Search found 263 matches
- Mon May 19, 2008 7:20 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 98371
- Mon May 19, 2008 6:23 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 98371
- Mon May 19, 2008 6:09 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 98371
- Mon May 19, 2008 6:06 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v0.031 released
- Replies: 242
- Views: 98371
Based on bsnes v0.031 WIP11, I've pretty much done the Dutch (v1.04) translation:
DOWNLOAD
Some words were pretty tricky to translate, but I've tried to be as accurate as possible. Maybe someone likes to review it though.
DOWNLOAD
Some words were pretty tricky to translate, but I've tried to be as accurate as possible. Maybe someone likes to review it though.
- Wed May 07, 2008 12:17 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
- Mon Apr 28, 2008 10:37 pm
- Forum: Tech Talk
- Topic: So which text editor do you use ?
- Replies: 48
- Views: 30170
- Thu Apr 17, 2008 10:00 pm
- Forum: Emulators
- Topic: State of the N64 emulation scene
- Replies: 80
- Views: 39381
I've been a beta-tester for PJ64 for about 2 years now. What I can tell you is that PJ64 hasn't been updated since June 2007 (version 1.7). Yes, you can say there hasn't been progress at all since this was more or less the most active emulator in development at the time. After that, I put my hopes u...
- Sun Apr 13, 2008 9:56 pm
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
- Sun Apr 13, 2008 9:05 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
Reread the 1.51 Release thread if need be: http://board.zsnes.com/phpBB2/viewtopic.php?t=9461 Note: You were the one that brought it up, and referenced it, yet the info you sought was provided then (ironic?). Actually, I'm pretty sure it was a post-1.51 WIP release that tried to fix this. It was ne...
- Sun Apr 13, 2008 12:37 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
In any case, if I were to bring back at least one of them, which should it be? 2xSaI, Super 2xSaI or Super Eagle? Before I can do that though I need to know if its software license is really GPL compatible. In my opinion, the standard 2xSaI filter looks best and that is what I use frequently. Howev...
- Sat Apr 12, 2008 12:08 pm
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
Neat! Time to update ... by the way, did Marty mention why he removed 2xSaI? Not taking sides on it (except to say I support Marty's ultimate decision either way), just semi-curious what his stated reason was is all. A quick search failed me. I participated in that conversation back in 2007 (just a...
- Fri Apr 11, 2008 8:46 pm
- Forum: Gaming Discussion
- Topic: Older pc games worth playing
- Replies: 34
- Views: 11898
- Fri Apr 11, 2008 8:37 pm
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
- Fri Apr 11, 2008 7:41 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
- Fri Apr 11, 2008 12:58 am
- Forum: Emulators
- Topic: Nestopia 1.39
- Replies: 374
- Views: 237804
NEStopia 1.38 released.
-Changes-
As usual, awesome release. One tiny thing I've found is when VSync is enabled, going in and out the menu (fullscreen) lags considerably. 2xSaI filters also still absent. Most of configuration is now stored in .xml files.
Cheers
-Changes-
As usual, awesome release. One tiny thing I've found is when VSync is enabled, going in and out the menu (fullscreen) lags considerably. 2xSaI filters also still absent. Most of configuration is now stored in .xml files.
Cheers
- Mon Apr 07, 2008 10:40 am
- Forum: Emulators
- Topic: Well fuck me running, an ePSXe update!
- Replies: 24
- Views: 17789
- Mon Apr 07, 2008 9:45 am
- Forum: Tech Talk
- Topic: Curse those freakin h246(Mpeg 4) files!
- Replies: 32
- Views: 11401
CoreAVC, even though it's not free, is my recommendation.
- Sun Apr 06, 2008 9:00 pm
- Forum: Tech Talk
- Topic: Windows XP Open dialog size
- Replies: 5
- Views: 2593
- Sun Apr 06, 2008 11:37 am
- Forum: Tech Talk
- Topic: Windows XP Open dialog size
- Replies: 5
- Views: 2593
Windows XP Open dialog size
I figured I try this board with this question. Basicly, I would like to have the Open dialog that many program use (i.e. Winamp), to have a fixed size. Each time I reopen these programs the Open dialog reverts back to its original (small) size. Anyone have an idea how to set it to a certain size so ...
- Tue Mar 25, 2008 10:05 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414
Some things you can try that you probably haven't: delete the bsnes cfg file and then try v030. bsnes currently shares a cfg file which is originally generated by god which knows version, I don't know if this could cause any issues. Also, find the latest chipset drivers for your motherboard and ins...
- Tue Mar 25, 2008 8:58 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414
- Tue Mar 25, 2008 10:31 am
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414
- Tue Mar 25, 2008 12:02 am
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414
It seems I overlooked that both windowed and fullscreen settings can be different (filter used, screen size etc.). I had scanlines on in fullscreen while no filter was loaded in windowed, hence I thought fullscreen was bugged. So I guess this only leaves scanlines to be fixed (aside from using your ...
- Mon Mar 24, 2008 11:41 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414
Here's another version that works a bit better, although scanlines are still borked for some reason. You could use my shader for that though, if you really want them. I also compiled it with JMA and GZIP support. You might find it just a little slower as I had to change 600 to 640 (think byuu made ...
- Mon Mar 24, 2008 9:12 pm
- Forum: bsnes Dev Talk
- Topic: bsnes v030 released
- Replies: 150
- Views: 62414