More like "but Arche cooks the best, nay ?"
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- Wed Aug 11, 2004 12:32 pm
- Forum: DeJap Projects
- Topic: A couple o' questions...
- Replies: 43
- Views: 33274
- Wed Aug 11, 2004 11:59 am
- Forum: Bug Reports/Feature Requests
- Topic: Screensaver / ZSNES clash
- Replies: 9
- Views: 7109
The uber prinny baal battle would have been sooo much better with 'd00d's everywhere. They could have used a bass voice to make baal's... Mwahaha. Take this, d00d. *SMASH* TOTAL DAMAGE 18764312 I'll try to make some uber prinnies on my side (well, uber-god prinnies actually) to get a full-prinny bat...
- Wed Aug 11, 2004 11:50 am
- Forum: ZSNES Talk
- Topic: help
- Replies: 35
- Views: 20137
- Wed Aug 11, 2004 11:29 am
- Forum: DeJap Projects
- Topic: S-DD1 Graphics Pack FAQ
- Replies: 38
- Views: 48389
- Wed Aug 11, 2004 10:56 am
- Forum: DeJap Projects
- Topic: Star Ocean problem
- Replies: 28
- Views: 22911
The only text with bad grammar is the intro, and for god's sake it's a rather decent genesis *shooter*. You don't care about engrish, as the whole gaming part of Zero Wing is text-less. And comparing Zero Wing with MMX is like comparing jello and concrete. MMX is a platform game. (JB would say 'acti...
- Wed Aug 11, 2004 10:50 am
- Forum: DeJap Projects
- Topic: A couple o' questions...
- Replies: 43
- Views: 33274
- Wed Aug 11, 2004 10:43 am
- Forum: DeJap Projects
- Topic: A couple o' questions...
- Replies: 43
- Views: 33274
The original thing is even more hardcore. Dejap really smoothed it out.frickendevil wrote:Like in tales of phantasia, when they are on the ship, arche screaming clesses name, there is nothing else that really fits.
Oh well. I'll go through the PSX version once to see if Namco changed it or if they kept it.
- Wed Aug 11, 2004 10:36 am
- Forum: DeJap Projects
- Topic: Nothing but nice words for DarkForce and staff!
- Replies: 29
- Views: 30205
But then, wouldn't saying earth grave be a little redundant? Glaive certainly makes more sense to me, assuming the weapon is a type of polearm. It's not a weapon, it's a spell. If it was a weapon, there wouldn't be any doubt... And if the spell looks like a sword, then I'm the queen Victoria. I don...
- Wed Aug 11, 2004 10:21 am
- Forum: ZSNES Talk
- Topic: high cpu usage
- Replies: 10
- Views: 5755
Post your comp specs please (at least the CPU). In the GUI 100% usage is normal. During emulation, cpu usage is directly linked to your cpu power and the amount of options you enabled (video filtering, sound filtering, and so on) With a P4 1.8GHz, gaussian interpolation and hq3x, I eat around 20% of...
- Wed Aug 11, 2004 10:16 am
- Forum: DeJap Projects
- Topic: Just looking
- Replies: 24
- Views: 18283
Keep an eye on The Whirlpool . If a translation project isn't mentioned there, it isn't anywhere. My translation project of Tenshi No Uta isn't mentioned there and it exists! :P They did get my other ones though.. so that's ok. What you said as a general statement though is true enough. Especially ...
- Wed Aug 11, 2004 10:07 am
- Forum: Bug Reports/Feature Requests
- Topic: Screensaver / ZSNES clash
- Replies: 9
- Views: 7109
- Wed Aug 11, 2004 10:05 am
- Forum: ZSNES Talk
- Topic: help
- Replies: 35
- Views: 20137
- Wed Aug 11, 2004 10:02 am
- Forum: ZSNES Talk
- Topic: Linux Install Help
- Replies: 9
- Views: 5815
- Wed Aug 11, 2004 10:00 am
- Forum: Bug Reports/Feature Requests
- Topic: Screensaver / ZSNES clash
- Replies: 9
- Views: 7109
- Wed Aug 11, 2004 9:56 am
- Forum: ZSNES Talk
- Topic: Question about saving
- Replies: 11
- Views: 6481
Re: Question about saving
Board filter. If you're gonna laugh your ass off everytime it happens, you'll hurt down there in no time...adventure_of_link wrote:XD LMAODanielE wrote:zsnes (btw i am dumb)
- Wed Aug 11, 2004 9:51 am
- Forum: Bug Reports/Feature Requests
- Topic: Text Documents
- Replies: 12
- Views: 8393
- Tue Aug 10, 2004 7:10 am
- Forum: DeJap Projects
- Topic: Nothing but nice words for DarkForce and staff!
- Replies: 29
- Views: 30205
- Tue Aug 10, 2004 7:06 am
- Forum: DeJap Projects
- Topic: Nothing but nice words for DarkForce and staff!
- Replies: 29
- Views: 30205
Well, the fact that you can't get some characters in SO2 unless you started with the right hero helps a lot in missing them. You can't 'miss' Leon if you start with Rena, and you can't miss Dias if you start with Claude, because there's just no way you can get them. The thing that I slightly dislike...
- Tue Aug 10, 2004 6:56 am
- Forum: Bug Reports/Feature Requests
- Topic: netplay over aim
- Replies: 13
- Views: 7514
Pretty please, get the CVS snaphot, version 1.36 is horribly outdated.caffeine wrote:
oooh!
is the source for 1.36 @ sourceforge complete?
it seems like some .h files are missing. i could be wrong tho.
Download this tarball.
It's the most recent WIP's source code.
- Tue Aug 10, 2004 6:52 am
- Forum: Bug Reports/Feature Requests
- Topic: Mario RPG [Possibly Other Games] Sound gleeks.
- Replies: 25
- Views: 18684
- Tue Aug 10, 2004 6:49 am
- Forum: ZSNES Talk
- Topic: Screen Capture!!
- Replies: 7
- Views: 5110
- Tue Aug 10, 2004 6:46 am
- Forum: ZSNES Talk
- Topic: WIN IPS: ROM Patching Tool
- Replies: 27
- Views: 19336
- Mon Aug 09, 2004 10:13 pm
- Forum: Bug Reports/Feature Requests
- Topic: Text Documents
- Replies: 12
- Views: 8393
If you want advanced ZMV take a look at snes9x. Famtasia-like movies with SNES games are not a dream anymore. I watched a perfect run of umihara kawase that required ~2000 re-recordings. And the guy's good. All shortest times, and the easiest route (1 boss only). *note to Agozer: If you liked my mov...
- Mon Aug 09, 2004 9:25 pm
- Forum: Bug Reports/Feature Requests
- Topic: Mario RPG [Possibly Other Games] Sound gleeks.
- Replies: 25
- Views: 18684
- Mon Aug 09, 2004 9:16 pm
- Forum: Bug Reports/Feature Requests
- Topic: Mario RPG [Possibly Other Games] Sound gleeks.
- Replies: 25
- Views: 18684
Crc32 for dummies: Load a game. Open your eyes and read the bottom-right part of the screen. Like: http://grinvader.free.fr/pics/crc32.png Ain't there a log file created storing everything about the latest game loaded ? Nach added this iirc... Found it: rominfo.txt, located in your save directory. Y...