Search found 31 matches

by Astxist
Thu Feb 24, 2005 8:43 pm
Forum: ZSNES Talk
Topic: Top Gear 3000
Replies: 111
Views: 42246

Re: asparagus which sucks because it lacks a pavement on the

Megabyte wrote:so asparagus which sucks because it lacks a pavement on the jet engine (read docs please) will run gooder on zsnes (btw i am dumb) than snes9x (btw i am dumb) :?:
Um.. What?


Astxist
by Astxist
Mon Feb 21, 2005 4:42 pm
Forum: Bug Reports/Feature Requests
Topic: A little something is missing in the GUI
Replies: 1
Views: 1824

If I recall correctly there was mention of giving more control to the "use joypad1" option. As a sort term alternative you can use JoyToy. JoyToy can bind your mouse and keyboard to your joypad, it's rather fun to use. Windows only I'm afraid.


Astxist
by Astxist
Mon Feb 21, 2005 4:30 pm
Forum: Bug Reports/Feature Requests
Topic: notice to vareni stargazer, grinvader, and aerdan
Replies: 25
Views: 11859

This thread says good things. Manners go out the window here alot, it's a real shame considering how active the board is. Also polite (in general) reminder to use paragraphs ^_^. Thanks.


Astxist
by Astxist
Mon Feb 07, 2005 1:07 pm
Forum: ZSNES Talk
Topic: ZSNES on a dual monitor setup?
Replies: 10
Views: 5428

You can change your tv to your primary display and zsnes will work on it then. If you really want to that is.


Astxist
by Astxist
Sun Feb 06, 2005 11:24 pm
Forum: Bug Reports/Feature Requests
Topic: Zsnes uses 50 % of CPU for nothing
Replies: 43
Views: 25946

Follow up to my other post. I was running the UD Agent, it was using the cpu. Here's another two screens without the UD Agent running, for you non-believers :P. http://home.pacific.net.au/~renaissance7/zsnes_cpu_usage_idle.png . http://home.pacific.net.au/~renaissance7/zsnes_cpu_usage_running.png . ...
by Astxist
Sun Feb 06, 2005 1:06 pm
Forum: Bug Reports/Feature Requests
Topic: Zsnes uses 50 % of CPU for nothing
Replies: 43
Views: 25946

Just wanted to show this image from the latest wip feb 2 2005.

http://home.pacific.net.au/~renaissance ... _usage.png.

Zsnes running Killer Instinct: ~15% of the cpu.
Zsnes in the Gui: ~0-2% of the cpu.

Damn good imo.


Astxist
by Astxist
Mon Jan 24, 2005 11:43 am
Forum: ZSNES Talk
Topic: JMA Compression
Replies: 168
Views: 110503

Nach wrote:The future is now.
Go forth and compress.
Lol, will do.


Astxist
by Astxist
Thu Jan 20, 2005 1:08 pm
Forum: Bug Reports/Feature Requests
Topic: READ THE DOCUMENTATION (AND SEARCH THE FORUMS)
Replies: 2
Views: 2451

Done. With a slight edit.


Astxist
by Astxist
Thu Jan 20, 2005 11:54 am
Forum: ZSNES Talk
Topic: Latest official version of ZSNES get it here! (v1.42)
Replies: 40
Views: 19272

Good job guys :)


Astxist
by Astxist
Tue Jan 11, 2005 12:54 pm
Forum: ZSNES Talk
Topic: A game doesn't work:( (seiken densetsu3 english version)
Replies: 52
Views: 20565

Agozer wrote:I honestly can't think of having a SNES rom image collection without the aid of NSRT anymore. I was once lost, but then saw the light.
Amen.


Astxist
by Astxist
Thu Jan 06, 2005 1:06 pm
Forum: ZSNES Talk
Topic: Screenshots!
Replies: 72
Views: 39873

I've found that before. The hidden entrance has something to do with it, I shall say no more ;)


Astxist
by Astxist
Thu Dec 30, 2004 4:45 pm
Forum: Bug Reports/Feature Requests
Topic: Star Ocean problem freezing
Replies: 10
Views: 6275

May also wany to check this list of known bugs http://www.rpgclassics.com/shrines/snes/so1/bugs.shtml.


Astxist
by Astxist
Mon Dec 27, 2004 12:02 pm
Forum: Bug Reports/Feature Requests
Topic: Nice idea to improve the Load Game Menu :)
Replies: 27
Views: 12686

Clements, that looks great!!


