Search found 67 matches

by Malcster
Sun Jan 02, 2005 5:10 pm
Forum: ZSNES Talk
Topic: New games supported under 1.40?
Replies: 10
Views: 3854

Star Ocean and Street Fighter Alpha 2 both work properly now without graphics packs. The Seta10 game that works is Exhaust Heat 2 aka F1 Race of Champions 2, as far as I can remember. Dungeon Master works this release too. The Sufami Turbo games are, for the most part, batshit insane japanese things...
by Malcster
Fri Dec 24, 2004 8:19 pm
Forum: ZSNES Talk
Topic: A QUESTION ABOUT FAR EAST OF EDEN ZERO!
Replies: 6
Views: 3015

Zsnes support for SPC7110 is a bit sketchy, but I think FEoEZ works. Snes9x's support works for all of the games using that chip though. And as Agozer said, the problem is the save files directory is the one that must contain the FEOEZSP7 folder.
by Malcster
Sun Dec 19, 2004 9:43 pm
Forum: ZSNES Talk
Topic: Installing on Linux..
Replies: 1
Views: 1272

Whatever is on the homepage is not the latest version. You need to download the source from CVS, that's the latest version. Then worry whether you can compile it.
by Malcster
Thu Dec 09, 2004 7:54 pm
Forum: ZSNES Talk
Topic: ZSNES documentation needs updating before v1.40
Replies: 282
Views: 110608

Disabling it toasts SPL4, which made it a total bitch to test before I was told what was going on.
by Malcster
Sun Dec 05, 2004 5:43 pm
Forum: Development
Topic: Need someone who owns SFA2 (US)
Replies: 30
Views: 17197

To hack something specific into the graphics, yeah it would be. But you could just hex edit a few bytes randomly and you could end up with something like a few blue dots. And it can't be an Easter Egg. This isn't running with Graphics packs. It's emulating the SDD-1. EDIT: hey, just found it - does ...
by Malcster
Sun Dec 05, 2004 5:30 pm
Forum: Development
Topic: RE: ZSNES on DS
Replies: 4
Views: 4521

Snes emulation on the DS is perfectly possible, no one is stamping out discussion on that. The problem is when people ask for ports of Zsnes to the DS, as you appear to be doing with this topic title. Unless the DS has an x86 compatible processor, and I'm pretty sure it doesn't, it's not gonna happen.
by Malcster
Fri Dec 03, 2004 9:32 pm
Forum: Development
Topic: Need someone who owns SFA2 (US)
Replies: 30
Views: 17197

Nach: is the evil blue spot of doom present in sfa2e? Since it looks like that's the one verified dump we have out of all the SFA2 variants. Or does the new code not work with PAL yet?
by Malcster
Mon Nov 29, 2004 11:15 am
Forum: ZSNES Talk
Topic: JMA Compression
Replies: 168
Views: 109586

IceFox wrote: An acronym within an acronym? That's like LAME -- Lame Ain't an MP3 Encoder. :P
Yeah, well, he did say it was a recursive algorithm. Another good example is GNU.
by Malcster
Tue Nov 16, 2004 10:42 pm
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11505

I don't suppose you know any portable GUI tookits - TK or whatever? wxPython, based on wxWidgets. I was writing one for NSRT in Python but I discovered that laying stuff out is evil as boxes just change their shape and size for the hell of it. Um, that's kind of the point. You specify how things sh...
by Malcster
Mon Nov 15, 2004 9:01 pm
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11505

I don't suppose you know any portable GUI tookits - TK or whatever? I was writing one for NSRT in Python but I discovered that laying stuff out is evil as boxes just change their shape and size for the hell of it. That project is basically dead in the water right now. A Win32 GUI would be great, esp...
by Malcster
Sun Nov 14, 2004 8:33 pm
Forum: ZSNES Talk
Topic: Zsnes + Flash = SuperFlashNES
Replies: 30
Views: 11505

I have a revolutionary idea. So revolutionary that... ITS ALREADY HERE!!! For renaming roms, use NSRT! For an IRC chatroom.. use an IRC program, like mIRC! For a Web Browser, perhaps use some sort of web browsing based program! Cheats and info, perhaps find them on the Internet! A SNES emulator, whe...
by Malcster
Fri Oct 29, 2004 8:45 pm
Forum: ZSNES Talk
Topic: Some 1 can answer these question plz
Replies: 19
Views: 7292

These are direct from the NSRT source, FYI. MGH is a dump from the Multi Game Hunter, a copier which supported both SNES and Genesis. DX2 seems like it would be a dump from a Super Wildcard DX2, but I think they just come out with the extension SWC. But hey, Nach obviously has seen some in the wild ...
by Malcster
Fri Oct 29, 2004 8:09 pm
Forum: ZSNES Talk
Topic: Some 1 can answer these question plz
Replies: 19
Views: 7292

Re: yeah thats it

Ichinisan wrote: He was saying that there are at least five different *valid* SNES ROM image filename extensions.

