Search found 1076 matches

by paulguy
Tue Nov 05, 2013 4:47 pm
Forum: Tech Talk
Topic: Video Card Upgrade Advice
Replies: 15
Views: 16849

Re: Video Card Upgrade Advice

He did say he switched off the power outlet. I imagine its fine if the power outlet is off. Not sure if that switches off the earth ground though.
by paulguy
Sun Nov 03, 2013 4:30 pm
Forum: Tech Talk
Topic: Video Card Upgrade Advice
Replies: 15
Views: 16849

Re: Video Card Upgrade Advice

I always find it better to keep the computer plugged in, but the switch turned off. The case remains earth grounded in that case, and if there's any exposed metal, you can hold on to it and generally be safe touching stuff.
by paulguy
Fri Nov 01, 2013 4:50 pm
Forum: ZSNES Talk
Topic: List of compatible games
Replies: 53
Views: 23412

Re: List of compatible games

You can probably find P4/low end C2D machines for like $50, probably even later ones if you look around. But I guess if you're going for that sub-$5 market, then I guess you're stuck with zsnes. :p
by paulguy
Thu Oct 03, 2013 2:43 pm
Forum: Controller Help
Topic: Newcomer to ZSNES needing help with Zelda:ALTTP
Replies: 27
Views: 20776

Re: Newcomer to ZSNES needing help with Zelda:ALTTP

Yeah, some games are much better designed than others.

https://www.youtube.com/watch?v=8FpigqfcvlM relevant video :p
by paulguy
Mon Sep 23, 2013 7:50 am
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

That movie sucked.
by paulguy
Sat Sep 14, 2013 10:29 am
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

The ROM is really 4096KB + 512 byte copier header so 4096.5KB rounded up to 4097KB. Just something to make note of with SNES ROMs is they may or may not have a copier header, which is pretty much vestigial on modern emulators and wasn't part of the original cartridge.
by paulguy
Mon Sep 09, 2013 9:06 am
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

It would make timing easier, you're just not used to it.
by paulguy
Mon Sep 09, 2013 8:15 am
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

The reason s-video looks better is that in composite video the luminance signal's bandwidth overlaps the chroma signal's frequency. That's why you see colorful blobs at intensity transitions. That fast transition contains high frequency components that interfere with the chroma signal. Modern comb f...
by paulguy
Sun Sep 08, 2013 12:57 pm
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

I don't think the carts were ever CD size. They'd say stuff like "800meg" but that's megabit. I don't know if any got to a gigabit or any higher than that. There was the ngcd though, but I don't know how big those images actually were.
by paulguy
Fri Aug 30, 2013 12:51 pm
Forum: Gaming Discussion
Topic: Yuber::thread.fork(SIGDERAIL);
Replies: 166
Views: 139925

Re: ZSNES is not dead - Still in development

The high detail backgrounds will look bad with any of those sorts of filters.
by paulguy
Sat Aug 10, 2013 4:06 pm
Forum: ZSNES Talk
Topic: Full Screen Choppy
Replies: 36
Views: 20372

Re: Full Screen Choppy

I said "like 2". :p I know it's some very small value. Not to say it's a completely useless mode, but it's not really what should be used to determine system requirements.
by paulguy
Sat Aug 10, 2013 7:23 am
Forum: ZSNES Talk
Topic: Full Screen Choppy
Replies: 36
Views: 20372

Re: Full Screen Choppy

Accuracy mode only affects some visual effects in like 2 games. Compatibility core should still be reliable for emulation stability and be like a few times faster.
by paulguy
Sat Aug 03, 2013 12:56 am
Forum: ZSNES Talk
Topic: saves dissapearing
Replies: 17
Views: 6156

Re: saves dissapearing

You load the game first, then SRAM saves should load automatically, and saved states are loaded with F4 with the game already running.
by paulguy
Fri Aug 02, 2013 1:51 pm
Forum: ZSNES Talk
Topic: .CHT will not auto load if ZSNES is started via a Frontend
Replies: 7
Views: 5393

Re: .CHT will not auto load if ZSNES is started via a Fronte

Probably not setting up the working directory correctly. See if your frontend has that option or create a batch file that changes to zsnes's directory then launches zsnes passing the environment through.
by paulguy
Fri Jul 26, 2013 2:26 am
Forum: ZSNES Talk
Topic: Virus in SMC file?
Replies: 19
Views: 9729

Re: Virus in SMC file?

