Search found 40 matches

by Murdock
Fri Apr 08, 2005 1:19 am
Forum: ZSNES Talk
Topic: fullscreen help
Replies: 17
Views: 8068

Re: fullscreen

actually I found the disk I needed but my video card is already updated with the current software I am guessing that you meant you tried updating your video card drivers with one of the cds that came with your laptop. Try going to either http://support.ati.com or your laptop manufacturer's webpage ...
by Murdock
Tue Apr 05, 2005 10:52 pm
Forum: Tech Talk
Topic: What browser do you use?
Replies: 56
Views: 38926

Firefox unless IE is needed. I really only use IE... 1) To see how my webpage looks in a widely used browser, for some reason valid html still is renders slightly differnt. 2) www.windowsupdate.com (I don't like the idea of automatic downloading or instalation of updates) 3) Some sites, mainly mothe...
by Murdock
Sat Feb 12, 2005 9:02 am
Forum: Bug Reports/Feature Requests
Topic: Primal Rage Bug
Replies: 9
Views: 5090

Berserker wrote:It says "nsrt" is not recognized as a command.
You need to run nsrt from the cmd line from it's folder.

from the cmd line type:

cd\ (this will give you the root directory)

cd foldername (Keep navigating this way until you are in the same folder as nsrt)

nsrt romname.smc
by Murdock
Sat Feb 12, 2005 3:43 am
Forum: Bug Reports/Feature Requests
Topic: Super Mario World 2
Replies: 47
Views: 19361

White and Red is good enough for me, infact I would rather see white used instead of green.
by Murdock
Sat Feb 12, 2005 3:36 am
Forum: ZSNES Talk
Topic: help?
Replies: 22
Views: 8604

Just a quick question...

I am going to assume that any (PD) roms are legal to distribute. Why not make a quick page with some or all Public Domain roms on it for the people who ask where they can download roms? Then again should we really reward people who don't read the rules?
by Murdock
Fri Feb 11, 2005 5:50 pm
Forum: ZSNES Talk
Topic: Do you still use Gold Finger codes?
Replies: 15
Views: 13024

I wouldn't mind seeing GF support drop, PAR and GG get the job done just fine for me. One question though are there any benifits of dropping it?
by Murdock
Thu Feb 10, 2005 2:09 pm
Forum: Insane Chatter
Topic: ZSNES Merchandise
Replies: 116
Views: 79497

As long as the profits went to the developers and you guys actually turned a profit you bet. I would not buy a white t-shirt though, just about any other color though. You guys might want to think of a slogan though first.
by Murdock
Thu Feb 10, 2005 1:58 pm
Forum: Bug Reports/Feature Requests
Topic: Request: renew the GUI Skin
Replies: 32
Views: 13551

Re: Request: renew the GUI Skin

the case is that in the sp-la keyboards the '~' key doesn't appear and I have the big custom of use the backspace key for fastforward and is very annoying for me setting these key or exporting the cfg file in each release of zsnes I am just a user of zsnes so its not my place to tell you "quit...
by Murdock
Thu Feb 10, 2005 2:45 am
Forum: Bug Reports/Feature Requests
Topic: War 2410
Replies: 8
Views: 3105

I can only speak for my self, and I have never actually played the game so I wouldn't do it just for me especially, but if other people want it and it's an easy fix I'd say sure. If this was a known bug I apolagize. I mainly posted just so people were aware of it.
by Murdock
Wed Feb 09, 2005 3:48 pm
Forum: Bug Reports/Feature Requests
Topic: War 2410
Replies: 8
Views: 3105

War 2410

For the game "War 2410" after a few opening animations you are left at a black screen. I don't have SNES 9x available to test it or any previous versions of ZSNES, but since I don't have a title screen shot of it I doubt it has worked recently. (I started my titleshot collection in the sum...
by Murdock
Wed Feb 09, 2005 4:57 am
Forum: Bug Reports/Feature Requests
Topic: Request: renew the GUI Skin
Replies: 32
Views: 13551

Re: Request: renew the GUI Skin

...modifying it to be similar to the standar Windows GUI aspect or Solarix... If you mean what I think you do (more like snes 9x) I would probally be forced to disable the gui altogether in my compilation. When I first started my compilation ZSNES's gui is what made me choose ZSNES over 9x. As far ...
by Murdock
Thu Feb 03, 2005 4:18 pm
Forum: Bug Reports/Feature Requests
Topic: Zsnes uses 50 % of CPU for nothing
Replies: 43
Views: 25928

Your metaphor has nothing to add because people do not at all correlate with program priorities. n : a figure of speech in which an expression is used to refer to something that it does not literally denote in order to suggest a similarity I didn't think it was a bad comparison. Bad metaphor? Yeah,...
by Murdock
Thu Feb 03, 2005 3:01 pm
Forum: Bug Reports/Feature Requests
Topic: What do you want from ZSNES?
Replies: 70
Views: 30907

