hi its me again
just tried the new 1.50 (great work) but the bug is still there
Search found 8 matches
- Fri Dec 22, 2006 10:26 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
- Mon Sep 04, 2006 9:34 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
- Tue Jul 11, 2006 3:02 am
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
- Mon Jul 10, 2006 9:32 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
- Fri Jul 07, 2006 2:13 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
hello again after about 2 years this bug is still there :-( here are some screenshots the first 2 are from zsnes http://www.uploadfile.info/uploads/a5396b9dc7.bmp http://www.uploadfile.info/uploads/5edc098d1b.bmp and this are from snes9x http://www.uploadfile.info/uploads/4da6ce7b58.bmp http://www.u...
- Fri Oct 01, 2004 10:00 pm
- Forum: Bug Reports/Feature Requests
- Topic: Feature Requests: internal gfx pack support
- Replies: 8
- Views: 4863
Feature Requests: internal gfx pack support
hello snes9x dosen't need external gfx packs for S-DD1 games ( star ocean and street fighter alpha 2 ) are there plans for zsnes to use an internal solution like snes9x does, so that gfx packs are no longer needed ?? and an internal solution for SPC7110games would also be very good btw : snes9x has ...
- Fri Oct 01, 2004 4:22 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
- Fri Oct 01, 2004 2:06 pm
- Forum: Verified Bugs
- Topic: Transparency Bug with Super Punch Out
- Replies: 15
- Views: 22555
Transparency Bug with Super Punch Out
Hello I've found a transparency bug zsnes has this bug since the early dos versions in super punch out, when u knock down an opponent and the referee starts to count 1-2-3-4.... the numbers are not transparent ! with the orginal snes and with snes9x the numbers are transparent i tested this with the...