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Well, at the time, me and DJRobX tried to have a unified base for the source code for Windows. So we tried to make it as clean as possible and in the process, the makefiles for Linux and other things were taken out. The other developers and I are looking to redo the mods, but on a more updated base,...
I found your AIM account, any chance you can go on it? Yes Half the source from the official VBA is gone, not present, not there, deleted, unavailable. I'd consider joining the project, but if it's about making VBA less usable, I don't care. You mean the Linux support right? The files can easily be...
Hi mudlord, since you are replying here I would like to ask you what is the address of the SVN source code, because at https://vbam.bountysource.com/ I can't seem to find a link. http://svn.bountysource.com/vbam Also are you planing on supporting the Linux build of vba too? there are lots of patche...
Mudlord's alpha build seems to perform a lot more poorly than kode54's build does. Just my observation or hen there are some settings that I've overlooked. In recent SVN code, there has been improvements to the core in regards to VBA linking, which helps it perform better somewhat. Granted, optimiz...
- Tue Oct 30, 2007 1:46 pm
- Forum: Emulators
- Topic: What happened to Ngemu?
- Replies: 21
- Views: 8844
- Sun Oct 28, 2007 4:58 am
- Forum: Emulators
- Topic: How to best run Pokemon Puzzle League for N64?
- Replies: 10
- Views: 15972
Using the wrapper provided by Wonder ++, I could run the game on an Intel 845G with no graphics errors, ignoring the fact my FPS was in the single digits doing screen transitions. My integrated graphics chip is not even fully supported by the wrapper, while my friend's card is. You should try the w...
- Wed Sep 12, 2007 5:44 am
- Forum: Emulators
- Topic: Rice Video 1.6.2 (Mudlord's build/unofficial build) issues
- Replies: 24
- Views: 14163
- Tue Sep 11, 2007 3:04 pm
- Forum: Emulators
- Topic: Rice Video 1.6.2 (Mudlord's build/unofficial build) issues
- Replies: 24
- Views: 14163
Oh, I have other plugins to use, but, I like to experiment with other plugins, you know, to get the best results possible. I just want to know what would be the ideal GPU/SPU plugin combo and the optimal way to configure them for PJ64. Any advice? Ideal plugins for your card will be Glide64, Direct...