Unless you edit them, your screenshot files have the date attribute to remind you of exactly when they were created.
You can write a script to use that date that will auto-rename your files... if you really want to.
Search found 31 matches
- Tue Sep 14, 2004 12:26 pm
- Forum: ZSNES Talk
- Topic: Regarding Screenshots
- Replies: 6
- Views: 3175
- Mon Sep 06, 2004 7:02 pm
- Forum: ZSNES Talk
- Topic: Auto ips patching problem with the WIP ZSnes
- Replies: 26
- Views: 15381
Great!
Thanks for that informative report. I should have a fix soon, but won't get a chance to commit it till the end of the week. Glad to see this problem, obscure as it may be, taken care of... This leaves me with a final question though: Why does the WIP Zsnes generate a rom with a failed checksum, for...
- Sun Sep 05, 2004 12:05 am
- Forum: ZSNES Talk
- Topic: Auto ips patching problem with the WIP ZSnes
- Replies: 26
- Views: 15381
Re: Thanks, but...
512 bytes is the header data--what it sounds like is that you required a ROM with a header the one you had did not have one (Or vice versa). I think. I'm guessing. That's not it, my rom size is correct for the patch (right size according to the readme that came with the patch). Also, as I said befo...
- Sat Sep 04, 2004 7:30 pm
- Forum: ZSNES Talk
- Topic: Auto ips patching problem with the WIP ZSnes
- Replies: 26
- Views: 15381
Thanks, but...
Thank you grinvader! However, what I really don't understand is why this problem exists in the first place. Is there something non-standard in the way IPS patches are created, so that some application will patch fine while another will patch at a wrong offset? What is the difference in the patching ...
- Sat Sep 04, 2004 4:34 am
- Forum: ZSNES Talk
- Topic: Auto ips patching problem with the WIP ZSnes
- Replies: 26
- Views: 15381
That's not it
Patched roms will show up with a bad checksum because patching it modifies the contents of the rom, thusly its checksum won't match. Why it would work hard patched but not soft patched though, I have no idea. The patch also modifies the checksum so it'll match the new data... This means that a hard...
- Sat Sep 04, 2004 12:53 am
- Forum: ZSNES Talk
- Topic: Auto ips patching problem with the WIP ZSnes
- Replies: 26
- Views: 15381
Auto ips patching problem with the WIP ZSnes
Hi, I'm having a problem with auto ips patching with the WIP versions of ZSnes. Description: I try to load up the game rom 'Alcahest', and in my saves directory I have the IPS translation patch for this game. I get a failed checksum, garbled screen, and finally (3 secs later) ZSnes crashes. Sometime...