Search found 4 matches

by Charadon
Thu Aug 02, 2018 12:21 am
Forum: Bug Reports/Feature Requests
Topic: ZSNES segfaults when changing resolution from default.
Replies: 0
Views: 5526

ZSNES segfaults when changing resolution from default.

Whenever you change the resolution, zsnes crashes. The issue seems to be related to llvm or SDL. And digging a little bit more, it seems to be related to OpenGL (only resolutions that use opengl crash.) Here's a backtrace of the segfault #0 0xf16722a6 in llvm::cl::AddLiteralOption(llvm::cl::Option&a...
by Charadon
Tue Jul 31, 2018 11:36 pm
Forum: Bug Reports/Feature Requests
Topic: Zsnes seg faults on Arch Linux
Replies: 4
Views: 3873

Re: Zsnes seg faults on Arch Linux

THANK YOU! It never occurred to me to try an older version of libpulse, now I can play snes games without the annoying audio crackling issue of snes9x lol
by Charadon
Mon Jul 16, 2018 6:02 am
Forum: Bug Reports/Feature Requests
Topic: Zsnes seg faults on Arch Linux
Replies: 4
Views: 3873

Re: Zsnes seg faults on Arch Linux

Sorry for the double post, but I somewhat fixed it. Apparently the library libpulsecommon-12.1.so was causing the segmentation fault. So I put a .bakup at the end to kick it out of commission. However now I have no sound. This is really frustrating. Can anyone help?
by Charadon
Sun Jul 08, 2018 3:16 am
Forum: Bug Reports/Feature Requests
Topic: Zsnes seg faults on Arch Linux
Replies: 4
Views: 3873

Zsnes seg faults on Arch Linux

I'm having issues running zsnes on Arch Linux. It keeps seg faulting. I have a backtrace #0 0xf5f984e1 in pa_smoother_new () from /usr/lib32/pulseaudio/libpulsecommon-12.0.so #1 0xf60029d4 in ?? () from /usr/lib32/libpulse.so.0 #2 0xf6219585 in pa_simple_new () from /usr/lib32/libpulse-simple.so.0 #...