Search found 1112 matches

by kode54
Sat Feb 13, 2016 5:56 am
Forum: Tech Talk
Topic: TECH TALK
Replies: 25
Views: 106145

Re: TECH TALK

It's true, I heard it on Fox News.
by kode54
Sat Feb 13, 2016 5:54 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2197225

Re: ZSNES is not dead - Still in development

nintendo_nerd wrote:
kode54 wrote:I'm having trouble caring one way or another.
Ouch... oO
The original developers are gone. The remaining product has been dead for years now. It is gone and replaced by better things. Anything that would replace it would be ZSNES in name only.
by kode54
Sun Feb 07, 2016 2:43 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2197225

Re: ZSNES is not dead - Still in development

I'm having trouble caring one way or another.
by kode54
Wed Dec 02, 2015 9:58 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Okay, then the more appropriate response may have been



Where~?
by kode54
Sun Nov 15, 2015 3:56 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Gil_Hamilton wrote:
kode54 wrote:
Gil_Hamilton wrote:PENIS
I can oblige.
It wasn't a request.
No, it was an offer, that I still feel I can oblige.
by kode54
Sat Nov 14, 2015 7:42 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Gil_Hamilton wrote:PENIS
I can oblige.
by kode54
Sat Oct 31, 2015 7:33 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2197225

Re: ZSNES is not dead - Still in development

Windows only slides by because it bundles the full system libraries in both 32 and 64 bits. In other words, multilib.
by kode54
Sat Oct 31, 2015 7:32 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Ah, right, sorry. Continue posting aimlessly.
by kode54
Thu Oct 29, 2015 8:58 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2197225

Re: ZSNES is not dead - Still in development

Downloaded binaries usually must be built against the same system libraries as the distribution you're running it on. Versions can vary wildly between distributions and even releases of the same distribution.
by kode54
Thu Oct 29, 2015 8:53 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Jxeict a jkuhk fejkadw rutc0 sodjehot vihh0 fehd uwuad? *blink* Can't tell if you're reacting to the actual message, or to the use of a cipher? I thought this particular cipher was appropriate, given the message. I was originally going to use a rot13 with a completely different message, but then th...
by kode54
Mon Oct 26, 2015 7:50 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Jxeict a jkuhk fejkadw rutc0 sodjehot vihh0 fehd uwuad?
by kode54
Mon Oct 26, 2015 7:41 am
Forum: ZSNES Talk
Topic: ZSNES is no longer in active development.
Replies: 751
Views: 2197225

Re: ZSNES is not dead - Still in development

Even if it's only released as a 32 bit application, it'll still run on 64 bit systems. Yeah, x86-64 doesn't shed compatibility with 32-bit apps any more than x86-32 shed compatibility with 16-bit apps. Linux is just stupid is why things break there. Not entirely. It breaks on Linux because the comp...
by kode54
Sat Oct 24, 2015 8:03 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Commence with no content posting.
by kode54
Thu Sep 17, 2015 8:42 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

This shit is bananas, b-a-n-a-n-a-s.
by kode54
Thu Sep 17, 2015 8:27 am
Forum: Development
Topic: compile 1.51 in djgpp
Replies: 1
Views: 9030

Re: compile 1.51 in djgpp

Oh, right. The file name will be:

libpdcur.a

Which should still be 8.3 for pure DOS mode. Unfortunately, maybe it's libpdcurses, which would definitely get truncated to libpdc~1.a.
by kode54
Thu Sep 17, 2015 8:25 am
Forum: Development
Topic: Zsnes DOS resolutions
Replies: 2
Views: 6500

Re: Zsnes DOS resolutions

Please enlighten us as to how you solved your problem. It may help others who are doing the same thing. (Okay I lied, probably nobody else will do this, but I'd still like to know.)
by kode54
Sat Jul 18, 2015 6:10 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

What what in the butt.
by kode54
Tue May 26, 2015 8:21 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Oh, you dirty boy.
by kode54
Mon May 25, 2015 5:07 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

MEOW.

Image
by kode54
Mon May 04, 2015 5:51 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Or a SORD.....
by kode54
Mon May 04, 2015 2:06 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

You can beat it repeatedly and hope it comes back to life.
by kode54
Sat Apr 25, 2015 7:54 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Something desperately needed on this board these days.
by kode54
Fri Apr 24, 2015 5:02 am
Forum: Insane Chatter
Topic: Reply to this thread.
Replies: 242
Views: 1372177

Re: Reply to this thread.

Dongs.
by kode54
Sun Apr 05, 2015 9:12 am
Forum: ZSNES Talk
Topic: ZSNES 1.51b compiling error on Linux Mint 17.1 Rebecca
Replies: 9
Views: 11072

Re: ZSNES 1.51b compiling error on Linux Mint 17.1 Rebecca

Those pointer casting errors are due to attempting to compile the emulator to 64 bit. You must build it -m32 on 64 bit machines.
by kode54
Mon Mar 02, 2015 8:56 am
Forum: Gaming Discussion
Topic: Yo duders just leaking Sonic Xtreme here...
Replies: 14
Views: 15447

Re: Yo duders just leaking Sonic Xtreme here...

Luckily for him, it was a fire that seemed to damage his neighboring unit, and much of the building, but not his unit. Aside from smoke damage, his stuff is good to go to his next apartment.