Hi there!
There seems to be a mixup then. *.nes files can't be run in ZSNES. You want something like Nestopia to load and play *.nes files.
Its not possible to have a patch that makes it possible to play those games or convert them, you need a different emulator.
--Brad.
Search found 559 matches
- Wed Jul 07, 2010 4:28 am
- Forum: ZSNES Talk
- Topic: Very N00B...need help
- Replies: 3
- Views: 1649
- Sat Jul 03, 2010 12:45 pm
- Forum: Insane Chatter
- Topic: What are you watching right now
- Replies: 6
- Views: 5015
What are you watching right now
Similar in vein to the now playing topic.
I'll start:
* Entire set of Futurama episodes + movies
* Hell's Kitchen USA season five.
I'll start:
* Entire set of Futurama episodes + movies
* Hell's Kitchen USA season five.
- Sat Jul 03, 2010 4:43 am
- Forum: Emulators
- Topic: Best NES emulator?
- Replies: 26
- Views: 27131
Re: Best NES emulator?
A benchmark that takes speed AND compatibility into account would be totally cool. I have no idea how that can be made and automated though. 1) Get timing/CPU/PPU test roms 2) Run said tests and note times it takes to complete and pass said tests 3) Rinse and repeat. Found for GB/GBC: * Gambatte pa...
- Fri Jul 02, 2010 11:03 pm
- Forum: Insane Chatter
- Topic: What are you listening to right now?
- Replies: 1859
- Views: 1012762
Re: What are you listening to right now?
The Gone Jackals - Legacy
- Thu Jul 01, 2010 10:21 pm
- Forum: Emulators
- Topic: Best NES emulator?
- Replies: 26
- Views: 27131
Re: Best NES emulator?
QuickNES.
Made by blargg, Windows port by kode54.
Made by blargg, Windows port by kode54.
- Thu Jul 01, 2010 4:20 am
- Forum: Emulators
- Topic: Blargg's GB test ROMS
- Replies: 8
- Views: 6388
Re: Blargg's GB test ROMS
Mixed frames is just motion blur. Sinamas can easily do a software filter for that for Gambatte, though.
- Thu Jul 01, 2010 4:11 am
- Forum: ZSNES Talk
- Topic: Chrono trigger game load
- Replies: 18
- Views: 7027
Re: Chrono trigger game load
<pagefault> mkdir save
<pagefault> chmod a+rw
- Wed Jun 30, 2010 10:58 pm
- Forum: Insane Chatter
- Topic: What are you listening to right now?
- Replies: 1859
- Views: 1012762
Re: What are you listening to right now?
Trey Parker - Gay Fish
- Wed Jun 30, 2010 12:50 am
- Forum: Emulators
- Topic: Blargg's GB test ROMS
- Replies: 8
- Views: 6388
Re: Blargg's GB test ROMS
Yeah, thats true, but I personally just use what works. Thats my philosophy.
About BGB's supposed accuracy: It fails some tests.
About BGB's supposed accuracy: It fails some tests.
- Tue Jun 29, 2010 3:56 am
- Forum: Emulators
- Topic: Blargg's GB test ROMS
- Replies: 8
- Views: 6388
Re: Blargg's GB test ROMS
The tests are indeed intended to test accuracy. Also to see if you are doing your implementation okay. If it passes no tests, then indeed, theres major issues. If it passes every single test...well, its a pretty accurate emulator then. Gambatte is exceptionally so since it passes not only these test...
- Tue Jun 29, 2010 3:48 am
- Forum: Emulators
- Topic: Game_Music_Emu plugin for Winamp
- Replies: 113
- Views: 100665
Re: Game_Music_Emu plugin for Winamp
Plugin updated for GME 0.6
http://mudlord.hcs64.com/audplugins.html
Now has SGC support, VGM emulation code from Genesis Plus GX, etc.
Real alpha-ish. Incomplete. But works.
http://mudlord.hcs64.com/audplugins.html
Now has SGC support, VGM emulation code from Genesis Plus GX, etc.
Real alpha-ish. Incomplete. But works.
- Tue Jun 22, 2010 9:49 pm
- Forum: Development
- Topic: ZSNES Windows port development
- Replies: 2
- Views: 9886
ZSNES Windows port development
Hi, I have been wanting to do some mods to the Windows port in general for some time. I just have some questions: 1) Does the win/ dir really contain all the Windows specific code? I don't want to be hit with surprises elsewhere. 2) Where is a link to the most recent SVN thats actually usable for en...