I recall the official release optimizations (compiler/assembler flags) being pretty obnoxious to begin with...
by paulguy
Tue Jul 23, 2013 3:03 am
Forum: ZSNES Talk
Topic: Virus in SMC file?
Replies: 19
Views: 9729

Re: Virus in SMC file?

There is a chance, but it'd be pretty far out there. There's more efficient ways to infect a computer than SNES ROMs.
by paulguy
Sun Jul 21, 2013 7:46 am
Forum: ZSNES Talk
Topic: Zsnes to work with windows Media Centre (Windows 7)
Replies: 1
Views: 2989

Re: Zsnes to work with windows Media Centre (Windows 7)

Use TV out (VGA/dvi/HDMI/component or composite/s-video as a last resort) to your TV. You might need to screw with resolutions and possibly refresh rates if your TV is picky (native is best), and might need to mess with TV settings to get the best unfiltered, low latency display. TV out has a lot of...
by paulguy
Fri Jul 19, 2013 8:06 am
Forum: Controller Help
Topic: Only Letting me set 1 controller?
Replies: 1
Views: 4021

Re: Only Letting me set 1 controller?

Click keyb/gamepad then click set to enable that controller.
by paulguy
Wed Jul 10, 2013 6:29 am
Forum: ZSNES Talk
Topic: Crono Trigger- The Time Egg
Replies: 36
Views: 18418

Re: Crono Trigger- The Time Egg

I wouldn't even say making a spiritual sequel although time travel does offer the possibility of having a huge variety of locales, but that doesn't require it to be a chrono series game. Just a game that takes some of the technical/artistic stuff that people like about Chrono Trigger and making a wh...
by paulguy
Wed Jul 10, 2013 1:52 am
Forum: ZSNES Talk
Topic: Crono Trigger- The Time Egg
Replies: 36
Views: 18418

Re: Crono Trigger- The Time Egg

I'd say not doing a sequel or another game in the chrono series, but a game with the REALLY well done locations and gameplay would be good. No RPG I've played has better settings overall than that game both in being interesting and looking good visually/artistically. And the battle taking place with...
by paulguy
Sat Jul 06, 2013 9:30 pm
Forum: Controller Help
Topic: Zsnes L and R Button problem
Replies: 5
Views: 4685

Re: Zsnes L and R Button problem

On what game dont they work? If it's the chrono trigger L+R+A thing, you might need to set a key combo if your keyboard doesn't allow too many keys pressed.
by paulguy
Sat Jun 15, 2013 8:51 pm
Forum: ZSNES Talk
Topic: How to make the speed multiplayer fractional?
Replies: 9
Views: 4628

Re: How to make the speed multiplayer fractional?

If your monitor supports frame rates over 60, there is I believe a trick that involves turning the auto frame skip off and turning vsync on, and zsnes is then synced to display refresh. Sound will probably be ass though. I might have missed something.
by paulguy
Tue Apr 23, 2013 9:03 pm
Forum: Tech Talk
Topic: AoL's shameless Samsung Galaxy S4 plug
Replies: 19
Views: 39436

Re: AoL's shameless Samsung Galaxy S4 plug

I'll probably get this next upgrade if the screen is any good. OLED screens have potential (vita has a nice screen) but a lot of phones with OLED screens look kind of bad, like note 2 and the old droid incredible.
by paulguy
Fri Apr 19, 2013 12:06 am
Forum: ZSNES Talk
Topic: Movie Dumping settings
Replies: 6
Views: 8379

Re: Movie Dumping settings

Marscaleb wrote: alter the zmovie.cfg file,
As far as I know, that's how you do it.
by paulguy
Thu Apr 18, 2013 10:00 am
Forum: ZSNES Talk
Topic: Movie Dumping settings
Replies: 6
Views: 8379

Re: Movie Dumping settings

I think -sws 3 -vf scale=1024,896 Not 100% what software scaler mode is nearest but you can look up the mencoder man page. Although the one zsnes requires is like a million years old so I have no idea. Also might want to check out -ovc and maybe lavcopts. Again, I have no idea what that ancient menc...