Search found 891 matches

by Nightcrawler
Mon Feb 13, 2012 1:50 pm
Forum: Bug Reports/Feature Requests
Topic: 3D Support?
Replies: 20
Views: 11522

Re: 3D Support?

Sprites can be treated all on equal plane in games like this. Except sprites can go behind bg layers, or in front of them. Whenever that happens, the effect will go bonkers. :/ The idea would be the sprite plane would be set to be behind one specific background layer (acting as the foreground) for ...
by Nightcrawler
Fri Feb 10, 2012 1:54 pm
Forum: Bug Reports/Feature Requests
Topic: 3D Support?
Replies: 20
Views: 11522

Re: 3D Support?

It would be interesting to see the results of general rudimentary 3D based on the background layers in an SNES emulator. While it obviously will be highly flawed, there are a number of games which I believe it would work very well for. Platformers with parallax scrolling come to mind. In many cases ...
by Nightcrawler
Thu Dec 15, 2011 3:09 pm
Forum: Tech Talk
Topic: Article about how desktop UIs changed over the years
Replies: 49
Views: 23188

Re: Article about how desktop UIs changed over the years

I posted this and my opinion over at RHDN. I thought it was a nice article and would be good food for discussion. :) I generally agree with your sentiments having also been a user since the Windows 3 days.
by Nightcrawler
Wed Aug 31, 2011 12:47 pm
Forum: Tech Talk
Topic: Super Jukebox...
Replies: 26
Views: 51983

Re: Super Jukebox...

For a limited time only because I have a special love for Super Jukebox's visual DSP presentation: m m Both are the exe replacements for 3.2. You probably don't need the first one, but there is a readme there. I don't know what was changed in the subsequent one, but it is newer. I think that's the o...
by Nightcrawler
Fri Aug 12, 2011 1:22 pm
Forum: Insane Chatter
Topic: byuu on ars
Replies: 25
Views: 18649

Re: byuu on ars

I have to laugh a bit when I hear people talking about code as a substitute for documentation. Un-commented code like BSNES (I haven't seen MAME) will never be a substitute for documentation. First, it's useless to anyone who isn't proficient in the language it was written in. That means it's useles...
by Nightcrawler
Mon May 23, 2011 12:55 pm
Forum: Gaming Discussion
Topic: Is Baten Kaitos: Eternal Wings and the Lost Ocean worthy?
Replies: 4
Views: 3001

Re: Is Baten Kaitos: Eternal Wings and the Lost Ocean worthy

The Baten Kaitos games are amongst the best RPGs for Gamecube. I think they are worth a play-through. The card battle system takes some getting used to. Some people might not like it. I found the Baten Kaitos: Origins to have the more agreeable battle system of the two for me. As grin mentioned, the...
by Nightcrawler
Fri May 20, 2011 12:37 pm
Forum: Development
Topic: ZsneSK Unoffical release of zsnes which uses "Kaillera"
Replies: 13
Views: 18527

Re: ZsneSK Unoffical release of zsnes which uses "Kaillera"

That's very extremely untrue. Abandonware is an ethical stance, not a legal classification. The rights to those out-of-print games either reside with the original company, or with whoever bought the shattered carcass of that company when they went under. Even in cases where NO ONE KNOWS where the r...
by Nightcrawler
Mon Jan 10, 2011 5:00 pm
Forum: Gaming Discussion
Topic: SNES Central turns 10!
Replies: 3
Views: 2267

Re: SNES Central turns 10!

Congratulations sir on 10 years! You've got a unique site that caters to a niche crowd. It may not get thousands of hits, but it is appreciated by the people who do go there seeking the kind of information only SNES Central has. :)
by Nightcrawler
Mon Nov 29, 2010 2:36 pm
Forum: Gaming Discussion
Topic: 20 Years of Super Mario World, and the Super Famicom
Replies: 22
Views: 8400

Re: 20 Years of Super Mario World, and the Super Famicom

This article is making me want to replay Super Mario World again. It also makes me feel old that 20 years has passed already! It was one of those games that balanced everything right to make for a fun experience. That's a tough formula to get right and is lost in many subsequent games and ROM hacks....
by Nightcrawler
Thu Sep 30, 2010 1:29 pm
Forum: Bug Reports/Feature Requests
Topic: 3D Support?
Replies: 20
Views: 11522

Re: 3D Support?