- Sun Jun 20, 2010 11:25 am
- Forum: ZSNES Talk
- Topic: Direct 3D
- Replies: 4
- Views: 2262
Re: Direct 3D
I was contemplating many, many times to do this.
Bingo. And not something half assed like bsnes's implementation which does not support look up textures.think there's a shader for that so maybe a shaders support would be good.
- Fri Jun 18, 2010 11:38 pm
- Forum: Insane Chatter
- Topic: What boredom can do... drawing the ex-PM
- Replies: 27
- Views: 17394
Re: What boredom can do... drawing the ex-PM
Late to the party but:
Code and gfx by Inigo Quilez. A mathematician.
Game, set and match. You should put your skills to better use.
http://pouet.net/prod.php?which=52938How many people around are there that are both skilled artists and skilled programmers?
Code and gfx by Inigo Quilez. A mathematician.
Game, set and match. You should put your skills to better use.
- Fri Jun 18, 2010 10:37 am
- Forum: Insane Chatter
- Topic: What are you listening to right now?
- Replies: 1859
- Views: 1012762
Re: What are you listening to right now?
Paradise City - Guns & Roses
- Sun Jun 13, 2010 11:45 pm
- Forum: Emulators
- Topic: Gambatte 0.5.0-wip2 released
- Replies: 478
- Views: 337924
Re: Gambatte 0.4.1 released
Any chance of a debugger for Gambatte?
I am using this as a reference emulator for my stuff (since it passes all of Blargg's tests), and a debugger will definately help out in cases.
Thanks in advance.
I am using this as a reference emulator for my stuff (since it passes all of Blargg's tests), and a debugger will definately help out in cases.
Thanks in advance.
- Sun Jun 13, 2010 7:45 am
- Forum: Emulators
- Topic: Blargg's GB test ROMS
- Replies: 8
- Views: 6388
- Sun Jun 13, 2010 3:57 am
- Forum: Emulators
- Topic: Blargg's GB test ROMS
- Replies: 8
- Views: 6388
Blargg's GB test ROMS
Hi, won't normally ask this but ran into some issues locating some CPU test ROMs (AamirM knows why). I'm asking has anyone got copies of the following ROMs from Blargg's site (which has now expired due to bandwidth usage): http://h1.ripway.com/blargg/temp/gb_cpu_test.zip http://blargg.fileave.com/te...
- Fri Jun 11, 2010 1:32 am
- Forum: Tech Talk
- Topic: Ways of implementing a queue
- Replies: 6
- Views: 3464
Re: Ways of implementing a queue
Turns out circular buffering is actually what is used for buffering data streams in telecommunications. http://en.wikipedia.org/wiki/Circular_buffer A name for this is a "ring buffer". Shows how little I know/knew >_< And its used all the time in audio DSP. Echo::Echo() { history = NULL; ...
- Fri Jun 11, 2010 1:26 am
- Forum: Insane Chatter
- Topic: Oooh the board layout changed
- Replies: 28
- Views: 12969
Re: Oooh the board layout changed
Which is such a shame since the guy is so goddamn talented with his guitar....
- Fri Aug 07, 2009 1:24 pm
- Forum: ZSNES Talk
- Topic: black boarders even when running in NTSC mode!:-(
- Replies: 6
- Views: 2179
- Fri Aug 07, 2009 12:46 pm
- Forum: Tech Talk
- Topic: <blitzkrieg> testing, testing, 1 2
- Replies: 128
- Views: 57835
- Fri Aug 07, 2009 4:19 am
- Forum: Tech Talk
- Topic: <blitzkrieg> testing, testing, 1 2
- Replies: 128
- Views: 57835
- Fri Aug 07, 2009 12:48 am
- Forum: Tech Talk
- Topic: <blitzkrieg> testing, testing, 1 2
- Replies: 128
- Views: 57835
[...] people keep pushing power consumption when I couldn't care less [...] am not interested in upgradability [...] a shit PC for a mentally unstable person like me that gives a fuck about how much bytes my apps take Get a 486er / Pentium, 64 MB RAM or so, and a matching OS to boot (e.g. Win98). T...
- Fri Aug 07, 2009 12:46 am
- Forum: Tech Talk
- Topic: AMD & NV drivers - now with OpenGL 4.2 & OpenCL 1.1 support
- Replies: 208
- Views: 164781