 2005 3:01 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
Let me state the most important fact first. Every zmv I've ever recorded has had playback identical to what I recorded if run in the same instance of zsnes . No matter what I do beforehand the zmv will always reproduce my input exactly if I keep the same instance of zsnes open. Here is where things ...
- Fri Jan 21, 2005 2:27 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
I don't understand your point at all, this is exactly what I said I was doing. Let me explain again. Here is how the process should work. 1) Load rom 2) Load state 3) Record 4) If needed load state and record again... In doing the above process I've found the resulting zmv is corrupt almost every ti...
- Thu Jan 20, 2005 10:59 pm
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
So you are saying that every time I want to record a section of a game I should play the game all the way through until it is time to record? And if the recording is unsatisfactory for whatever reason I have to play through the entire game again for another chance at the record? Do you see how the z...
- Thu Jan 20, 2005 10:16 pm
- Forum: Bug Reports/Feature Requests
- Topic: zmv improvements
- Replies: 13
- Views: 4608
zmv improvements
It would be very convenient to have an auto-record feature for zmv's. For instance when toggled the feature would allow a zmv (call it .zma) to be recorded at the start of every load state. Overwriting of the previous zma would be assumed. Entering the GUI would end the zmv recording. This could be ...
- Tue Jan 18, 2005 9:34 am
- Forum: ZSNES Talk
- Topic: 50/60Hz and the improbable chance of a good time in SMK
- Replies: 2
- Views: 1722
I'd say all games have something like this. If you start performing frame-perfect tricks odd things will start to happen. I've come across tricks in Super Metroid that I'd call random. To be honest every game I've played I've found some way to mess with the physics and pull off something not intende...
- Sun Jan 16, 2005 6:54 am
- Forum: ZSNES Talk
- Topic: New info on zmv->avi
- Replies: 9
- Views: 2939
- Sun Jan 16, 2005 5:40 am
- Forum: ZSNES Talk
- Topic: New info on zmv->avi
- Replies: 9
- Views: 2939
- Sun Jan 16, 2005 4:36 am
- Forum: ZSNES Talk
- Topic: New info on zmv->avi
- Replies: 9
- Views: 2939
New info on zmv->avi
As mentioned in the sticky thread at the top of this forum zmv->avi is now possible with fraps. Or so I thought. Tonight it suddenly stopped working for me. With the same settings I was using before the vids I was now capturing were choppy and out of sync. I've found the source of the error, too. To...