Astxist
by Astxist
Wed Dec 22, 2004 11:52 am
Forum: ZSNES Talk
Topic: all roms lagging & full screen mode acting up
Replies: 2
Views: 1991

Vysnc and Tripple buffering too.


Astxist
by Astxist
Tue Dec 14, 2004 11:15 am
Forum: ZSNES Talk
Topic: Bahumut Lagoon
Replies: 12
Views: 5576

Note: Edited the rom site out of the post.


Astxist
by Astxist
Thu Nov 25, 2004 12:14 pm
Forum: ZSNES Talk
Topic: Nice ZSNES Colour Schemes
Replies: 64
Views: 25170

<3 it.

Noxious Ninja wrote:Something like this?

Image

Back: 31-20-0
Title: 30-20-10
Win: 26-19-0
Simply <3 it. Changed to it strait away.
ipher wrote:and then there is ZSNES X-TREME...
Erk, I think I still have that somewhere.


Astxist
by Astxist
Wed Nov 24, 2004 11:51 am
Forum: ZSNES Talk
Topic: VSYNC Question
Replies: 11
Views: 4385

I have noticed the line you speak of.

Astxist
by Astxist
Thu Oct 28, 2004 5:27 am
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Re: Look maa No Boss

Game Name: Legend of Zelda, The - A Link to the Past (U) Type of Bug: Not sure really Zsnes Version: WIP October 24 Win32 No Boss! According to your status screen, you already have the fifth crystal. Did you already fight this boss? Cause he won't appear twice. http://games.technoplaza.net/zsnes/ze...
by Astxist
Wed Oct 27, 2004 12:27 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Re: Look maa No Boss

Ichinisan wrote:You were probably using cheats...admit it! ;)
None at all actually I've never bothered learning how. Iv'e never seen it happen on the actual snes, but I was playing the Pal version. I've had it happen more than once on zsnes.

Astxist
by Astxist
Wed Oct 27, 2004 12:20 am
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Look maa No Boss

Game Name: Legend of Zelda, The - A Link to the Past (U) Type of Bug: Not sure really Zsnes Version: WIP October 24 Win32 System Specs: OS: WinXP Professional 5.1 Service Pack 2 (Build #2600) CPU: AMD Athlon XP 2000+, 1.67 GHz Memory: 512MB Video: ATi SAPPHIRE Radeon 9200SE ATLANTIS 128MB Sound: NVI...
by Astxist
Tue Oct 26, 2004 3:31 pm
Forum: Bug Reports/Feature Requests
Topic: SRAM bug
Replies: 16
Views: 8234

Yeah it seems to be doing the same thing here.


Astxist
by Astxist
Tue Oct 26, 2004 3:22 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Game Name: Gradius III (U) Type of Bug: Gfx Bad flashing at boss (can't really see it in the screenshot but there is a bit missing of the boss if you look close). Also happens at other bosses. Iirc (don't have the cart anymore, played on a friend's) Gradius was really full of sprites, resulting in ...
by Astxist
Mon Oct 25, 2004 6:18 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Game Name: Donkey Kong Country 3 (E) & Donkey Kong Country 3 (U) Type of Bug: Gfx Zsnes Version: WIP October 24 Win32 System Specs: OS: WinXP Professional 5.1 Service Pack 2 (Build #2600) CPU: AMD Athlon XP 2000+, 1.67 GHz Memory: 512MB Video: ATi SAPPHIRE Radeon 9200SE ATLANTIS 128MB Sound: NVI...
by Astxist
Mon Oct 25, 2004 5:13 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

ok, only had a little time for bug testing today Darius Force (J) - Confirmed... does this bug only happen on this one stage, or is it everywhere? Well yes the screenshot of the boss is before the point at which I saved the zst, the zst is saved at the level after the boss. I'd play further through...
by Astxist
Sun Oct 24, 2004 4:22 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168719

Game Name: Darius Force (J) Type of Bug: Gfx Zsnes Version: WIP October 19 Win32 System Specs: OS: WinXP Professional 5.1 Service Pack 2 (Build #2600) CPU: AMD Athlon XP 2000+, 1.67 GHz Memory: 512MB Video: ATi SAPPHIRE Radeon 9200SE ATLANTIS 128MB Sound: NVIDIA(R) nForce(TM) Audio Very bad artifact...