Most BG modes could technically lend themselves to background to foreground rendering in their screen layering. However, there are many different possibilities when the background and sprite priority bits come into play. There are also a number of ways games construct the screen with the backgrounds...
by Nightcrawler
Fri Aug 27, 2010 1:00 pm
Forum: Gaming Discussion
Topic: SNES Central articles of note - Various prototypes
Replies: 52
Views: 16824

Re: SNES Central articles of note - Fireteam Rogue

Nice article again sir. :) SNES Central has grown into quite the site since its beginnings. It's really a fine and unique collection of SNES history and information unavailable anywhere else. Your personal touch shows through as a labor of love and we thank you for it. :)
by Nightcrawler
Thu May 13, 2010 12:50 pm
Forum: Tech Talk
Topic: Hard Drive Education
Replies: 45
Views: 12813

Re: Hard Drive Education

I swear by two things. 1.) Less Heat and 2.) Less usage. The two will equate to longer lifespan. My case has adequate cooling and temperatures are relatively close to ambient. I make sure all my drives power down after 10 minutes of inactivity. Then, I make sure my PC doesn't use the hard drive unle...
by Nightcrawler
Tue Apr 06, 2010 12:33 pm
Forum: Gaming Discussion
Topic: Secret of Evermore love and hate
Replies: 6
Views: 4364

I was able to play through the game to completion with this patch on the real SNES. The only issues I encountered were those listed in the readme file. That pyramid with the switches was probably the most difficult part to get past due to glitches. Typically switching back and forth and moving a bit...
by Nightcrawler
Thu Mar 25, 2010 1:15 pm
Forum: Gaming Discussion
Topic: Star Fox 2 - The Whole Story
Replies: 14
Views: 4971

Nice article sir. I always appreciate SNES Central. :)
by Nightcrawler
Mon Nov 09, 2009 1:37 pm
Forum: Bug Reports/Feature Requests
Topic: will there be 64-bit support for zsnes 2?
Replies: 30
Views: 14415

The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. I would think the fact it is included with all purchases of Windows 7 and is available for more editions of Windows 7 are the reason. Windows 7 has been out for 3 weeks, unless yo...
by Nightcrawler
Fri Nov 06, 2009 1:21 pm
Forum: Tech Talk
Topic: Of stupid algos and code complexity
Replies: 32
Views: 11696

An accurate percentage progress bar is probably more useful to me. ETA are rarely ever spot on, especially if your computer is busy doing any other tasks.
by Nightcrawler
Fri Nov 06, 2009 1:16 pm
Forum: Bug Reports/Feature Requests
Topic: will there be 64-bit support for zsnes 2?
Replies: 30
Views: 14415

The only thing that is really moving the 64-bit transition now is increased addressing for more memory and peripherals. If 32-bit were still sufficient for this, 64-bit still wouldn't be catching on. I imagine much of the same will occur. We will have to start utilizing all 64-bit can offer us and s...
by Nightcrawler
Fri Oct 09, 2009 12:42 pm
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 742
Views: 347790

If you visit as infrequently as me, you might look at the homepage and see that the latest news was last updated in Jan. 2007. Then you wonder why folks are curious wether zsnes is dead or not? But hey, that's what I get for not actually opening the forums...heh. By the way, thank you for all the h...
by Nightcrawler
Mon Aug 24, 2009 5:46 pm
Forum: Gaming Discussion
Topic: Pandora Handheld
Replies: 20
Views: 7591

It seems you get more for your money with a Netbook though. The LCD screen is much smaller on Pandora. I understand that's desirable for the product, however it should theoretically make the device cheaper than an equivalent Netbook. The hardware on a Netbook seems a bit beefier as well, though I ca...
by Nightcrawler
Mon Aug 24, 2009 12:35 pm
Forum: Gaming Discussion
Topic: Pandora Handheld
Replies: 20
Views: 7591

Why is this preferred over a netbook?
by Nightcrawler
Mon Aug 17, 2009 3:17 pm
Forum: Gaming Discussion
Topic: Secret of Evermore problem
Replies: 7
Views: 4810

I was able to complete the game using the two player patch. There were a few tricky spots, and that was one of them. Going back to 1 player and/or witching back and forth between the characters typically resolved many things.

Did you read the known issues in the readme?
by Nightcrawler
Mon Aug 17, 2009 1:28 pm
Forum: ZSNES Talk
Topic: Getting Clock Tower to work
Replies: 55
Views: 12594

Most in the ROM hacking community also favor not using pre-patched ROMs because most don't want their work being distributed with the ROM for obvious reasons. Requests from the community to remove said items from lists such as GoodSNES, specifically to Cowering for example, go ignored. It may techni...
by Nightcrawler
Thu Aug 13, 2009 12:53 pm
Forum: Tech Talk
Topic: <blitzkrieg> testing, testing, 1 2
Replies: 128
Views: 37799

I've had a few WD hard drives over the past several years and all work just fine today. The oldest is 6 or 7 years old. The secret to my hard drive longevity? I'd say keep it cool. Heat (and water) are electronics worse enemy. Furthermore, if you're seriously concerned over it, you can get one of We...
by Nightcrawler
Wed Aug 12, 2009 12:30 pm
Forum: Insane Chatter
Topic: How come the second you say Im a newb trying to learn asm
Replies: 20
Views: 8685

Hmmm.. Does that mean you naturally think like a computer program? Or does that mean you program like you naturally think? :lol:
by Nightcrawler
Mon Jul 27, 2009 1:05 pm
Forum: Development
Topic: SPC700
Replies: 4
Views: 4800

Most games send a program to the APU and the data for the current song + sound effects. Most of these programs don't write anything back and don't expect any more data, which is why *.spc plugins (Winamp etc.) don't have to emulate a SNES, too. Well to clarify, the APU sends something back in many ...