The more games that ZSNES correctly emulates the better, IMO. Features are always nice, but it's one thing to be able to play a game and another to have a blinking cursor for text entry. Don't get me wrong I admire the blinking cursor (or more so the work that went into it), but I didn't update ZSNE...
by Murdock
Mon Jan 24, 2005 11:16 pm
Forum: Bug Reports/Feature Requests
Topic: A.S.P. Air Strike Patrol
Replies: 14
Views: 7728

Well since this thread has been brought back to life I was just wondering that if the bug is mentioned at sourceforge.net, but not here should a duplicate thread be posted on the ZSNES boards too? Not that I can think of one at the moment, but I would like to know if I should check both sourceforge....
by Murdock
Sun Jan 02, 2005 2:09 am
Forum: ZSNES Talk
Topic: Screenshot (snap) collection?
Replies: 3
Views: 2173

I am currently working on one as part of a larger project, but I work on alot of projects at one time. So far I have finished all the title screen shots (719). In case your wondering about the number I used the game list from nintindo's site of u.s. releases plus a couple of imports. Right now I sto...
by Murdock
Thu Oct 28, 2004 1:48 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request: More or User-Selectable Resolutions
Replies: 11
Views: 4851

Re: Feature Request: More or User-Selectable Resolutions

Heya folks, I'm running ZSNES on my modified Arcade Cab... This really dosn't awnser your question, but I can't help myself. Are you using the MAMEWAH frontend for ZSNES? It's great for cabinet controls plus you can make a pretty nice looking frontend with it. Also I was just wondering what type of...
by Murdock
Thu Oct 28, 2004 1:30 am
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 168692

A.S.P. Air Strike Patrol

Well I already posted it before in a differnt thread, but if I read the first post correctly they want all bugs so here it goes... ---------------------Internal ROM Info---------------------- File: A.S.P. Air Strike Patrol (U).smc Name: AIR STRIKE PATROL Company: Seta Co.,Ltd. Header: FIG Bank: LoRO...
by Murdock
Wed Oct 20, 2004 11:14 pm
Forum: ZSNES Talk
Topic: We need your help!
Replies: 29
Views: 15141

If you can wait a couple of months I could donate $50, but If you have the whole amount by then I will probally wait till your next request. Honestly though I simply cash my paychecks right now and forward money in my checking to various financial institutions to pay as little intrest as possible su...
by Murdock
Wed Oct 20, 2004 10:58 pm
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19659

Nach wrote:Send me $2000+ and I'll gladly rewrite the GUI.
lol, I was afraid of that...

If I happen to win the lottery or if I learn assembly and C I'll get back to you. I honestly don't know what will happen first. I think I'll start googling NASM cmd lines some more.
by Murdock
Wed Oct 20, 2004 2:34 pm
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19659

First let me apologize for double posting and bringing this thread back. I am looking into assembly language right now, still hitting walls, but I'll get it eventually. Just out of curiosity how much of a monetary contribution would it take to motivate the developers to rewrite the gui into C or ano...
by Murdock
Mon Oct 18, 2004 3:23 pm
Forum: ZSNES Talk
Topic: "SD Gundam GX" doesn't work under zsnes. Is it tru
Replies: 4
Views: 2625

In hope of making this thread have some value...


What U.S releases use the DSP-3 chip?

That way if I come across another game that dosn't work, I don't waste anyone's time my posting a bug report.
by Murdock
Sun Oct 17, 2004 3:45 pm
Forum: Bug Reports/Feature Requests
Topic: Equinox freezes
Replies: 11
Views: 4390

This bug was already posted, but it was in the wrong fourm.

http://board.zsnes.com/phpBB2/viewtopic ... ht=equinox

It's an honest mistake I almost made.
by Murdock
Sun Oct 17, 2004 3:04 am
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19659

No you understood me correctly, thanks!

And also thanks to everyone who has posted previous messages about links to snes hardware docs, your making it a lil' bit easier with your helpful links and quick responses.
by Murdock
Sat Oct 16, 2004 2:53 am
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19659

kilivipin wrote:Money.
I do plan on making a small donation in the future, right now thats not an option though. Besides I like to learn new things and I already know how to spend money.

Do you have any recomendations for a free win32 assembly compiler?
by Murdock
Sat Oct 16, 2004 2:47 am
Forum: Bug Reports/Feature Requests
Topic: Feature Request - Message Supression
Replies: 21
Views: 10084

I really don't mind zsnes's messages and from what I have heard changing the GUI in assembly is a lot of work. I was wondering though is it a lot of of work to add a new cmd line switch to zsnes to disable the messages? Not that I would use it, but just out of curiosity?