A few from the top of my head:
SMC
SFC
FIG
SWC
BIN
...

Exactly. MGD, MGH, DX2, GD3, GD7, USA, EUR, JAP, AUS, although most of those are very uncommon.
by Malcster
Thu Oct 28, 2004 9:23 pm
Forum: ZSNES Talk
Topic: Some 1 can answer these question plz
Replies: 19
Views: 7292

Re: yeah thats it

Paul Bunyan wrote:2 as Ichinisan said, you need a ROM file, they are usually zipped, but if you unzip them, the extension will be .smc
Not necessarily, although most of the time it probably will be.
by Malcster
Sat Oct 23, 2004 9:08 pm
Forum: Bug Reports/Feature Requests
Topic: Official Bug Topic
Replies: 312
Views: 167279

snkcube wrote:Problem: On various stages, vertical lines starts to appear.
Here's an example.
You mean horizontal lines, right...?
by Malcster
Sat Oct 23, 2004 8:20 pm
Forum: ZSNES Talk
Topic: zsnes wallpaper
Replies: 21
Views: 9213

Heh, the guy did a pretty ninja edit. If you'd have seen the original picture it would have made sense.
by Malcster
Fri Oct 22, 2004 7:45 pm
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19510

Could someone post an example of the command line to get Nasm to compile a .asm file to a working program. All I can seem to get it to do is tell me what lines have errors in the code. I'm no expert but from my compiler experience and a quick look at "nasm -h" you are probably missing the...
by Malcster
Mon Oct 18, 2004 11:02 am
Forum: ZSNES Talk
Topic: Rules out of date? :P
Replies: 32
Views: 15585

Maybe get in touch with Recoil or the rest of the old guard at CR...? He hasn't posted there for over a year, but they might know where he could be found.
by Malcster
Sat Oct 16, 2004 5:06 pm
Forum: Development
Topic: What is needed to contribute to ZSNES?
Replies: 30
Views: 19510

NASM is the assembler used for building Zsnes, so best to go with that. Unless you mean something which assembles 65816 code.. not sure on that front.
by Malcster
Tue Oct 12, 2004 12:05 pm
Forum: ZSNES Talk
Topic: Playing at 1XX% speed
Replies: 18
Views: 8095

Agozer wrote:
Johan_Hanberg wrote:[Syntax error!]
Oh....right. What did you mean then?
I'm gonna hazard a guess he meant "cheat".
by Malcster
Mon Sep 06, 2004 9:16 pm
Forum: ZSNES Talk
Topic: Auto ips patching problem with the WIP ZSnes
Replies: 26
Views: 15397

Re: Great!

Agozer wrote: Patchin or altering the contents of the rom image in anyway will result in a bad checksum.
Not necessarily, the checksum is stored in the ROM as well so if you know what you're doing you can alter it so it is valid.
by Malcster
Sun Sep 05, 2004 8:44 pm
Forum: ZSNES Talk
Topic: Is zsnes playable in linux
Replies: 11
Views: 5927

NoS Sr50 wrote:Well as I said im new to linux and I didnt see a download for it on iphers site
You'll have to download the source and build it yourself, there are a few places (I think?) that provide linux binaries, but I doubt there are any up to date ones.
by Malcster
Sun Sep 05, 2004 8:37 pm
Forum: ZSNES Talk
Topic: some game issues with ZSNES(FF2/Mk3)
Replies: 26
Views: 12562

I tried running from command prompt to directory of where my Zsnes folder is located. I typed " D:\Data\Zsnes\zsnes.bat and it doesnt work. Sorry for all the questions, but I have never worked much inside of DOS. With a .bat file you don't need to use the command line at all. You can just doub...
by Malcster
Sun Sep 05, 2004 7:39 pm
Forum: ZSNES Talk
Topic: BS-X emulation
Replies: 7
Views: 5582

I'm sure someone around here has a BS system that they bought for their own collection.. was it Ichinisan? Can't remember. I also remember Nach putting out a call quite a while ago for systems to be acquired and detailed research to be done, but I can't remember what if anything came of that.
by Malcster
Sun Sep 05, 2004 7:21 pm
Forum: ZSNES Talk
Topic: some game issues with ZSNES(FF2/Mk3)
Replies: 26
Views: 12562

Make a file called zsnes.bat and put it in your zsnes folder. If you want it to run a file called fifan2.smc then all the bat file needs to contain is: zsnes -6 fifan2.smc It's much quicker to do things with a command line really, but if you have no experience doing it then making a batch file is pr...