Search found 75 matches
- Mon Jan 31, 2005 10:58 pm
- Forum: ZSNES Talk
- Topic: Okay, I compiled zsnesl...
- Replies: 10
- Views: 5402
- Mon Jan 31, 2005 10:02 pm
- Forum: ZSNES Talk
- Topic: Okay, I compiled zsnesl...
- Replies: 10
- Views: 5402
Okay, I compiled zsnesl...
and I can't find the binary. I'm pretty sure it compiled, as there were no error messages, but I can't find it. Where exactly is it placed?
Edit: I'm using Ubuntu Linux.
Edit 2: I found it, but when I double-click on it, it doesn't open.
Edit: I'm using Ubuntu Linux.
Edit 2: I found it, but when I double-click on it, it doesn't open.
- Sun Jan 30, 2005 6:26 am
- Forum: Insane Chatter
- Topic: What are you listening to right now?
- Replies: 1859
- Views: 955722
Final Fantasy 7 - One Winged Angel... On repeat while I download the rest of the soundtrack at half speed (~20KBps). Edit: Now FF7 - Fighting - Still on repeat, still downloading the OST at half speed. Edit 2: Now - silence. Just finished the downloading OST, going to bed now, seeing how it's 2:39AM...
- Fri Jan 28, 2005 4:56 pm
- Forum: ZSNES Talk
- Topic: necessary services on windows xp? (for cheatcodes)
- Replies: 13
- Views: 4077
- Fri Jan 28, 2005 4:35 am
- Forum: Bug Reports/Feature Requests
- Topic: mmx support part 2
- Replies: 19
- Views: 7483
Off Topic - I just looked at that page and I'm wondering, what's the difference between the Celeron and the Celeron D?deathtok wrote:As someone said the cheapest computer from Dell will run you ~$350 without a monitor.
- Wed Jan 26, 2005 9:04 pm
- Forum: Bug Reports/Feature Requests
- Topic: What do you want from ZSNES?
- Replies: 70
- Views: 29118
Chrono Trigger - the scream of enemies before battle begins There's more than just that. After having recently played CT on my PS1, I've noticed a LOT of sound problems playing it on zsnes. For example, the sound effects of weapons, when a boss dies, going into a time portal, among others. But, yea...
- Wed Jan 26, 2005 1:19 am
- Forum: ZSNES Talk
- Topic: JMA Compression
- Replies: 168
- Views: 106721
- Wed Jan 26, 2005 1:14 am
- Forum: ZSNES Talk
- Topic: JMA Compression
- Replies: 168
- Views: 106721
Ok, I can wait. Great work on all of this!Nach wrote:Currently no, but next release it will be possible.Cecil wrote:I have a question. Is there any way to compress a ROM that nsrt doesn't recognize? I have a bunch of english patched ROMs that NSRT won't compress (Like Star Ocean & ToP, among others).
- Wed Jan 26, 2005 1:04 am
- Forum: ZSNES Talk
- Topic: JMA Compression
- Replies: 168
- Views: 106721
- Sun Jan 09, 2005 10:06 pm
- Forum: ZSNES Talk
- Topic: what's Nintendo Power (NP)?
- Replies: 28
- Views: 11706
- Sat Jan 08, 2005 6:41 pm
- Forum: Bug Reports/Feature Requests
- Topic: Higher fps SuperFX emulation?
- Replies: 35
- Views: 22365
- Thu Dec 23, 2004 3:09 pm
- Forum: ZSNES Talk
- Topic: WIP 12/06
- Replies: 6
- Views: 2173
- Sat Dec 11, 2004 5:17 am
- Forum: Bug Reports/Feature Requests
- Topic: ZSNES 1.40 RC1 Bugs/Discussion
- Replies: 50
- Views: 30221
When I set the path for my game saves for 1.40RC1 to the same as the WIP i was previously using, it doesn't go to the specified folder to access/create saves, but it keeps going to my ROMs folder. Anyone else experiencing this? I bet it's some stupid thing I'm forgetting. The Save Path in the GUI i...
- Tue Dec 07, 2004 7:07 am
- Forum: Bug Reports/Feature Requests
- Topic: [BUG] Seiken Densetsu III Sound Problem
- Replies: 21
- Views: 9088
- Tue Dec 07, 2004 5:55 am
- Forum: Bug Reports/Feature Requests
- Topic: ZSNES 1.40 RC1 Bugs/Discussion
- Replies: 50
- Views: 30221
- Mon Nov 29, 2004 4:58 am
- Forum: Bug Reports/Feature Requests
- Topic: DBZ Bug
- Replies: 28
- Views: 12947
hmm well for the rom info i guess all i can say is the game's name and its size, Name: DragonBallZLegendSuperSaiyajin Size: 1mb Lang: English I don't know anyother information your looking for, maybe you can specify and Im not using the latest WIP (No clue what this is :P) I just downloaded the emu...
- Thu Nov 04, 2004 7:53 am
- Forum: Bug Reports/Feature Requests
- Topic: Game Freezes While Playing Breath Of Fire 2!!!!!
- Replies: 14
- Views: 7680
- Sun Oct 31, 2004 7:36 pm
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 35583
- Mon Oct 25, 2004 10:41 am
- Forum: Bug Reports/Feature Requests
- Topic: FF3/6j: A Button isn't working right.
- Replies: 7
- Views: 3424
- Mon Oct 25, 2004 1:43 am
- Forum: Bug Reports/Feature Requests
- Topic: SRAM bug
- Replies: 16
- Views: 8071
- Sun Oct 24, 2004 8:12 pm
- Forum: Bug Reports/Feature Requests
- Topic: Official Bug Topic
- Replies: 312
- Views: 164799
Game: Daffy Duck - The Marvin Missions (U) Bug: When moving around, the background flickers almost constantly. Also, the framerate is choppy, even with tripple buffering and/or vsync enabled and auto frame rate on and set to zero. Happens on most levels, incuding the first. NSRT output: ------------...
- Sat Oct 23, 2004 8:52 pm
- Forum: ZSNES Talk
- Topic: Poor graphics and sound.
- Replies: 11
- Views: 5110
- Sat Oct 23, 2004 8:36 pm
- Forum: ZSNES Talk
- Topic: Poor graphics and sound.
- Replies: 11
- Views: 5110
- Mon Oct 18, 2004 6:37 am
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 35583
- Mon Oct 18, 2004 5:29 am
- Forum: DeJap Projects
- Topic: Translation Release: Starfox 2
- Replies: 46
- Views: 35583
Cool! I'll download the patch and try it right now! :D Gideon Zhi, you're awesome. :D Edit: Question. Would it be best to apply it to the ROM NSRT recognizes? Thanks. Edit2: ROM info ---------------------Internal ROM Info---------------------- File: Star Fox 2 (Private Build) (J).SFC Name: STAR FOX ...